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Author   Topic : "Starting an image.... what resolution?"
Nirox
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PostPosted: Mon Dec 30, 2002 11:00 am     Reply with quote
Question Im just curious.. Question

when I start a new image, the size is about 1600 x 1200
so its nice and big and if I wanted to use it as a background I could

but I have noticed some of Craig Mullins art is REALLY high res
is this a normal thing to do? make it HUGE resolution so making details is easier?

if so... what's the average size? 3200 x 2400 ?

I noticed that I can't cut out a piece of my paintings
to show detail...without seeing pixels..
how big must your image be to be able to cut out a piece
to show detail...without having pixels showing up?

Embarassed or am I just drinking to much old eggnog? Embarassed
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Snakebyte
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PostPosted: Mon Dec 30, 2002 2:45 pm     Reply with quote
BIG I like to make my BIG Canvases BIGxBIG. BIGGER the better.
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Nirox
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PostPosted: Mon Dec 30, 2002 5:23 pm     Reply with quote
how big is big?

give me numbers!! =)
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Snakebyte
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PostPosted: Mon Dec 30, 2002 5:34 pm     Reply with quote
BIG

I like 6400x~3000 to 5000
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Nirox
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PostPosted: Mon Dec 30, 2002 6:19 pm     Reply with quote
damn!!
ive been using 1600x 1200
and I thought that was big

I guess if im gona use those sizes i need more ram...
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Snakebyte
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PostPosted: Mon Dec 30, 2002 6:51 pm     Reply with quote
I have 2GIG's of ram and use as much as 150+ layers.
Layers is the greatest reason for slowdown, if you can consolidate your layering better than I can than less ram is still workable.

Also, one reason to work BIG is for printing. The BIGGER the better the print. Working at lower resolutions is still just fine, 1600x1200 is still good, in fact Dhabih works at the resolution you see in his posts ie. 800x600 (that is if I'm not mistaken).
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Nirox
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PostPosted: Mon Dec 30, 2002 9:29 pm     Reply with quote
i dont know wbout that... i think he just posts his lower rez images

just like mullins never releases his full resolution images
=)

ill try bigger =)

but i only have 512 mb of ram
i should get another 512...its cheap now anyways
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Max
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PostPosted: Tue Dec 31, 2002 3:42 am     Reply with quote
I like a resolution of 2000 x 2000.
I would choose higher but.....
My comp can only handle this in greyscale.
I have 64mb ram and that's abit....�|I need money!|�
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eyewoo
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PostPosted: Tue Dec 31, 2002 8:35 am     Reply with quote
My starting rez for most of what I work on now is 12" x 18" at 300 ppi. That works out to 3600 x 5400 pixels. I then add a couple more hundred pixels around the edge for a gray border which I keep on the top layer. That space is just used for drawing overshoots near the edge of a picture. Because its the top layer, the overshoots get hidden by the gray border. Much better than just hitting a hard edge. When the pic is done, I simply remove the border's several hundred pixels around the image.

Like Snakebyte, I also have 2 gigs of RAM. To work large, lots'a RAM is really required... My next machine will have at least 3 gigs, if not more.

Max... you doing well, my man, for just 64 meg of RAM...
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Nirox
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PostPosted: Tue Dec 31, 2002 8:45 am     Reply with quote
3 gigs of ram...
damn =)

what's your current machine specs?
just curious what a pro artist system might be

and ill try to get as much more ram as i can =)
thanks for the tips
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eyewoo
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PostPosted: Tue Dec 31, 2002 10:46 am     Reply with quote
My current specs? A custom machine built by a friend:
2 gigs ram (need more RAM)
dual 1.5 gig processors (need to be faster)
300 gigs on four hardrives (one removable)
dual monitors (could add a third... not sure why, though)
DVD drive (need DVD burner)
CD-ROM player/burner
using XP Pro

Also on a network with access to two other machines and their harddrives.

AND ALL THIS STUFF IS GETTING OLD AND OUTDATED!!! WILL IT EVER END!!! Rolling Eyes
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Nirox
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PostPosted: Tue Dec 31, 2002 12:52 pm     Reply with quote
ah then my computer isnt so bad

its an amd 2000+
512 mb ddr pc2700 =)

ill probably add another 512
im only an amature
dont need more =)

thanks eyewoo
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Max
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PostPosted: Tue Dec 31, 2002 1:24 pm     Reply with quote
That's unfair. You guys have got monster machines. Mine is 4 years old....I still need money but I got a new wacom so there's no money left....
*Dual monitor* - that's just a dream....
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egerie
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PostPosted: Tue Dec 31, 2002 2:22 pm     Reply with quote
eyewoo : Shocked that spec list seriously wanted to make me cry.. I mean.. can I get your 'old' machine when the new one will roll in ?!

*gives up on plan to get a new pc and will get herself a gaming console instead.*

Someday, hopefully, we'll hit a plateau in term of pc technology and what kind of a machine is needed to even do poster-size print.... As for 3D work, nothing will be powerfull enough until we can animate and have rendered quality in each viewports Smile *daydream daydream*..
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eyewoo
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PostPosted: Tue Dec 31, 2002 2:38 pm     Reply with quote
Aline... Enjoyed your website... Really nice animation examples. Smile Very Happy
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balistic
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PostPosted: Tue Dec 31, 2002 3:05 pm     Reply with quote
Start low and the up-res as you work. Get your composition roughed in at maybe 1000 pixels across. This lets you work with big brushes and still have them act responsively. Once your composition is looking solid, double the size and do your medium-level details. Double it again for when you're ready to start painting eyelashes and other small details.

Starting out with a huge canvas is kind of shooting yourself in the foot, because your rough sketch needs to be done fluidly . . . dragging a 400-pixel brush across an 8 megapixel image tends to be anything but fluid.

And you don't lose any detail by upsampling the way I've described, because you're doing it before you've added any.

I know that both Craig Mullins and Jason Manly use this technique, at least for work that is destined for high-resolution output.
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Nirox
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PostPosted: Tue Dec 31, 2002 3:30 pm     Reply with quote
well i guess that seems to work just fine
but i dont work that way =\

i just dive into my images... i dont really make small detail last =\
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balistic
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PostPosted: Tue Dec 31, 2002 3:49 pm     Reply with quote
Nirox wrote:
well i guess that seems to work just fine
but i dont work that way =\

i just dive into my images... i dont really make small detail last =\


Usually, it's best to work "from the general to the specific" . . . the idea behind this is that you want to make sure you've got a solid foundation and composition before you start adding details . . . If something doesn't look good as a thumbnail after an hour's work, you might have problems with the composition later on.

Granted, digital paintings are more flexible than real ones when it comes to moving things around mid-stream, but I think it's still good practice to work from the big shapes down to the small ones.

And don't forget to flip your canvas on the horizontal axis from time to time . . . it'll help you spot your mistakes and find weak spots in the layout.
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Nirox
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PostPosted: Tue Dec 31, 2002 4:12 pm     Reply with quote
i would have never have thought about fliping it...

thanks for the tips

=)

if you got any more
ill gladly hear them
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Lunatique
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PostPosted: Wed Jan 01, 2003 6:01 am     Reply with quote
8.5" x 11" at 300 dpi is the standard for me right now. The reason? I figured that in the worst case scenerio, I could at least have my work printed at a decent size clear enough for a magazine cover.
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Snakebyte
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PostPosted: Wed Jan 01, 2003 8:12 am     Reply with quote
Second reply. (not BIG?)
http://forums.sijun.com/viewtopic.php?t=4417&highlight=
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Kevin Moore
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B0b
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PostPosted: Thu Jan 02, 2003 2:27 am     Reply with quote
eyewoo wrote:
My current specs? A custom machine built by a friend:
2 gigs ram (need more RAM)
dual 1.5 gig processors (need to be faster)
300 gigs on four hardrives (one removable)
dual monitors (could add a third... not sure why, though)
DVD drive (need DVD burner)
CD-ROM player/burner
using XP Pro

Also on a network with access to two other machines and their harddrives.

AND ALL THIS STUFF IS GETTING OLD AND OUTDATED!!! WILL IT EVER END!!! Rolling Eyes


hehe tell me about it, got a dual 1.1Ghz PIII with 2Gb RAM and i'm lookin @ my next PC l8r this year with Dual XP2600+ (or higher) with 4Gb RAM (if i can find a board which will allow it Smile)
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Snakebyte
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PostPosted: Thu Jan 02, 2003 6:55 am     Reply with quote
Good luck BOb, It's hard to find a good board that has more than 3 Dimm's. I was lucky, I did the Intel thing and got a 3.06GHz and a Granite Bay (but only got 2Gigs of ram). Up till now all there was to choose from was a vast veriety of 3 Dimm'ed boards.
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kahboom
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PostPosted: Thu Jan 02, 2003 4:04 pm     Reply with quote
My old machine only really lets me work well at around 5-8 Meg file sizes. It's fine, as long as I don't try to print anything. Filters are useless on my machine, but then filters are pretty useless anyways. Thankfully, I have a new box on its way (come to papa!)... It's a Voodoo Athlon 2800 with a gig of ram, and an overclocked Radeon 9700. To top it off, I'm replacing my 17 inch monitor with the gorgeous Sony FW900 24 inch widescreen. I've been doing traditional media mostly for a year or two because of my sad old machine. With the new one, I expect I'll be able to swing 60 Meg files or so. Nice to hear how y'all deal with scaling up and putting borders in. Very interesting.

Wonder if the wide aspect ratio monitor will make it harder to use the Wacom???
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B0b
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PostPosted: Fri Jan 03, 2003 3:05 am     Reply with quote
u'll have to go into the expert tools and set the tablet slightly shorter in height to accomodate the widescreen format

i worked on a 24" sony a few years back, it was gr8, a little blury but still very nice being able to have all my director pallets up on screen and not have to worry about moving any Smile

and the extended timeline was bliss Smile
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hamilton
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PostPosted: Fri Jan 03, 2003 3:48 am     Reply with quote
jesus christ almighty.

i guess i'm not necessarily "top of the line" on my 700mhz 256k hp pavilion, with 30gb of hard drive space.

oh well. i usually sketch at 800x600 and then blow my sketch up to 2000 or 3000 width. or whatever. something like that.
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kahboom
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PostPosted: Fri Jan 03, 2003 6:57 am     Reply with quote
Thx, BOb
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B0b
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PostPosted: Fri Jan 03, 2003 7:09 am     Reply with quote
hamilton wrote:
jesus christ almighty.

i guess i'm not necessarily "top of the line" on my 700mhz 256k hp pavilion, with 30gb of hard drive space.


hehehe i have my music on a 30Gb HDD Smile
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B0b
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PostPosted: Mon Jan 06, 2003 12:32 pm     Reply with quote
Found a Dual AMD setup Smile the Tiger MP (S2460) supports 4Gb of RAM, but prolly ony see 3.8Gb cos of memory needed for the 64bit PCI slots
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haohmaru
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PostPosted: Mon Jan 06, 2003 1:41 pm     Reply with quote
*hugs his pc.
i like my computer. he's doing his best to prevent me from working too fast. i rethink every stroke three times before actually making it, because i know it will take quite some time to get a second try...
huge resolutions? pfff!
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