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Topic : "Mecha Body Armor Concept Painting" |
Kari Christensen member
Member # Joined: 05 Jun 2001 Posts: 192 Location: Rhode Island, USA
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silber member
Member # Joined: 15 Jul 2000 Posts: 642 Location: Berlin
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Posted: Thu Feb 07, 2002 2:47 pm |
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sorry can't see the image |
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Kari Christensen member
Member # Joined: 05 Jun 2001 Posts: 192 Location: Rhode Island, USA
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Posted: Thu Feb 07, 2002 3:04 pm |
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![](templates/drizz/images/hrline.gif) |
sorry about that- it should work now. |
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Highfive member
Member # Joined: 08 Oct 2001 Posts: 640 Location: Brisbane, AU
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Posted: Thu Feb 07, 2002 5:12 pm |
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Hey, cool! I guess you started with a quick sketch and then decided to paint over it as well.
The design looks good. I wanna play that guy in Unreal Tournament, dammit!
I think you need to give the metallic body a definite light-source, though. Some armour plates indicate the light is to the left, and some indicate it's to the right. |
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10ten junior member
Member # Joined: 27 Jan 2002 Posts: 46 Location: USA
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Posted: Thu Feb 07, 2002 5:25 pm |
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my type of art.
reminds me of starcraft |
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Duncan member
Member # Joined: 01 Oct 2001 Posts: 157 Location: Japan
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Posted: Fri Feb 08, 2002 2:55 am |
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I like the painting style and the head, but to tell the truth, the armor seems a little uninspired to me |
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