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Author   Topic : "warhmammer art and a portrait ( for a change )"
beat
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Joined: 21 Jun 2002
Posts: 179
Location: France

PostPosted: Sat Sep 28, 2002 8:02 am     Reply with quote
yeah, another portrait...starting to slow down while doing them ;I'm spending more time watching, and less painting it.
Anyway, though you guys might be bored of them, so I've put some cards art I did for warhammer...What about that for a nice change of mood, uh ;-)
these are the original versions I did, had to tweak some of them, later on.
Kill them all



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Mr. T
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Joined: 22 Oct 2001
Posts: 516
Location: Croatia

PostPosted: Sat Sep 28, 2002 8:15 am     Reply with quote
nothing else to say but awesome!

great work man
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Max
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Joined: 12 Aug 2002
Posts: 3210
Location: MIND

PostPosted: Sat Sep 28, 2002 10:20 am     Reply with quote
Yes, very impressive work !!!!!!!!

[ September 28, 2002: Message edited by: Max Kulich ]
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mitch
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Joined: 16 Dec 2001
Posts: 68
Location: RI/NV

PostPosted: Sat Sep 28, 2002 10:42 am     Reply with quote
This is all sick. For some reason I dont like your lack of detail around the eyes of the girl and warhammer marines, too simplified or simplified wrong. Of course I spend too much time on eyes, so maybe I should quiet down. Other than that I like them lots. Maybe more tonal contrast. I was wondering if you draw your stuff first. I always do but am wondering if I should make the transition to paint only. What do you think?
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micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Sat Sep 28, 2002 1:34 pm     Reply with quote
Cool!
I dig the first, third and last best
Oh, i have to write you back..just remembered that now

-Mikael
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Gimbal8
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Joined: 08 Apr 2001
Posts: 685
Location: FL

PostPosted: Sat Sep 28, 2002 5:40 pm     Reply with quote
I actually like the simplification. I imagine the images might look a little better with slightly more detail in certain areas but as they stand I think they are well done. I especially admire simplification because it is something I can't do effectively. I'm a detail monger, even though I know detail doesn't mean good art.

Was simplification something you had to work on or something you started with?
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silber
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Joined: 15 Jul 2000
Posts: 642
Location: Berlin

PostPosted: Sat Sep 28, 2002 5:54 pm     Reply with quote
uhhhh....thats's so Great!
wonder how you get this nice soft skincolor variations.
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beat
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Joined: 21 Jun 2002
Posts: 179
Location: France

PostPosted: Sun Sep 29, 2002 11:56 pm     Reply with quote
Mr , Max Kulich, thanks!

Mitch : thanks for your input. If I draw something first ( not always with personal art, you have to on comissioned works )It's more about the construction of the image than details and all that. I've attached the sketch for one of the warha image. maybe too much details for being typical of my way of drawing, actually. when doing a portrait (If I sketch ) less details, just point of references for proportions. this is not a method, just ways I work with, and they change greatly depending of the piece, and with time and new experiences I do.
Try to paint directly, it won't kill you. if you hate it, so what, stop. Keep in mind it should be fun to do.

Micke: You busy man ;-) no problemo :-)

Gimbal8: Thanks! u'r right with some more details here and there, actually. next ones maybe.
I've worked a lot on cards art these last years, and they're printed so small I had to change the way I worked on those, to get where I wanted to go. So my personal works changed, too. it's always changing, see, for a variety of reasons. If I was working again on character designs I would put way more details, or jobs in animation would probably drive more into precise colors ...etc etc. it's a constant learning process.

edit : oops, forgot Silber : thanks!

[ September 30, 2002: Message edited by: beat ]
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Lunatique
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Joined: 27 Jan 2001
Posts: 3303
Location: Lincoln, California

PostPosted: Mon Sep 30, 2002 5:58 am     Reply with quote
You have to say, to me, it looks like your commissioned work lacks the spontaneity and lushness of your personal work. I'm a huge fan of yours, and have been for years. I think with your commissioned work, the uniqueness that is "beet" is gone.

You know what I mean?
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beat
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Joined: 21 Jun 2002
Posts: 179
Location: France

PostPosted: Mon Sep 30, 2002 7:37 am     Reply with quote
Lunatique : Well, hard for me to put a judgement on that, isn't it? At the end of the day, I did them all, for the better or the worse( and sometimes the commissioned ones are the good guys, while sometimes the personal ones turn into evil crap, btw )
On different levels, of course, they're all part of the same process, for me. Thanks+peace :-)
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ceenda
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Joined: 27 Jun 2000
Posts: 2030

PostPosted: Mon Sep 30, 2002 7:44 am     Reply with quote
Dang. Someone already used the word 'lush' today...

Awesome work beat. Always enjoy your posts. Would perhaps like to see a little more atmospheric blending of surfaces (i.e., more light and snow reflecting off armour etc., as it looks a little 'plastic-y'). Nice work.
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