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Author   Topic : "first mattepainting- the legend of new mankind-"
.:RAPUNZEL:.
junior member


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Joined: 18 Jan 2003
Posts: 11
Location: Munich/Germany

PostPosted: Tue Jan 28, 2003 2:22 pm     Reply with quote
hi,

my first try in mattepainting....


this piece was done for the current gameproject i�m working for.
(just for fun, but hopefully in the future as a full time job...)
this thing is not used for the game, its only some game related artwork...

One level is set in the arctic region, a part of the game is also a big tower-like city, called "New Mankind". This pictures doesent show the real tower, its only one of the legend how the building could look like...

feel free to post comments and advices, and excuse my poor english,

baba
.:RAPUNZEL:.

photoshop 7, about 9 hours so far. 2000x1000-have a slow machine.
picture reference used for the snow, ice and mountains.
posted this one also on cgtalk...

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Chthonic Divinity
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Joined: 22 Aug 2002
Posts: 191
Location: Philly

PostPosted: Tue Jan 28, 2003 2:30 pm     Reply with quote
fucking beautiful, but something about it compositionally isnt working for me
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Sukhoi
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Joined: 15 Jul 2001
Posts: 1074
Location: CPH / Denmark

PostPosted: Tue Jan 28, 2003 2:51 pm     Reply with quote
Very nice indeed. On a purely technical level you are very skilled, and it seems that you have great insight in the creation of details and such.
Great stuff.......btw, is the farthest backround Bryce or what?

Sukhoi
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LoneWolf
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Joined: 27 Jan 2003
Posts: 16

PostPosted: Tue Jan 28, 2003 3:11 pm     Reply with quote
its awesome like i said on cgtalk

can u post early progresses and the scale up image?

it will help me alot as a beginner

thanx in advance
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eyewoo
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Joined: 23 Jun 2001
Posts: 2662
Location: Carbondale, CO

PostPosted: Tue Jan 28, 2003 3:23 pm     Reply with quote
no problem with that as a matte painting... well done!
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HonePie.com
tumblr blog
digtal art
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gArGOyLe^
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Joined: 11 Jan 2002
Posts: 454
Location: USA

PostPosted: Tue Jan 28, 2003 4:31 pm     Reply with quote
wow.. amazing! Shocked wow .. great work!

One question.. Shouldn't that big rock be a little lighter because of the light reflected off the snow?
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Fred Flick Stone
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Joined: 12 Apr 2000
Posts: 745
Location: San Diego, Ca, USA

PostPosted: Tue Jan 28, 2003 4:45 pm     Reply with quote
This is a beautiful image, two things though. The crack in the foreground rock feels flat, not lit like the rest of the environment. If the sun is up high, some of that light would creep into that massive crack. Also, since it feels hazy out in the distant sky, I think that visually, there is too much detail in the background mountain range. I feel the same intensity of detail in them as I do in the foreground snow, cuasing the distant depth of the texture in the snow, and the foreground texture to feel the same size, thereby breaking the illusion.

Also, if the snow in the foreground is reflecting as much intense blue as you have in the image so far, the background sky would be more blue and less gray than you have, otherwise, I would gray the blues in the snow to keep a consistancy, and that doesnt mean kill the blue entirely, just tone it down so its not so potent, binding the image back together from front to back...


Really nice work...Smile
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RJL
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haohmaru
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Joined: 09 Jan 2001
Posts: 206
Location: graz | austria

PostPosted: Tue Jan 28, 2003 5:59 pm     Reply with quote
wow. amazing!

...and i second lonewolf: progressions and a scale-up would be nice.
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.:RAPUNZEL:.
junior member


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Joined: 18 Jan 2003
Posts: 11
Location: Munich/Germany

PostPosted: Thu Jan 30, 2003 1:58 am     Reply with quote
Thanks for your replies!!!


sorry, i�m very busy- lot of work and privat stuff is going on.

i cant give you a pictured step by step explanation of my workflow, i only have one screenshot of one of the last steps- sorry, but i will post it at the weekend.


how i worked:

1.
Initial sketch- i will post this one at the weekend

2.
Serching for reference pictures

3.
A simple gradiant for the background, i painted the clouds when the picture was almost finished

4.
A lot of cloning and color corrections

5.
Paint parts and textures- when it was possible ive cloned some textures from the reference pictures

6.
I�ve tryed to use a lot of photomaterials for textures- thats why the picture looks so sharp

mistakes i did:
to small canvas size- only 2000x1000 (because of my slow machine)
and my old problem with my concentration. most of the pictures i do are scribbles and speedpaintings. its hard for my to work on an image longer than to days.

thanks,
baba
.:RAPUNZEL:.
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Awetopsy
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Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Fri Jan 31, 2003 10:01 am     Reply with quote
Shocked

oh please post a link to a bigger version so we can use it as a desktop background.. please please please..

so beautiful......
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Waldo
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Joined: 01 Aug 2000
Posts: 263
Location: Irvine, CA

PostPosted: Fri Jan 31, 2003 1:29 pm     Reply with quote
Along with the above comments and compliments I would like to add my 2 cents. Throughout the snow in the center of the image your use of the clone/rubber stamp tool is what jumped out at me. I would knock those back a bit by using a few more varied targets...

Nice work!

edit....and I can see it in background as well. Mix it up a bit...
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merlyns
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Joined: 30 May 2002
Posts: 524
Location: the netherlands -_-

PostPosted: Fri Jan 31, 2003 1:42 pm     Reply with quote
wow that looks really nice
no comments on this.

-david
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juhis_r
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Joined: 18 Jan 2003
Posts: 62
Location: Helsinki, FIN

PostPosted: Sat Feb 01, 2003 12:18 pm     Reply with quote
amuzing work, dud! keep posting.. i would like to see more.

spooge has been quite only person to post mattes.. this is cool.

- Juha
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http://paint.at/plumsgfx
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CwStone
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Joined: 27 Jan 2003
Posts: 489
Location: New York, USA

PostPosted: Sat Feb 01, 2003 2:26 pm     Reply with quote
could u post a tutorial?
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-Chase
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