View previous topic :: View next topic |
Author |
Topic : "first mattepainting- the legend of new mankind-" |
.:RAPUNZEL:. junior member
Member # Joined: 18 Jan 2003 Posts: 11 Location: Munich/Germany
|
Posted: Tue Jan 28, 2003 2:22 pm |
|
|
hi,
my first try in mattepainting....
this piece was done for the current gameproject i�m working for.
(just for fun, but hopefully in the future as a full time job...)
this thing is not used for the game, its only some game related artwork...
One level is set in the arctic region, a part of the game is also a big tower-like city, called "New Mankind". This pictures doesent show the real tower, its only one of the legend how the building could look like...
feel free to post comments and advices, and excuse my poor english,
baba
.:RAPUNZEL:.
photoshop 7, about 9 hours so far. 2000x1000-have a slow machine.
picture reference used for the snow, ice and mountains.
posted this one also on cgtalk...
|
|
Back to top |
|
Chthonic Divinity member
Member # Joined: 22 Aug 2002 Posts: 191 Location: Philly
|
Posted: Tue Jan 28, 2003 2:30 pm |
|
|
fucking beautiful, but something about it compositionally isnt working for me |
|
Back to top |
|
Sukhoi member
Member # Joined: 15 Jul 2001 Posts: 1074 Location: CPH / Denmark
|
Posted: Tue Jan 28, 2003 2:51 pm |
|
|
Very nice indeed. On a purely technical level you are very skilled, and it seems that you have great insight in the creation of details and such.
Great stuff.......btw, is the farthest backround Bryce or what?
Sukhoi |
|
Back to top |
|
LoneWolf junior member
Member # Joined: 27 Jan 2003 Posts: 16
|
Posted: Tue Jan 28, 2003 3:11 pm |
|
|
its awesome like i said on cgtalk
can u post early progresses and the scale up image?
it will help me alot as a beginner
thanx in advance |
|
Back to top |
|
eyewoo member
Member # Joined: 23 Jun 2001 Posts: 2662 Location: Carbondale, CO
|
|
Back to top |
|
gArGOyLe^ member
Member # Joined: 11 Jan 2002 Posts: 454 Location: USA
|
Posted: Tue Jan 28, 2003 4:31 pm |
|
|
wow.. amazing! wow .. great work!
One question.. Shouldn't that big rock be a little lighter because of the light reflected off the snow? |
|
Back to top |
|
Fred Flick Stone member
Member # Joined: 12 Apr 2000 Posts: 745 Location: San Diego, Ca, USA
|
Posted: Tue Jan 28, 2003 4:45 pm |
|
|
This is a beautiful image, two things though. The crack in the foreground rock feels flat, not lit like the rest of the environment. If the sun is up high, some of that light would creep into that massive crack. Also, since it feels hazy out in the distant sky, I think that visually, there is too much detail in the background mountain range. I feel the same intensity of detail in them as I do in the foreground snow, cuasing the distant depth of the texture in the snow, and the foreground texture to feel the same size, thereby breaking the illusion.
Also, if the snow in the foreground is reflecting as much intense blue as you have in the image so far, the background sky would be more blue and less gray than you have, otherwise, I would gray the blues in the snow to keep a consistancy, and that doesnt mean kill the blue entirely, just tone it down so its not so potent, binding the image back together from front to back...
Really nice work... _________________ RJL |
|
Back to top |
|
haohmaru member
Member # Joined: 09 Jan 2001 Posts: 206 Location: graz | austria
|
Posted: Tue Jan 28, 2003 5:59 pm |
|
|
wow. amazing!
...and i second lonewolf: progressions and a scale-up would be nice. _________________
|
|
Back to top |
|
.:RAPUNZEL:. junior member
Member # Joined: 18 Jan 2003 Posts: 11 Location: Munich/Germany
|
Posted: Thu Jan 30, 2003 1:58 am |
|
|
Thanks for your replies!!!
sorry, i�m very busy- lot of work and privat stuff is going on.
i cant give you a pictured step by step explanation of my workflow, i only have one screenshot of one of the last steps- sorry, but i will post it at the weekend.
how i worked:
1.
Initial sketch- i will post this one at the weekend
2.
Serching for reference pictures
3.
A simple gradiant for the background, i painted the clouds when the picture was almost finished
4.
A lot of cloning and color corrections
5.
Paint parts and textures- when it was possible ive cloned some textures from the reference pictures
6.
I�ve tryed to use a lot of photomaterials for textures- thats why the picture looks so sharp
mistakes i did:
to small canvas size- only 2000x1000 (because of my slow machine)
and my old problem with my concentration. most of the pictures i do are scribbles and speedpaintings. its hard for my to work on an image longer than to days.
thanks,
baba
.:RAPUNZEL:. |
|
Back to top |
|
Awetopsy member
Member # Joined: 04 Oct 2000 Posts: 3028 Location: Kelowna
|
Posted: Fri Jan 31, 2003 10:01 am |
|
|
oh please post a link to a bigger version so we can use it as a desktop background.. please please please..
so beautiful...... |
|
Back to top |
|
Waldo member
Member # Joined: 01 Aug 2000 Posts: 263 Location: Irvine, CA
|
Posted: Fri Jan 31, 2003 1:29 pm |
|
|
Along with the above comments and compliments I would like to add my 2 cents. Throughout the snow in the center of the image your use of the clone/rubber stamp tool is what jumped out at me. I would knock those back a bit by using a few more varied targets...
Nice work!
edit....and I can see it in background as well. Mix it up a bit... |
|
Back to top |
|
merlyns member
Member # Joined: 30 May 2002 Posts: 524 Location: the netherlands -_-
|
Posted: Fri Jan 31, 2003 1:42 pm |
|
|
wow that looks really nice
no comments on this.
-david _________________
|
|
Back to top |
|
juhis_r member
Member # Joined: 18 Jan 2003 Posts: 62 Location: Helsinki, FIN
|
Posted: Sat Feb 01, 2003 12:18 pm |
|
|
amuzing work, dud! keep posting.. i would like to see more.
spooge has been quite only person to post mattes.. this is cool.
- Juha _________________ J.p.
http://paint.at/plumsgfx |
|
Back to top |
|
CwStone member
Member # Joined: 27 Jan 2003 Posts: 489 Location: New York, USA
|
Posted: Sat Feb 01, 2003 2:26 pm |
|
|
could u post a tutorial? _________________ -Chase |
|
Back to top |
|
|