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Author   Topic : "Fantasy big mean monster"
StrangeFate
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Member #
Joined: 20 Feb 2000
Posts: 199

PostPosted: Thu Jul 04, 2002 8:55 pm     Reply with quote
Hey, long time and all that...
been working on him the last 2 days in PS. Was for a coloring thread over at Polycount.
I don't like everything and some small parts could use more work but i'm tired of it.

The original sketch is from Nutsy: ( http://members.rogers.com/ltanor6080 )

i just doodled all over it


and Nutsy's sketch
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prophet
member


Member #
Joined: 01 Feb 2001
Posts: 58
Location: Derby, KS USA

PostPosted: Thu Jul 04, 2002 9:32 pm     Reply with quote
Very well done. Not a big deal, but the armor seems so much sharper than the rest of the imaging...sort of blurs the rest out a bit. But overall...very well done!

prophet
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THE LAST GOONIE
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Joined: 19 May 2002
Posts: 55
Location: Melbourne, down under

PostPosted: Thu Jul 04, 2002 11:24 pm     Reply with quote
great pic, but I cant really appreciate the whole image as much as the smaller stuff seperatly, I agree with prophet with the armor but the rest of the image is also highly defined, I think the skin and mainly the hand and arm in the foreground could be focused more. Love the sketch, almost more then the rendered image.
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merlyns
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Member #
Joined: 30 May 2002
Posts: 524
Location: the netherlands -_-

PostPosted: Thu Jul 04, 2002 11:57 pm     Reply with quote
very nice beautiful,
the armour is very cool it looks very shiny and masive good work. one crit I think the face is a wee bit blurry but it doesn't affect the beautiful overall of the picture.

-david
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Fredrik
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Joined: 23 Mar 2002
Posts: 53
Location: Sweden, Skellefte�

PostPosted: Fri Jul 05, 2002 1:31 am     Reply with quote
Nice textures
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Tinusch
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Member #
Joined: 25 Dec 1999
Posts: 2757
Location: Rhode Island, USA

PostPosted: Fri Jul 05, 2002 3:07 am     Reply with quote
Wow, that is an incredible job. Perfect. I love it just the way it is. I think the arm and hand look just fine. I really couldn't imagine a better "coloring" job.
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latsami
junior member


Member #
Joined: 04 Jul 2002
Posts: 45
Location: france

PostPosted: Fri Jul 05, 2002 3:31 am     Reply with quote
the metal and clothes rendering are simply amazing ! but I think the skin is too smooth for an ork and the hair is... ummm... "spaghetti-like" as some of my friends would say ^^;;
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oDD
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Joined: 07 May 2002
Posts: 1000
Location: Wroclaw Poland

PostPosted: Fri Jul 05, 2002 4:25 am     Reply with quote
holy jezus , great job

but you should work on his skin. especialy his right hand needs more shading.
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StrangeFate
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Joined: 20 Feb 2000
Posts: 199

PostPosted: Fri Jul 05, 2002 4:32 am     Reply with quote
hey, thx all.

The hair sucks yes, don't have much experience at it and couldn't figure anything else that would go with the style of the image.

Was about to do the skin darker and more greasy looking (stronger small white highlights etc) but i don't want to put more time into it.
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Swarm
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Joined: 04 Jul 2002
Posts: 336
Location: Paris

PostPosted: Fri Jul 05, 2002 4:43 am     Reply with quote
Wow.... i really love your metal rendering too...
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neff
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Member #
Joined: 11 May 2002
Posts: 1444
Location: Germany

PostPosted: Fri Jul 05, 2002 9:17 am     Reply with quote
Ey man!
The armor is f****** excelent! Wonderful!
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Lunatique
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Member #
Joined: 27 Jan 2001
Posts: 3303
Location: Lincoln, California

PostPosted: Fri Jul 05, 2002 5:26 pm     Reply with quote
Lovely work!

Yeah, the level of texture detail is a bit inconsistent, but it's a minor thing that could be fixed easily.
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daz199
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Member #
Joined: 30 Dec 1999
Posts: 415
Location: Surrey, BC, Canada

PostPosted: Fri Jul 05, 2002 9:35 pm     Reply with quote
wicked
looks 3d
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Ian Jones
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Member #
Joined: 01 Oct 2001
Posts: 1114
Location: Brisbane, QLD, Australia.

PostPosted: Fri Jul 05, 2002 10:59 pm     Reply with quote
Nice! I like it! The armour and metal stuff is awesome...
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The Magic Pen
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Joined: 05 Dec 2001
Posts: 321

PostPosted: Sat Jul 06, 2002 3:15 pm     Reply with quote
The hair does not suck..
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Torstein Nordstrand
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Member #
Joined: 18 Jan 2002
Posts: 487
Location: Norway

PostPosted: Sat Jul 06, 2002 4:05 pm     Reply with quote
Wow, the textures are awesome here. Almost looks like a raytracing, you made him look very 3-d. you've surpassed the sketch, 's my opinion.

Though I think, like a lot of the others here it would seem, that if you put an hour or two into putting contrasts on the face and the hand, the picture would really come together as a whole. Maybe.
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DarkVVulf
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Member #
Joined: 27 Nov 1999
Posts: 201
Location: CO

PostPosted: Sat Jul 06, 2002 5:16 pm     Reply with quote
The detail in the armor and clothing are strong enough that I could almost be fooled into thinking this was 3D.

Wonderful job.
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Molako_Plus
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Member #
Joined: 25 Jan 2002
Posts: 290
Location: Toronto (Polska)

PostPosted: Sat Jul 06, 2002 9:30 pm     Reply with quote
all i gotta say is you did a better job than StormVermin..lol

sorry Adam... i'll smoke you a J for what i said
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StormVermin
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Member #
Joined: 13 May 2000
Posts: 252

PostPosted: Sat Jul 06, 2002 10:14 pm     Reply with quote
quote:
Originally posted by Molako_Plus:
all i gotta say is you did a better job than StormVermin..lol

sorry Adam... i'll smoke you a J for what i said



*hissy fit* Fine.
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CyberArtist
member


Member #
Joined: 04 Nov 1999
Posts: 284
Location: Fort Lauderdale, FL

PostPosted: Sun Jul 07, 2002 4:26 am     Reply with quote
Awesome texture, as has been said before.

Hair looks pretty good, but isn't up to par with much of the rest of the image. It feels like it's lacking in volume. Possibly a bit too clean for an orc who just axed someone? He looks like he just got his hair done at the local beauty parlor; shampooed and conditioned with professional salon products.

I'll have to vote towards the skin being under developed in comparison to the rest of the drawing. It looks too matte, like it's been carved out of clay. It's missing the finer wrinkles and poors of a hand worn from battle. Some feint veinage on the back of the hand and around the bicep could make a world of difference.

Another item I notced was that the rendering of the right food (his right) makes it look thinner than the nicely plumped left foot. The left foot also looks a little odd as well, like the side of the shoe in the front doesn't have any roundness to it and simply gradually declines in to the sole. It's probably the same "look" that's causing the thinness of the right foot.

The scale mail doesn't look to be shaded, or shading correctly. It seems there should be a slight shadow on the right leg from the mail where only a shadow from the thigh exists. The area below the front apron on the scales themselves also appears to be lacking in shadow. It's like some scales are shadowed, and others are not, as if the shadow happens on a per scale basis instead of across the face of each scale.

The blood drip looks too solid, thin it up closer to the end of the drip. The bulb at the end of the droplet should be from the gradual tapering of the liquid, not a solid ball on a stick.

The wood of the axe looks a little like spray painted plastic. A little more grain in the side, and maybe a couple of small notches from the very end would probably look nice.

Feathers look too perfect. Feathers usually have a bit of a saw-tooth edge to them from the "hairs" clumping together. It's damn near impossible to get a feather to keep a constistant angle in the rows of hairs all the way down feather.

Otherwise, awesome work.

I did up an image (using my 1337 mouse skills, since I left my tablet at work), but it seems my web page has fallen off the edge fo the internet-world. I'll try e-mailing it your way.
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Godwin
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Member #
Joined: 24 Apr 2002
Posts: 701
Location: Singapore

PostPosted: Sun Jul 07, 2002 4:53 am     Reply with quote
it looks like a 3d render if u ask me, very smooth stuff, and it almost immediately reminded me of wc3
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NextGen
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Joined: 24 Apr 2001
Posts: 149

PostPosted: Sun Jul 07, 2002 11:59 pm     Reply with quote
exactly.. I know strang does player texturing and the like so i figured it was another model. It looks just like a 3d render.. Awesome work.
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GO
junior member


Member #
Joined: 12 Apr 2002
Posts: 39
Location: TOKYO

PostPosted: Mon Jul 08, 2002 2:39 pm     Reply with quote
I just love the textures on the character!!
first I thought it was 3D rendering...
too good...
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-HoodZ-
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Member #
Joined: 28 Apr 2000
Posts: 905
Location: Jersey City, NJ, USA

PostPosted: Mon Jul 08, 2002 3:47 pm     Reply with quote
nice....thought it was 3D at first....
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