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Author   Topic : "Finally! (violence)"
Hase
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Joined: 15 Sep 2002
Posts: 212
Location: Austria

PostPosted: Thu Mar 20, 2003 3:47 pm     Reply with quote
I finally got round to finishing this lil guy - didn�t quite turn out how imagined but right now I�m pretty pleased. Lemme know what you think.

ed: the whole set is intended for a shockwave game that�s in the making, just imagine a hearty kaBOOM sound with each splatter and you�ve got the idea.

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Hunago
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Joined: 27 Jan 2002
Posts: 154
Location: New Zealand

PostPosted: Thu Mar 20, 2003 9:32 pm     Reply with quote
awesome job! I love it Very Happy

might be cool if he started hopping on one leg in the last part.
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lalPOOO
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Joined: 12 Jan 2002
Posts: 399
Location: Canada

PostPosted: Fri Mar 21, 2003 8:56 am     Reply with quote
thats pretty neat.

You should make it so his body explodes after lying there for a second. But I don't know if that'd fit in with the game.
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Dr. Bang
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Joined: 04 Dec 2001
Posts: 1425
Location: DENHAAG, HOLLAND

PostPosted: Fri Mar 21, 2003 9:09 am     Reply with quote
Excellent stuff!
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CwStone
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Joined: 27 Jan 2003
Posts: 489
Location: New York, USA

PostPosted: Fri Mar 21, 2003 11:14 am     Reply with quote
nice the animation when he blows up his really smooth!
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-Chase
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oDD
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Joined: 07 May 2002
Posts: 1000
Location: Wroclaw Poland

PostPosted: Fri Mar 21, 2003 2:44 pm     Reply with quote
this is better than TV Very Happy
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Max
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Joined: 12 Aug 2002
Posts: 3210
Location: MIND

PostPosted: Fri Mar 21, 2003 3:04 pm     Reply with quote
cool man, your animations are the best and funniest evar!!! great stuff
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Hase
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Joined: 15 Sep 2002
Posts: 212
Location: Austria

PostPosted: Sat Mar 22, 2003 5:46 pm     Reply with quote
thanks all, I thought about making him hop on one leg too, but that would seriously mess up the spurt-animations and I�m too lazy to redo him. Wink maybe the next one.

the idea about the explosion doesn�t sound bad, I�ll think about how to fit that into the game.


I�ve started a new one, this one will have less hit-animations (only one or two maybe) but more detailled animation cycles, maybe even a jump-animation. Here�s a quick try on the walk cycle (maybe the leg should reach a bit further when moving forward?):

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Frode
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Joined: 01 Mar 2003
Posts: 140
Location: The Netherlands

PostPosted: Sun Mar 23, 2003 4:26 am     Reply with quote
Jup, I think his leg should be more streched out. Also I think he should be bobbing a bit.
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Hase
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Joined: 15 Sep 2002
Posts: 212
Location: Austria

PostPosted: Sun Mar 23, 2003 4:59 am     Reply with quote
ok, I�ll try that... the bobbing will come later when I do the torso and head.
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