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Author   Topic : "Come back Orc!"
duck
member


Member #
Joined: 15 Mar 2001
Posts: 137
Location: Seoul,Korea

PostPosted: Mon Dec 17, 2001 11:20 pm     Reply with quote
long time no see.
I wanted to see you guys very much.
I study English in academy thesedays
So, don't hate me because of my poor English
This is NURMS modeling,and I considered
about animation.
I'm poor at animation.T_____T

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Radiater
member


Member #
Joined: 09 Mar 2001
Posts: 331
Location: Vancouver, B.C.

PostPosted: Mon Dec 17, 2001 11:42 pm     Reply with quote
It's fantastic to see your artwork come to life in these 3D renderings. Great stuff. One quick criticism: I find the skin colour is just too bright a green. I imagine that an orc, or any other creature known for living in caves would have a darker, less saturated skin tone.

Good stuff as per usual!
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dARCKLOWN
member


Member #
Joined: 16 Oct 2001
Posts: 158
Location: Sydney, Australia

PostPosted: Tue Dec 18, 2001 12:04 am     Reply with quote
fuuuck man that is so good one thing is that the way i see orks from games workshop is that there big bloody bastards and their arms look a bit skinny for barbaric creatures that live for war also DUCK your Website dosent seem to work and i would love to see more of your work keep posting
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Quasar
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Member #
Joined: 01 Oct 2001
Posts: 355

PostPosted: Tue Dec 18, 2001 1:17 am     Reply with quote
God damn your good at modeling!!! Love the textures also!!
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Bg
member


Member #
Joined: 20 Jan 2000
Posts: 675
Location: Finland

PostPosted: Tue Dec 18, 2001 3:30 am     Reply with quote
You have very good modeling and texturing skills and the character desing is top notch! But I don't like the blades of the weapons, they are too big and heavy. (Blizzard exaggerates the size of weapons and it looks really bad IMO) Sharp weapons can inflict much more damage than thick and clumpsy weapons.
Here's a picture of real weapons, look how sharp they are:



I read you wanna work in USA or Europe, if that true, you may want to replace the bright colours with darker ones. English isn't my first language either, so I thought overpaint would help you more than written text:

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Quasar
member


Member #
Joined: 01 Oct 2001
Posts: 355

PostPosted: Tue Dec 18, 2001 9:54 am     Reply with quote
Ehhh BG good work I think it looks better in he over-paint. I think duck has been affected by the bright colors used in war craft 3 .
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duck
member


Member #
Joined: 15 Mar 2001
Posts: 137
Location: Seoul,Korea

PostPosted: Tue Dec 18, 2001 5:47 pm     Reply with quote
all thanx
I agree with all your opinions.
^____________^
have a nice day
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Teyon
junior member


Member #
Joined: 16 Dec 2001
Posts: 13
Location: New York, New York

PostPosted: Tue Dec 18, 2001 7:17 pm     Reply with quote
I like it too. Really great work. What program are you using to make your models and renders? At the moment, I'm stuck with Rhino as my only Rendering engine and would love to know what you use.
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Highfive
member


Member #
Joined: 08 Oct 2001
Posts: 640
Location: Brisbane, AU

PostPosted: Tue Dec 18, 2001 7:57 pm     Reply with quote
Incredible work, Duck! Those blonde braids he has are so opposite to his personality, they actually work! I love them!
Also, the flag running from his front and his HUGE boots look terrific.

That's a very polished and professional looking piece of work. You get a scratch and sniff sticker!
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goldnarmz
junior member


Member #
Joined: 20 Jul 2001
Posts: 44
Location: Sydney, Australia

PostPosted: Wed Dec 19, 2001 12:10 am     Reply with quote
wow! always like seeing your work here!you working for blizzard?

I like almost all all blizzards character but i have to say im not to fond of the bright green coloured orcs. suggestion only: perhaps making his skin darker to make him more intimidating and fix the deformation around the armpits area.

Other than that i would like to see how you did your texture, they are very nice!
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shahar2k
member


Member #
Joined: 01 Jun 2000
Posts: 867
Location: Oak Park CA USA

PostPosted: Wed Dec 19, 2001 12:47 am     Reply with quote
well, I dont think darker colors really are the answer, but using any primary colors so bright in any kind of rendering usually isnt reccomended, it looks too.. "painted straight out of the tube" to paraphrase my art teacher
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Dr. Bang
member


Member #
Joined: 04 Dec 2001
Posts: 1425
Location: DENHAAG, HOLLAND

PostPosted: Wed Dec 19, 2001 12:51 am     Reply with quote
duck: why don't you move to america? Folks at Blizzard woulnt care if you could speak English or not
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