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Topic : "Game model" |
Module junior member
Member # Joined: 16 Jul 2003 Posts: 3
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Posted: Wed Jul 16, 2003 8:55 pm |
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Hi, im new here, and someone suggested i post my work here for criticism on it, so here goes.
It is not skinned yet.
(i am not a professional modeler, but i try.) |
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Bottistik junior member
Member # Joined: 03 Mar 2003 Posts: 12 Location: Vancouver BC
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Posted: Wed Jul 16, 2003 11:06 pm |
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This is pretty good as far as i can tell, but you should put your refrence up too. I wouldnt have the barrels crashing thru the flatten cylinders, i would make holes but that will raise the poly count so if you trying to keep it light just do it with textures. the handle coming out parallel with the bullets looks kinda crappy, you could probabaly do something cooler with it. If you post it up again give all the views(front side top persp) with some wireframe action. |
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Module junior member
Member # Joined: 16 Jul 2003 Posts: 3
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Posted: Thu Jul 17, 2003 12:46 am |
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i have no reference, i am working right from a simple description.
top
side
perspective
incredibly ugly-looking front ;P
i did a little something with the handle, not much. the ammo will be fed into the gun from a backpack or something of the sorts, so it probably wont be coming in straight like i had it, it was just there so i could show how the feeding system would work. |
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Bottistik junior member
Member # Joined: 03 Mar 2003 Posts: 12 Location: Vancouver BC
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Posted: Thu Jul 17, 2003 1:17 am |
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Well i would first of all recommend finding refrence that matches your gun. I think it will help you out alot. another thing is to think about how you would hold this gun and how it works. Something this big will probabaly involve straps of some sort. Also on a modeling point break it down into more swapable peices. Good effort and keep trying. |
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Module junior member
Member # Joined: 16 Jul 2003 Posts: 3
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Posted: Thu Jul 17, 2003 2:26 am |
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by swappable, if you mean separate parts, the body is made out of 2 objects. also, i started making a strap for it, but it is not completed yet, and i will work on it in the morning. thanks for the advice, and if i have any other questions, ill post :D |
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