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Author   Topic : "Recruiting artists for game projects"
Propellerhed
junior member


Member #
Joined: 10 Jun 2003
Posts: 2
Location: Birmingham, UK

PostPosted: Tue Jun 10, 2003 6:05 am     Reply with quote
Hi all,

I'm from Headfirst Productions, a UK based game developer. I've been a lurker on the forums for a while and am always impressed with what I see.

I have now emerged from the gloom because we're looking to recruit a number of Background / Level artists to work on our game Call of Cthulhu (voted as one of the top 3 PC games at E3 this year by Gamespot.com), and a number of other exciting projects.

Our recruitment policy has always been to prefer talent over experience, so if you have masses of artistic ability, and have a passion for gaming, then we want to hear from you. It doesn't matter if you've never used a 3D package before - but some experience with Photoshop or something similar is useful. We can train people to use a computer, but we can't train them to have talent.

If you're interested or want more information, then please mail me some examples of your work to [email protected] - or reply to this post.

Thanks very much,

Andrew

ps. The positions we are offering are full time, paid positions, based in our office near Birmingham, England.
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Drew
member


Member #
Joined: 14 Jan 2002
Posts: 495
Location: Atlanta, GA, US

PostPosted: Tue Jun 10, 2003 6:25 am     Reply with quote
Could you please, in the next two years, move your company to America? I'll be in school until then. Thanks, see you soon. Smile
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Tronbot
junior member


Member #
Joined: 30 Dec 2002
Posts: 29
Location: germany

PostPosted: Tue Jun 10, 2003 6:28 am     Reply with quote
uhm, isnt headfirst productions the developer who did the simon the sorcerer-series and "the feeble files"? these were some of the best adventures i've ever played Very Happy . only simon3d was a bit disappointing, the jump to the third dimension wasnt that good... Sad

i hope you will release another cool adventure game somewhere in the near future...
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Propellerhed
junior member


Member #
Joined: 10 Jun 2003
Posts: 2
Location: Birmingham, UK

PostPosted: Tue Jun 10, 2003 6:36 am     Reply with quote
Yes that was us, and yes Simon 3D wasn't that good. It was a good learning process though, and we learned that point 'n' click adventures don't work in realtime 3D.
Wink
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spline
member


Member #
Joined: 29 Jan 2003
Posts: 71
Location: Stockholm -Sweden

PostPosted: Sat Jun 14, 2003 5:32 am     Reply with quote
I just have to say then that Simon the Sorcer is one of the most beautiful games I have ever played...
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