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Author   Topic : "The Unobtainable (EXPOS� entry)"
Sukhoi
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Joined: 15 Jul 2001
Posts: 1074
Location: CPH / Denmark

PostPosted: Sun Jun 15, 2003 2:12 pm     Reply with quote
Ah well, I was about two days late with this one....but good fun and a learning experience. And as I'm not counting on getting a piece of the pie I thought I might aswell post it here, to get some response.



Story: "The search for an ilusive artifact ends as all systems and all personnel are suddenly disabled."

I superimposed some textures on the hulls and also on the rather lame cranes, but other than that it's all PS. I'll compose a progress image thingie if you're interested.

Where's all the expos� entries at anyways? Are they secret, or are you just waiting for the final word on the whole thing?

C&C, overpaints, whatever, are as always very welcome.

Sukhoi
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balistic
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Joined: 01 Jun 2000
Posts: 2599
Location: Reno, NV, USA

PostPosted: Sun Jun 15, 2003 2:56 pm     Reply with quote
It's a little dodge/add heavy, but the scale of it . . . wow. It's a strong image. Very cool.
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brian.prince|light.comp.paint
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ELLioT
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Joined: 13 Feb 2002
Posts: 272
Location: Paris les Bains (d'acide) - France

PostPosted: Sun Jun 15, 2003 3:18 pm     Reply with quote
I had such a "huge cargo ship" project. I don't know if i'll succeed in making it as "huge" as yours... The perspective works very well except for the characters : they're all the same apparent size in spite of their increasing distance from the viewer.
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www.ELLioTEK.net PLAY BOUNTY KILLERS!
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Sumaleth
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Joined: 30 Oct 1999
Posts: 2898
Location: Australia

PostPosted: Sun Jun 15, 2003 10:26 pm     Reply with quote
Great mood, and great sense of story.

I agree that the little people don't quite work as well, but that's not a huge problem to me.

Good luck with Expose.
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Art Links Archive -- Artists and Tutorials


Last edited by Sumaleth on Mon Jun 16, 2003 6:00 am; edited 1 time in total
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cjd
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Joined: 14 Apr 2003
Posts: 7
Location: Australia

PostPosted: Sun Jun 15, 2003 10:55 pm     Reply with quote
Wow! I love the lighting! Especially on the rocks and in the sky. Yeah, the little guys down below would be okay, if they weren't all in the same position I think. Great job! Smile Wink
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haohmaru
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Joined: 09 Jan 2001
Posts: 206
Location: graz | austria

PostPosted: Mon Jun 16, 2003 5:31 am     Reply with quote
!!!
this is awesome!!!
wow. no crits whatsoever.
flawless.

i'm begging you for detail shots, and a little info about the original resolution.
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GardenGnome
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Joined: 08 Aug 2002
Posts: 158
Location: OK, USA

PostPosted: Mon Jun 16, 2003 6:19 am     Reply with quote
I really like the lighting as well.
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CwStone
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Joined: 27 Jan 2003
Posts: 489
Location: New York, USA

PostPosted: Mon Jun 16, 2003 9:09 am     Reply with quote
yea...very nice. The textures look amazing.
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ceenda
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Joined: 27 Jun 2000
Posts: 2030

PostPosted: Mon Jun 16, 2003 1:24 pm     Reply with quote
I think it's marvellous, you did an awesome job.

Cool
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iandredd
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Joined: 04 Jul 2002
Posts: 178

PostPosted: Tue Jun 17, 2003 3:34 pm     Reply with quote
I dont like posting messages when I dont really have much to say. But I just couldn't resist saying "awesome!" I love this image.
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Sukhoi
member


Member #
Joined: 15 Jul 2001
Posts: 1074
Location: CPH / Denmark

PostPosted: Wed Jun 18, 2003 12:43 pm     Reply with quote
Balistic: Thanks. Yeah, I'm a complete sucker for contrasty images. Gotta work with that. Perhaps one day I'll look back and winge when I see this one.

ELLioT: Yeah they suck I know.
PLEASE do your cargo ship. No...DO your cargo ship project. I'd love to see such behemoths in your style (wich adore).

Suma: Story? Ok then....Hehe thanks. I couldn't resist going all Indy there.

cjd: Thanks.

haohmaru: Thanks man. It isn't flawless though, by NO means.

Gnome: Thx.

CwStone: Yeah well, good textures are...good.... as good textures are by nature. But yeah, I think they blend fairly well.

ceenda: Thanks man. It's right up your street I reckon?! Wink

iandredd: Thank, hehe. I appreciate it.

Here's the progress for those interested:


And the slightly updated version. Couldn't be bothered to fix the crowd 'cause it would take forever.......but ofcourse I will not be satisfied untill I do. I just have to live with the shame or do something about it, hehe. Note: The image has been lightened for webviewing.


And some closups:



Sukhoi


Last edited by Sukhoi on Wed Jun 18, 2003 12:55 pm; edited 1 time in total
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Sukhoi
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Joined: 15 Jul 2001
Posts: 1074
Location: CPH / Denmark

PostPosted: Wed Jun 18, 2003 12:50 pm     Reply with quote
blah....woo "the net"....blah (double post)
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d.a.r.y.l.
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Joined: 19 Dec 2001
Posts: 48
Location: sweden

PostPosted: Wed Jun 18, 2003 1:18 pm     Reply with quote
totally awesome. really.

how much of the actual ship hull detail is hand painted vs photo texture?

again, beautiful Smile
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azz
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Joined: 09 Mar 2003
Posts: 39
Location: Cracow, Poland

PostPosted: Thu Jun 19, 2003 10:13 am     Reply with quote
Looks great. Only tiny little thing bothers me: ships' superstructures lack this textured feel a bit, being so smooth. Twisted Evil
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[666]Flat
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Joined: 18 Mar 2001
Posts: 1545
Location: FRANKFURT, Germany

PostPosted: Thu Jun 19, 2003 10:20 am     Reply with quote
Africkingmazing.
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Max
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Joined: 12 Aug 2002
Posts: 3210
Location: MIND

PostPosted: Fri Jun 20, 2003 3:59 am     Reply with quote
Great work Sukhoi, I really like it!
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Sukhoi
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Joined: 15 Jul 2001
Posts: 1074
Location: CPH / Denmark

PostPosted: Fri Jun 20, 2003 4:52 am     Reply with quote
d.a.r.y.l.: Thx. Well It's not an easy question but I guess I'd sat about 25 pct. are texture. I paint all the values and the glows, the reflected light and so on. The I superimpose a sexture, usually in the Soft light blend mode witch shows the darkes areas of the texture aswell as the lightest parts. That way it's justt adding dirt, and not messing up the values. On top of that I paint with a dirty brush if I need to correct of alter things. Or simply accent features. So it's just a quicker way to achieve the result. However I'm not shure wheather It's lowering my awareness and skill.

azz: Yeah. I would say that was a deliberate choice. The entire image shouldn't have the same amout of detail and the eye shouldn't go up there straight away. Also a result of me wanting to do a slightly more painterly piece. But I see where you are coming from.

666: Africa? thanks man Wink

Max: thanks.

Sukhoi
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jayceeL
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Joined: 23 Oct 2001
Posts: 154
Location: UK

PostPosted: Fri Jun 20, 2003 1:38 pm     Reply with quote
Great picture!! I love the colors and the sense of scale. You have improved a great deal since you first started posting. I noticed you are a student at Denmarks design school. What do you think of that school? Is it a good art school?

JayCeeL
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Sukhoi
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Joined: 15 Jul 2001
Posts: 1074
Location: CPH / Denmark

PostPosted: Sat Jun 21, 2003 11:17 am     Reply with quote
Check your PM jayceel.
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Malachi Maloney
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Joined: 16 Oct 2001
Posts: 942
Location: Arizona

PostPosted: Sat Jun 21, 2003 12:00 pm     Reply with quote
Damn fine work. Smile
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