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Topic : "Some wierd sketches...." |
Citizen Kane junior member
Member # Joined: 15 Sep 2003 Posts: 39
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Posted: Sun Sep 21, 2003 10:12 am |
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I think that I�ll say that I�m the opposite of Light, and also say that I have RESPECT for my self and also other artists. These are sketches for a story that I�m working on, and they are very weird. I consider them to be similar to the style of Yoshitaka Amano. I hope that everyone agrees!! They are all weird circus characters, and the story is entitled �Cirque.� By the way not reference was used, and they by far look better than the �throwaways� that Light presented. These are not by any means throwaways, and I would appreciate input on them as well. Oh, and by the way, the way I sketch is a little messy, because I rub the lead around like you would rub charcoal with a cloth, so there�s instant variation and value. Again, my main request is if people think they are in a similar vein to Amano�s work, which I hope is apparent. Oh, and the 1st one, his legs are weird, so please don�t mention that.
http://www.p0stwh0rehosting.com/uploads/Citizen%20Kane/Sketches.jpg |
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Light member
Member # Joined: 01 Dec 2000 Posts: 528 Location: NC, USA
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Posted: Sun Sep 21, 2003 10:30 am |
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Citizen Kane, man you are a real moron. I gave the people who were flaming me about 1000x the respect they showed me.
I dont respect people who are asses. I dont respect people based on their work either.
I respect people who are decent. I respect my work, and thats why I had to call out the motherfuckers who kept on flaming me. And I did.. so its over, and I'm gone.
BTW just to be a bit more like the fuckers who flamed me.. I'm going bump your pic back up.. lets see what anyone else will say about it. |
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AndyT member
Member # Joined: 24 Mar 2002 Posts: 1545 Location: Germany
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Posted: Sun Sep 21, 2003 10:32 am |
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The concepts are not bad.
I'd try to define things better though. More contrast for example.
Also I'd try to improve in one area:
You draw (as spooge once said) things that make logical sense (not visual).
(Eyes, mouth and so on ...)
Look at reference images and ask yourself how you can simplify and suggest such details.
Right now it looks as if you used a how to construct manga characters guide.
It's all pretty rough and I don't think it's easy to add details. _________________ http://www.conceptworld.org |
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Citizen Kane junior member
Member # Joined: 15 Sep 2003 Posts: 39
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Posted: Sun Sep 21, 2003 10:38 am |
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OK, so you mean to add details to my sketches, and I didn't quite understand some of what you said Andy, could you say it a different way? |
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Wren member
Member # Joined: 01 Sep 2003 Posts: 65 Location: Ohio
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Posted: Sun Sep 21, 2003 10:45 am |
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Amano does such beautiful work.
I like these sketches of yours too and i think i can see where you are trying to go with them.
However, since i am not very experienced with creating work in such a high stylization, the only pointers i can really offer that might help you achieve a look more similar to Amanos would be to have more confidence in your lines and to use a finer medium like a mechanical pencil or even a ball point pen. Right now you've got the forms right, but the lines are very heavy and there's more of them than you probably need. If you have faith in the first line you lay down and then move on to the next with the same boldness rather than fussing over them again and again, i think you will have more success in capturing the delicate beatuy of Amano's work.
But i really do like these. That first one especially is great. Strong dynamic pose, very lively. Nice work. ![Smile](images/smiles/icon_smile.gif) _________________
SASart Studios |
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AndyT member
Member # Joined: 24 Mar 2002 Posts: 1545 Location: Germany
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Posted: Sun Sep 21, 2003 10:47 am |
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I'll try! Have you read "Drawing On The Right Side Of The Brain?"
I think there are too many symbols in your sketches and that drag the images down.
The left side of the brain tells you: I know how to draw eyes. EAAASY!!
But sometimes you shouldn't draw things the way your brain tells you.
Sometimes suggesting details is the better way. It will look more realistic.
That's why drawing from life and using reference is important.
Here is the whole post from Craig:
Quote: |
Try to look at reality as much as you can, and think how you would paint it.
Most people starting out put too much information in things, making shapes that make logical sense but not visual sense. The shaded side of the building and the ground, for instance, there is no indication of it. Your mind knows that it is there so you might want to indicate it, but it would jump out at you.
Also look at where the legs and ground meet. nuthin there. this is largely a thing of deep shadow. In the light, things should separate.
But sometimes you need to show things that you cannot see. Sometimes drawing from the model the ribcage will be obscured. Figure out a way to show it.
Also working from photos requires a lot of knowledge to do well, because they obliterate so much information.
Stuff copied from photos without this knowledge is really really obvious.
So you see it can get complicated. It takes a long time to figure out what to play up and what to suppress.
That is a huge aspect of naturalistic art.
To start answering the above question, your mind has to work in two mutually exclusive ways simultaneously. It has to analyze the 3-d forms, local colors, materials, lighting etc. But at the same time, you have to submit to just the information that forms in your eye, to just look at the 2-d shapes and edges, not what your mind says is there.
So the progression is, the real objects that you know to be there are lit by light that you are aware of and have analyzed, and that results in just a bunch of values and colors and edges.
There are artists who work in one area or other predominantly. Hogarth lives in the structure, Sargent "submitted to the values." He did not care for anatomy, but was accurate enough that he did not have to be (I suspect he knew a lot more than he let on).
Have these two ways of thinking and seeing when you are looking or painting something live.
Blur your eyes and think and analyze why you are seeing what you are seeing. If you are a fine artist working only from life, you can stop there, but to paint something out of your head, you have to use all your experience to reconstruct what was there, or to project what would be there if the subject where in front of you.
Then you can go about translating what you know to be there into a bunch of shapes and values. To work out your head you have to be adept at both ways of thinking. Well, it helps.
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I think this is the image he was referring to:
http://www.goodbrush.com/gallery/albums/sketches/girlmech.jpg
But I don't know if it's supposed to be an early stage or almost finished.
Maybe you should think about that for the next steps ...
When you decide where the light source is for example!? _________________ http://www.conceptworld.org |
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Citizen Kane junior member
Member # Joined: 15 Sep 2003 Posts: 39
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Posted: Sun Sep 21, 2003 11:06 am |
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Thanks Andy, and I agree to look at as much life as possible, but I have to say that these are more simplistic, and some of them might look influenced by manga/anime. When I do more put together versions with color, my reasoning will make more sense. I want these particularly to look simple, somewhat loose, vibrant, somewhat flat colors, and not too much detail. I will take your information into account, but for these particularly, I think that the direction I'm going is OK.
Oh, and Andy, there's only supposed to be some lightsource, because if you look at Amano's, ALOT of the colors are flat, and there is minimal use of shadows. All the other 'styles' of work I do though have more definition, but I thought I'd make this work fairly simplie. |
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