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Author   Topic : "Time to let it out"
Muzman
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Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Thu Jan 24, 2002 10:43 pm     Reply with quote
Argh. I been fiddling with this one for so long (even after a reworked it almost from scratch!) that I'm practically blind to it's flaws and triumphs. So it's 'finished' until you lot rip it to shreds...



...starting now.
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Xyster21
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Joined: 13 Apr 2001
Posts: 204
Location: California USA

PostPosted: Fri Jan 25, 2002 12:25 am     Reply with quote
I like it
But after looking at it for a while it almost seems his right arm is a little longer than it should be or positioned somewhat oddly... maybe its just me
good work
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Xyster21
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Joined: 13 Apr 2001
Posts: 204
Location: California USA

PostPosted: Fri Jan 25, 2002 12:28 am     Reply with quote
Yes I know I use way too many smile faces... damn things are as addicting as pouring salt over snails
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spooge demon
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Joined: 15 Nov 1999
Posts: 1475
Location: Haiku, HI, USA

PostPosted: Fri Jan 25, 2002 12:51 am     Reply with quote
Did you use any kind of ref? This is a really complicated subject to wing it.

I can see a lot of indecision, then noodling.

Chose a direction of planes of the head (ie top or his right) that are not being affected by either light source. make them nice and dark and see where you are. I will try if you don't mind
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Muzman
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Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Fri Jan 25, 2002 1:09 am     Reply with quote
Go for it
No ref, just me. So the features and proportions of the face are wing-ed, yes.
Lighting isn't perfect. The spot of light on the nose is kinda off. Should probably be a lot more light there by my reckoning, but I just loved that little spot *sob* *throws self on the mercy of the court*
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toenail
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Joined: 04 Jan 2002
Posts: 39
Location: england

PostPosted: Fri Jan 25, 2002 1:20 am     Reply with quote
Nice painting, the one thing that I think looks a bit odd
is the fact that the orb thing he's holding seems to be projecting light onto the far side of his head, or I suppose there
could be another lightsource from there, its still a bit confusing. I do think the lighting on the hand, that works really well.
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Muzman
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Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Sun Jan 27, 2002 8:20 pm     Reply with quote
Hey hey! 4?! C'arn, where's the rest?
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Ghandaiah
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Joined: 16 Jan 2002
Posts: 88
Location: Mequon, WI

PostPosted: Mon Jan 28, 2002 7:38 pm     Reply with quote
That guy strangley reminds me of Hugo Weaving.
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Muzman
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Posts: 675
Location: Western Australia

PostPosted: Thu Jan 31, 2002 2:27 am     Reply with quote
heh. Probly the wide lookin frownly lips that's doing it

[ January 31, 2002: Message edited by: Muzman ]
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spooge demon
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Joined: 15 Nov 1999
Posts: 1475
Location: Haiku, HI, USA

PostPosted: Thu Jan 31, 2002 2:46 am     Reply with quote
Sorry muz, I tried 3 times to come up with something that would help, but they all looked terrible.

I now think yours looks great! Don't change a thing.

(well, I did smooth out the skin a little and that did look a little better)
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lalPOOO
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Joined: 12 Jan 2002
Posts: 399
Location: Canada

PostPosted: Thu Jan 31, 2002 5:28 am     Reply with quote
uh, I don't get the thing in his hand, it looks weird. one other thing is the pinkie on that hand looks like its in a funny postion, try moving it around. O yea I just rememberd another thing, the eye, one of them is red and the other is green. Aside from those things I think it's preatty cool.
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Ghandaiah
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Joined: 16 Jan 2002
Posts: 88
Location: Mequon, WI

PostPosted: Thu Jan 31, 2002 3:45 pm     Reply with quote
...What, you think the differently colored eyes were unintentional?

I assume that's supposed to be Garrett, which means one eye would be his fake eye. Though, I think that may actually be the wrong eye, if I really were to nitpick.

(I've played the Thief games many-a-time, and if I remember correctly, I think his right eye was the one torn out... Assuming the oddly-colored eye is the fake one, of course, but you never know.)
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Muzman
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Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Sun Feb 03, 2002 10:38 am     Reply with quote
Spooge: Praise is it? Oh yeah! Well..I'm still not happy! (seriously, thanks for bothering. Everything you said is true btw; indecision and noodling all the way)

Gahndaiah: Thank Crimony someone is paying attention (I'm obviously not). All that flipping and fiddling and look what happens.

Cheers to everyone else who wrote too. I'm pretty cheery about everything bar the face, it must be said, so I won't be fiddling with things too much though.
Anyway, some more thought, some more tinkering and I end up with this. I think it's an improvement anyway (since I'm the only one who really knows what I want it to look like crits are always going to be hard to give)



better? worse?
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spooge demon
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Joined: 15 Nov 1999
Posts: 1475
Location: Haiku, HI, USA

PostPosted: Sun Feb 03, 2002 3:07 pm     Reply with quote
Smoother, less scar tissue,



just a thought.

edit, or you could treat the rest of the image in a similar scrubby technique. Texture is relative too.

[ February 03, 2002: Message edited by: spooge demon ]
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BooMSticK
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Joined: 13 Jan 2000
Posts: 927
Location: Copenhagen, Denmark

PostPosted: Mon Feb 04, 2002 6:05 am     Reply with quote
Looking pretty nice Muz. I know all to well about loosing my way when doing a certain image over a longer period... it really sux!
Some suggestions: I think i would darken the middle tones in the head to get more contrast. An ambient feel can sometimes make images look unintentionally flat and that I think is what has happend here - In fact the tones you got in the hand might be usefull as middletones for the head...
If the item he is holding in his hand is casting it's own light (not sure) use that light as a secondary lightsource to more effect.
Also the light in the upperright corner is surely cold, still you have a warm highlight on his(!) left side. It confuses more than help. I would change it to a warmer color or get rid of it.
hope this help you some...
,Boom

[ February 04, 2002: Message edited by: BooMSticK ]
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Muzman
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Joined: 12 Jan 2000
Posts: 675
Location: Western Australia

PostPosted: Wed Feb 06, 2002 5:10 pm     Reply with quote
Cheers guys
spooge: I see what you're driving at. Interesting. The bottom half of his face as I have it is supposed to invoke 5 o'clock shadow. How successful it is I dunno. I wasn't planning to get too sharp with it, but maybe I have to. As for the rest..ehh I dunno, some sort of vague cragginess produced by less than flattering lighting, particularly around the eyes. The rest might be a bit superflous. I'll give it some thought.

Boom: Thanks. you're right, I should fix that corner light. And you're probably right about the contrast. When in doubt exaggerate is a good rule of thumb I forget quite a bit.
The lighting on the face is meant to be very secondary and fade from one side of the face to other (as it should, I'm fairly sure). I might try making it stronger, giving it a bit more drama (would suit the subject matter too)
Thanks again lads
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