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Topic : "My first post with a UT2003 map!" |
Ti22 junior member
Member # Joined: 10 May 2003 Posts: 2 Location: Thailand
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Po` junior member
Member # Joined: 12 Feb 2003 Posts: 41 Location: Finland
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Posted: Sun May 11, 2003 1:01 am |
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Nice work, looks cool. ![Smile](images/smiles/icon_smile.gif) |
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aColdOldKodiak member
Member # Joined: 13 Jan 2002 Posts: 298 Location: California
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Posted: Sun May 11, 2003 3:11 pm |
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I'l play it and test it out... tell what I think in a bit. _________________ http://jcaart.cjb.net |
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aColdOldKodiak member
Member # Joined: 13 Jan 2002 Posts: 298 Location: California
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Posted: Sun May 11, 2003 3:26 pm |
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It's pretty good, nice looking map, but it doesn't offer anything amazing that would make me want to play repeatedly. Also on the design, it works nice and flows well, but could use some more interesting design characteristics or things that would make combat more interesting than just running around though static tube things.
I'd give it a 7 outa 10 if I had to rate it. Nice, could be better, but doesn't annoy me, and I wouldn't mind playing it on a server. _________________ http://jcaart.cjb.net |
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Ti22 junior member
Member # Joined: 10 May 2003 Posts: 2 Location: Thailand
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Posted: Mon May 12, 2003 1:44 am |
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WOW thanx for the comments. I will use the comments and suggestions in my next map. |
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