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Author   Topic : "3d game related renders"
zpod7
junior member


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Joined: 05 Nov 2000
Posts: 13
Location: Denton, TX

PostPosted: Tue Mar 19, 2002 8:52 pm     Reply with quote
just some stuff i made in 3d really quick in the last couple of days. tell me what you think





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Gambit
member


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Joined: 01 Jul 2000
Posts: 213
Location: Las Vegas, NV, USA

PostPosted: Tue Mar 19, 2002 11:40 pm     Reply with quote
These are some great shots.

The Gamecube turned out just perfect. Nice work on these...
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zpod7
junior member


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Joined: 05 Nov 2000
Posts: 13
Location: Denton, TX

PostPosted: Wed Mar 20, 2002 1:23 am     Reply with quote
been workin a lil more on the gba, some more feedback would be nice
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m@b
junior member


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Joined: 08 Nov 2001
Posts: 12
Location: FRANCE

PostPosted: Wed Mar 20, 2002 2:07 am     Reply with quote
I think u should add little noise texture to your material, cause it looks very like cg.. unreal plastic.
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n8
member


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Joined: 12 Jan 2000
Posts: 791
Location: Sydney, NSW, Australia

PostPosted: Wed Mar 20, 2002 5:16 am     Reply with quote
cant say much bout the others...
but that gamecube is stunning..i thought it was a photogaph...good job
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ken
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Joined: 30 Jul 2001
Posts: 256
Location: adelaide, au

PostPosted: Wed Mar 20, 2002 6:28 am     Reply with quote
i was duped by your gamecube too, good job! although i imagine a cube is pretty easy to model .

uberstation and leetstation? gimme!

with the gba, you need to cut a groove around the buttons so it looks like they're coming out of the casing. you need to soften the edges on the dpad, it looks horribly sharp! the font doens't look quite right. of course, you're probably not finished...

-Ken
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[666]Flat
member


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Joined: 18 Mar 2001
Posts: 1545
Location: FRANKFURT, Germany

PostPosted: Wed Mar 20, 2002 8:39 am     Reply with quote
yuo forgot teh X-B0X0RZ
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Arc][Pello
member


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Joined: 20 Jan 2002
Posts: 302
Location: UK

PostPosted: Wed Mar 20, 2002 4:22 pm     Reply with quote
and how is a PS2 or a GC not a computer, do they not have a processor, graphics card, sound card, what is the difference between them and an X-Box apart from them being inferior.

[ March 20, 2002: Message edited by: Arc][Pello ]
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chrono1
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Joined: 24 Jan 2002
Posts: 25

PostPosted: Wed Mar 20, 2002 7:29 pm     Reply with quote
It hasn't prove it yet by it's sales. Or by it's biggest gun. Game Quality.

BOT,

Nice renders and all but the GC is missing a part that will help with it's realism. The space around the disc lid and your GBA is in serious need of a rounded d-pad.
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Digital Jackass
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Joined: 05 Oct 2001
Posts: 28
Location: Canada

PostPosted: Wed Mar 20, 2002 8:04 pm     Reply with quote
maybe becuz the x-box already has an 8 gig hard drive and a modem :P

and has awesome hardware ta boot

sweet renders, that gamecube caught my eye. Almost looks like the real thing just make it a little faded dull look so it doesnt look like a toy story model
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jitspoe
junior member


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Joined: 05 Mar 2002
Posts: 19
Location: in front of his computer.

PostPosted: Thu Mar 21, 2002 12:46 am     Reply with quote
Keep your B0X0RZ on... Besides, the X-Box is just a computer anyway. : P
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egerie
member


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Joined: 30 Jul 2000
Posts: 693
Location: Montreal, Canada

PostPosted: Thu Mar 21, 2002 9:34 am     Reply with quote
Oookay.. I have a few comments about this but keep in mind I'm comparing your Game Boy Advanced with the one in front of me which is a Japanese version. I think they're exactly the same besides the colour.. Anyway here goes :
-Be careful with the proportions on your GBA.
The arrows button looks taller than large.. Oh and this button should have a seam around it (so you can push it in every direction). Small seemingly insignificant details like that make the whole piece look more realistic..
-Mhh.. overall it has smooth angles and no sharp angular ones. The edges are tappered.
-The L and R key don't stick out that much (again, smooth curves used).
-Watch the A and B button carefully ; they are slightly smaller and don't stick out that much.
-Where are the spakers holes ?

Voil�, hope it helps
P.S.: Brazil renderer ?
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Highfive
member


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Joined: 08 Oct 2001
Posts: 640
Location: Brisbane, AU

PostPosted: Thu Mar 21, 2002 9:58 pm     Reply with quote
The lighting is spot on with the Gamecube, but the Game Advance looks a little incomplete.
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eetu
member


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Joined: 27 May 2000
Posts: 289
Location: helsinki, finland

PostPosted: Tue Mar 26, 2002 10:32 am     Reply with quote
looks good.

two quickie suggestions:
- more specular highlights
- better lightmap resolution, a real area light would be even better

ee.
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