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Topic : ""Lab" interior - Help I'm lost!" |
kaz7777 junior member
Member # Joined: 03 Feb 2003 Posts: 14 Location: Los Angeles, CA
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Posted: Mon Feb 03, 2003 12:28 pm |
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Hello all.
This is my first post. As I am more of a drawing guy, I continually struggle with painting. I am hoping you guys can give me some advice. I am thinking that I should scrap the painting and start over. I don't really know how to begin, how to "block in." I have very limited painting experience. Should I paint bucket in the local color of the various parts, or start in value only? Also, How should I use my line drawing. Do I paint over it, or under it? Any input would be tremendously appreciated. thanks
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acidcrys member
Member # Joined: 01 Feb 2003 Posts: 53 Location: Fl
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Posted: Mon Feb 03, 2003 5:35 pm |
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I think You're doing a great job so far.. its excellent.. You're painting over your base drawing right now right? It seems to be working really well.. I say continue doing that. The only crit I would give is the fact that the crater(sp?) holes in the floor.. seem a little flat/blended into the background.. I'm not certain how to fix that.. but I believe that some darkness either along the jagged edges of the blown up(?) floor.. or on the floor itself.
But I think its great so far. I'd like to see the final - the completion. _________________ Help me grow. |
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Xyster21 member
Member # Joined: 13 Apr 2001 Posts: 204 Location: California USA
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Posted: Tue Feb 04, 2003 2:14 am |
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Im not a professional but just looking at the painting, maybe add some reflections from the top lights just to help the floor with that metal look (if it isn't metal then... DOH!).
Don't scrap it though!. Also if you want to make it more interesting I suppose (if thats your problem) then you could brighten up the right side of the room. You could even have some of that red light coming off of that hole on the floor on the edges.
Also that super converter hooked into the photon beam power dremel 4000 hanging off the wall on the light just under the light could be a little lighter because I don't think it would be THAT dark/contrasting from the lightsource popping it on the head (maybe ure just barely starting on it). Also u could even (I know this sounds repetitive in a way) but light may be coming up from that table/work area from the top lights and just catching that object a little. It might help.
Ok ok another something that MIGHT look cool in it. If you get those lights and make that light coming from them yellow instead of just plain white... I know its a lab and all... and the white lights that are most likely in all labs... but... maybe all the lights (or some) have aged over time/got splattered by the explosion by that tube with a alien/human in it and the gunk came flying out all over the place/ etc ... Just suggestions. Heh I will stop here or I will go on forever
If you want anymore suggestions or anything just let me know I already have like 4 more just wanting to get out but this is long as it is...
The picture looks pretty good though... DONT SCRAP IT!
Hope I helped any
GLuck! _________________ Meep meep |
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AndyT member
Member # Joined: 24 Mar 2002 Posts: 1545 Location: Germany
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Posted: Tue Feb 04, 2003 8:47 am |
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I think if you want images like that to look better, you might want to block in the colors after a sketch but without actually drawing over or under the lineart.
Craig Mulling wrote in one of the speedpainting threads:
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Try to look at reality as much as you can, and think how you would paint it. Most people starting out put too much
information in things, making shapes that make logical sense but not visual sense. |
I think because of your approach it'll be more difficult to leave out some details that you drew in the first place. Everything seems equaly important.
Like that ... even if you get it to look like a screenshot taken from a first person shooter (and I think this is pretty close) the image will turn out boring IMHO.
What bothered me a little is the hole in the ground. I guess it's supposed to look like bent steel but to me it somehow looks more like paper. And it looks as if there are tiles that would rather break. _________________ http://www.conceptworld.org |
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kosta55555 junior member
Member # Joined: 26 Nov 2002 Posts: 43
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Posted: Tue Feb 04, 2003 12:38 pm |
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it looks like manga very plastic. i had this problem to bot that is someshing that maked me understand something that helpd me to ger thru it maybe it will help you to . take it as aformula
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