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Author   Topic : "Wasteland(ish) Girl -[3D]-"
Briareos
member


Member #
Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Sun Jan 27, 2002 12:43 am     Reply with quote
Heya, iz done. looky

http://www.anime-anonymous.com/high_girlfinal.jpg

~700k

WeeEEeee, as Synj would say
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Icannon
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Member #
Joined: 13 Sep 2000
Posts: 597
Location: st.albert, AB, Canada

PostPosted: Sun Jan 27, 2002 3:36 am     Reply with quote
sweet! i like the color scheme and the way you've created a stylized 3d face, which is rare. i think the hands are too small and kind of odd shaped, though. and no finger nails?
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Xyster21
member


Member #
Joined: 13 Apr 2001
Posts: 204
Location: California USA

PostPosted: Sun Jan 27, 2002 3:53 am     Reply with quote
Awesome... almost looks like someone whipped out 3d studio or something on it :P
Love the way you did her clothing especially
Good job there
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Bilbo
member


Member #
Joined: 31 May 2000
Posts: 356
Location: Israel

PostPosted: Sun Jan 27, 2002 4:00 am     Reply with quote
this one's great. i like the model (it IS a 3d model, right?) except for the hands problem mentioned by Icannnon.. nice work on the textures and lighting.
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gArGOyLe^
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Member #
Joined: 11 Jan 2002
Posts: 454
Location: USA

PostPosted: Sun Jan 27, 2002 4:19 am     Reply with quote
I like that alot! Would it be wrong for me to ask for a quickie tutorial
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Arpan
junior member


Member #
Joined: 24 Dec 2001
Posts: 16
Location: NJ, USA

PostPosted: Sun Jan 27, 2002 4:20 am     Reply with quote
I'm assuming that is 3d. What program was it modelled and rendered in? It looks great, especially the soft, smooth render. I would change the hand position a bit, the pose seems a little stiff-like a general "poser pose".
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Briareos
member


Member #
Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Sun Jan 27, 2002 5:51 am     Reply with quote
I forgot fingernails LOL!

It is 3d... thats why it says 3d in the title... 3dsmax. some post work in PS, but its a render
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Awetopsy
member


Member #
Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Sun Jan 27, 2002 8:49 am     Reply with quote
I like it too but I think id like to see her in a more dynamic pose.. like say running.. climbing into a dune buggie or something like that...

still its a great render.
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Marakaz Buzjuz
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Joined: 08 Jan 2002
Posts: 63
Location: Amsterdam

PostPosted: Sun Jan 27, 2002 11:25 am     Reply with quote
Really cool pic, 2 bad the pose is so static and unreal.. but everything else is great!
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NextGen
member


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Joined: 24 Apr 2001
Posts: 149

PostPosted: Sun Jan 27, 2002 2:03 pm     Reply with quote
this looks great. It has a sort of Final Fantasy Feel... did you go too far with the texture on Her right hand? I liked the other head you had those gogles on it? but this one is great to. i think i liked the hair the most on the other one.
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Sun Jan 27, 2002 3:35 pm     Reply with quote
This is my first 3d character, doing a kick ass dynamic pose isnt something i couldnt do just yet. Its really not set up right to make a dynamic pose, or anything. And the hands suck, but I have redone them alot, and I wanna move on

[ January 27, 2002: Message edited by: Briareos ]
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Dr. Bang
member


Member #
Joined: 04 Dec 2001
Posts: 1425
Location: DENHAAG, HOLLAND

PostPosted: Sun Jan 27, 2002 4:44 pm     Reply with quote
duuuuuuuuuude! how long did it took you to do her? ....to create her that is.
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Briareos
member


Member #
Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Sun Jan 27, 2002 5:34 pm     Reply with quote
about a 1.5 months. too long!
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Dr. Bang
member


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Joined: 04 Dec 2001
Posts: 1425
Location: DENHAAG, HOLLAND

PostPosted: Sun Jan 27, 2002 7:37 pm     Reply with quote
it would be much more worth if you could post several close up shot of her face I really want to see more shots of this pic.
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Akukage
member


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Joined: 13 Oct 2001
Posts: 51
Location: SE Michigan

PostPosted: Sun Jan 27, 2002 7:50 pm     Reply with quote
no one's mentioned this yet, but the nose looks wierd, like its just a rounded out cylinder... other than that I like the whole thing
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roundeye
member


Member #
Joined: 21 Mar 2001
Posts: 1059
Location: toronto

PostPosted: Sun Jan 27, 2002 7:58 pm     Reply with quote
I MENTIONED IT!
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roundeye
member


Member #
Joined: 21 Mar 2001
Posts: 1059
Location: toronto

PostPosted: Mon Jan 28, 2002 12:05 am     Reply with quote
i LOVE the face and the costume design! awesome, could use more defined nostrils perhaps but great character!!!
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Ghandaiah
member


Member #
Joined: 16 Jan 2002
Posts: 88
Location: Mequon, WI

PostPosted: Mon Jan 28, 2002 12:16 am     Reply with quote
I also really like the face. My only crits are the fingers, which do look a bit strange, and her left foot is blurry - I know it's probably supposed to be a focus thing, but it just looks a tad odd for some unexplainable reason.

Really nice 3d work, though.
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Dr.Squirley
member


Member #
Joined: 25 Apr 2001
Posts: 219
Location: Here

PostPosted: Tue Jan 29, 2002 12:55 am     Reply with quote
Everything seems good, except in places clothing blends in skin, like on her forearm or above her belly button. Hahaah i just wrote belly button...
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Aimok
member


Member #
Joined: 31 Oct 2000
Posts: 64
Location: Hamburg,Germany

PostPosted: Tue Jan 29, 2002 2:33 am     Reply with quote
wow,
the face is awesome!
the rest, too.
Nice mangaesque 3dStuff-
U need a good Backround, per haps u could paint it and put things together...
great
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Tarandon
member


Member #
Joined: 19 Nov 2001
Posts: 152
Location: Toronto

PostPosted: Tue Jan 29, 2002 8:30 am     Reply with quote
Alright, everyone gave smashing reviews, so I'm gonna do my worst. The model is good, I saw this earlier in the WiP section. In WiP, it was in a rather basic pose, where you assured us it would look better in its final pose. I don't see what's so much better, it's basically the same pose. I think you've missed the context/mood of the picture. We have no idea why she is where she is, how she got there (no footprints) or why she is standing as if she is trying to fly. Since you now have a model you can do pretty much anything with, I think you should create some sort of survival context and place her in it. Maybe hiding behind a rock, in a fire fight, or scrounging for food etc. If she's supposed to be in the wasteland, make us believe it.

I hope I helped, Toodles.
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