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Topic : "Animating in Painter?" |
Goon junior member
Member # Joined: 28 Jan 2002 Posts: 20 Location: Colorado, U.S.A.
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Posted: Thu Feb 27, 2003 10:15 am |
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I'm trying to do an animation and i want to use painter. However the whole system seems a bit messed up. Is it just me or is there only one panel for controling the frames, support for only one animated layer, no tweens, etc. Am i missing something? |
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Pat member
Member # Joined: 06 Feb 2001 Posts: 947 Location: San Antonio
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Posted: Thu Feb 27, 2003 11:32 am |
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Yeah, it's a painting program not an animation studio.
Painter's animation capabilities are rudimentary; the Frame Stack menu is just about everything. There's a few more command under the Movie pull down menu and several helpful keyboard commands for paging through your frames.
If you need more you need a dedicated animation program.
-Pat |
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Goon junior member
Member # Joined: 28 Jan 2002 Posts: 20 Location: Colorado, U.S.A.
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Posted: Thu Feb 27, 2003 11:56 am |
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Yeah. thx for answering. I am about a hundred frames in (didnt say it was good quality) and its being a real pain. Can only use one layer, cause making another automatically overrides the animation layer. Can only make a background by painting it in a layer first then incorporating it into the animation layer, then i can animate. Onion skin is only in the little preview window and it still sux there. But i have to get this done so i'll have to live with it. Better than animating with photoshop which is my other alternative |
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Pat member
Member # Joined: 06 Feb 2001 Posts: 947 Location: San Antonio
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Posted: Thu Feb 27, 2003 12:28 pm |
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100 frames in sounds pretty serious. Painter's animation features seem centered around smaller animated gif style work or adding paint effects to existing footage. There's also some rotoscoping potential --but pure cel animation in 640x480 or higher becomes a challenging proposition past 20-30 frames due to the lack of flexibility in timing.
I wouldn't try doing anything serious with compositing in Painter either --it's too much of a pain. In your case, you're better off making all the individual animated and background elements in Painter and then compositing them in a program like Adobe After Effects. That way, you can tweak the timing with more precision and have sub-pixel control over the movement for the best interpolation. After Effects has far better output options as well.
If you're working on a substantial project that doesn't require Painter's unique brush engine you might be better off purchasing a dedicated animation program such as RETAS.
-Pat |
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egerie member
Member # Joined: 30 Jul 2000 Posts: 693 Location: Montreal, Canada
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Posted: Fri Feb 28, 2003 9:49 am |
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FYI, I beleive someone is selling their copy of RETAS somewhere on the board.
Good luck with that project Goon |
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