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Topic : "The Unobtainable (EXPOS� entry)" |
Sukhoi member
Member # Joined: 15 Jul 2001 Posts: 1074 Location: CPH / Denmark
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Posted: Sun Jun 15, 2003 2:12 pm |
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Ah well, I was about two days late with this one....but good fun and a learning experience. And as I'm not counting on getting a piece of the pie I thought I might aswell post it here, to get some response.
Story: "The search for an ilusive artifact ends as all systems and all personnel are suddenly disabled."
I superimposed some textures on the hulls and also on the rather lame cranes, but other than that it's all PS. I'll compose a progress image thingie if you're interested.
Where's all the expos� entries at anyways? Are they secret, or are you just waiting for the final word on the whole thing?
C&C, overpaints, whatever, are as always very welcome.
Sukhoi |
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balistic member
Member # Joined: 01 Jun 2000 Posts: 2599 Location: Reno, NV, USA
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Posted: Sun Jun 15, 2003 2:56 pm |
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It's a little dodge/add heavy, but the scale of it . . . wow. It's a strong image. Very cool. _________________ brian.prince|light.comp.paint |
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ELLioT member
Member # Joined: 13 Feb 2002 Posts: 272 Location: Paris les Bains (d'acide) - France
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Posted: Sun Jun 15, 2003 3:18 pm |
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I had such a "huge cargo ship" project. I don't know if i'll succeed in making it as "huge" as yours... The perspective works very well except for the characters : they're all the same apparent size in spite of their increasing distance from the viewer. _________________ www.ELLioTEK.net PLAY BOUNTY KILLERS! |
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Sumaleth Administrator
Member # Joined: 30 Oct 1999 Posts: 2898 Location: Australia
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Posted: Sun Jun 15, 2003 10:26 pm |
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Great mood, and great sense of story.
I agree that the little people don't quite work as well, but that's not a huge problem to me.
Good luck with Expose. _________________ Art Links Archive -- Artists and Tutorials
Last edited by Sumaleth on Mon Jun 16, 2003 6:00 am; edited 1 time in total |
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cjd junior member
Member # Joined: 14 Apr 2003 Posts: 7 Location: Australia
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Posted: Sun Jun 15, 2003 10:55 pm |
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Wow! I love the lighting! Especially on the rocks and in the sky. Yeah, the little guys down below would be okay, if they weren't all in the same position I think. Great job! |
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haohmaru member
Member # Joined: 09 Jan 2001 Posts: 206 Location: graz | austria
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Posted: Mon Jun 16, 2003 5:31 am |
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!!!
this is awesome!!!
wow. no crits whatsoever.
flawless.
i'm begging you for detail shots, and a little info about the original resolution. _________________
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GardenGnome member
Member # Joined: 08 Aug 2002 Posts: 158 Location: OK, USA
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Posted: Mon Jun 16, 2003 6:19 am |
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I really like the lighting as well. |
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CwStone member
Member # Joined: 27 Jan 2003 Posts: 489 Location: New York, USA
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Posted: Mon Jun 16, 2003 9:09 am |
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yea...very nice. The textures look amazing. _________________ -Chase |
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ceenda member
Member # Joined: 27 Jun 2000 Posts: 2030
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Posted: Mon Jun 16, 2003 1:24 pm |
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I think it's marvellous, you did an awesome job.
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iandredd member
Member # Joined: 04 Jul 2002 Posts: 178
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Posted: Tue Jun 17, 2003 3:34 pm |
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I dont like posting messages when I dont really have much to say. But I just couldn't resist saying "awesome!" I love this image. |
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Sukhoi member
Member # Joined: 15 Jul 2001 Posts: 1074 Location: CPH / Denmark
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Posted: Wed Jun 18, 2003 12:43 pm |
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Balistic: Thanks. Yeah, I'm a complete sucker for contrasty images. Gotta work with that. Perhaps one day I'll look back and winge when I see this one.
ELLioT: Yeah they suck I know.
PLEASE do your cargo ship. No...DO your cargo ship project. I'd love to see such behemoths in your style (wich adore).
Suma: Story? Ok then....Hehe thanks. I couldn't resist going all Indy there.
cjd: Thanks.
haohmaru: Thanks man. It isn't flawless though, by NO means.
Gnome: Thx.
CwStone: Yeah well, good textures are...good.... as good textures are by nature. But yeah, I think they blend fairly well.
ceenda: Thanks man. It's right up your street I reckon?!
iandredd: Thank, hehe. I appreciate it.
Here's the progress for those interested:
And the slightly updated version. Couldn't be bothered to fix the crowd 'cause it would take forever.......but ofcourse I will not be satisfied untill I do. I just have to live with the shame or do something about it, hehe. Note: The image has been lightened for webviewing.
And some closups:
Sukhoi
Last edited by Sukhoi on Wed Jun 18, 2003 12:55 pm; edited 1 time in total |
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Sukhoi member
Member # Joined: 15 Jul 2001 Posts: 1074 Location: CPH / Denmark
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Posted: Wed Jun 18, 2003 12:50 pm |
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blah....woo "the net"....blah (double post) |
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d.a.r.y.l. junior member
Member # Joined: 19 Dec 2001 Posts: 48 Location: sweden
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Posted: Wed Jun 18, 2003 1:18 pm |
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totally awesome. really.
how much of the actual ship hull detail is hand painted vs photo texture?
again, beautiful |
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azz junior member
Member # Joined: 09 Mar 2003 Posts: 39 Location: Cracow, Poland
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Posted: Thu Jun 19, 2003 10:13 am |
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Looks great. Only tiny little thing bothers me: ships' superstructures lack this textured feel a bit, being so smooth. _________________ a.k.a. azazel or eltazar |
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[666]Flat member
Member # Joined: 18 Mar 2001 Posts: 1545 Location: FRANKFURT, Germany
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Posted: Thu Jun 19, 2003 10:20 am |
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Africkingmazing. _________________
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Max member
Member # Joined: 12 Aug 2002 Posts: 3210 Location: MIND
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Posted: Fri Jun 20, 2003 3:59 am |
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Great work Sukhoi, I really like it! |
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Sukhoi member
Member # Joined: 15 Jul 2001 Posts: 1074 Location: CPH / Denmark
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Posted: Fri Jun 20, 2003 4:52 am |
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d.a.r.y.l.: Thx. Well It's not an easy question but I guess I'd sat about 25 pct. are texture. I paint all the values and the glows, the reflected light and so on. The I superimpose a sexture, usually in the Soft light blend mode witch shows the darkes areas of the texture aswell as the lightest parts. That way it's justt adding dirt, and not messing up the values. On top of that I paint with a dirty brush if I need to correct of alter things. Or simply accent features. So it's just a quicker way to achieve the result. However I'm not shure wheather It's lowering my awareness and skill.
azz: Yeah. I would say that was a deliberate choice. The entire image shouldn't have the same amout of detail and the eye shouldn't go up there straight away. Also a result of me wanting to do a slightly more painterly piece. But I see where you are coming from.
666: Africa? thanks man
Max: thanks.
Sukhoi |
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jayceeL member
Member # Joined: 23 Oct 2001 Posts: 154 Location: UK
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Posted: Fri Jun 20, 2003 1:38 pm |
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Great picture!! I love the colors and the sense of scale. You have improved a great deal since you first started posting. I noticed you are a student at Denmarks design school. What do you think of that school? Is it a good art school?
JayCeeL |
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Sukhoi member
Member # Joined: 15 Jul 2001 Posts: 1074 Location: CPH / Denmark
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Posted: Sat Jun 21, 2003 11:17 am |
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Check your PM jayceel. |
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Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
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