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Topic : "Walker" |
noxi member
Member # Joined: 04 Jul 2003 Posts: 281 Location: Finland
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Posted: Wed Jul 09, 2003 5:22 am |
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well hello...
Done but not done.
I would be grateful for feedback. I think the bot is just fine like this but background would be cool as allways. I�ll try to post this to Epilogue and i dont�t want to get that infernal "not background or setting". Details are covered i think.
So any suggestions for backgound?
I�m going to crop the picture a bit to focus more on upper part of the walker. I don�t want the backgounded version to look so conceptual as this one.
The perspective is quite good but but...?!
C&C please. 0) and suggestions: PLEASE!
![](http://personal.inet.fi/clan/grottoart/pics/robo5.jpg) |
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see member
Member # Joined: 04 Aug 2001 Posts: 481 Location: Austria
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Posted: Wed Jul 09, 2003 5:38 am |
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it coal but one thing about the lightning.
the reflections on the "head" of your mech where the pilot takes place is set so the lightning comes from left.
But the shadows of feets are the other way.
Im not sure if this really matters or if its a mistake but hey ... may another one can help you with better info.
I like the colors, its clean drew.
But the fact that there is no pilot in the mech ... may he stands in a huge repairinsgstation. Ore you make him walk in the outside with some explosions in the backgrounbd, fire clouds and smoke. other mechs around firing like hell. AAARRRR ... destroy everthing. But add a pilot man ![Smile](images/smiles/icon_smile.gif) |
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noxi member
Member # Joined: 04 Jul 2003 Posts: 281 Location: Finland
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Posted: Wed Jul 09, 2003 5:54 am |
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Ok the lighting is on minus. An indoor background would be good for the sake of the lighting. Maybe a huge hangar or hall, whatever, with lots of lighs here and there. There�s no direct light from anywhere so it could be in a setting where there are sources of ligh kinda everywhere.
It could also explain the missing pilot. So not a battle scene but rather some repair thing in the base...? |
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see member
Member # Joined: 04 Aug 2001 Posts: 481 Location: Austria
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Posted: Wed Jul 09, 2003 6:00 am |
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yeah exactly !
have a look at some paintings done. And youll find your way ! |
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Plumb Lunatic member
Member # Joined: 14 Oct 2002 Posts: 59 Location: London
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Posted: Wed Jul 09, 2003 7:38 am |
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On a more practical level, a robotic limb only requires 3 points of articulation to carry out almost any movement. Your 5 points of articulation in the legs make the walker look as though it'll fall over before it makes it's second step.
It's just got two many elbows! _________________ "Pass me the banjo, that one there, good lad." -Socrates |
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noxi member
Member # Joined: 04 Jul 2003 Posts: 281 Location: Finland
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Posted: Wed Jul 09, 2003 7:52 am |
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Who needs practical fantasy robots if they just looks good? ![Wink](images/smiles/icon_wink.gif) |
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Plumb Lunatic member
Member # Joined: 14 Oct 2002 Posts: 59 Location: London
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Posted: Wed Jul 09, 2003 8:20 am |
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I do ![Wink](images/smiles/icon_wink.gif) _________________ "Pass me the banjo, that one there, good lad." -Socrates |
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