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Topic : "lpn" |
duck member
Member # Joined: 15 Mar 2001 Posts: 137 Location: Seoul,Korea
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Posted: Sun Dec 09, 2001 6:05 pm |
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npc,,
p600-700
m256-256
g128-128
[ December 09, 2001: Message edited by: duck ] |
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Gandalf- member
Member # Joined: 07 Nov 2001 Posts: 237 Location: ONT
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Posted: Sun Dec 09, 2001 6:13 pm |
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What the heck? Did I miss something here? I can't find an English word in your topic, or your post!
"lpn"
"npc,,
p600-700
m256-256
g128-128"
Gah! |
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Guy Spenzz member
Member # Joined: 27 Nov 2001 Posts: 77
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Posted: Sun Dec 09, 2001 6:14 pm |
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im not into elves and stuff but its good |
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Quasar member
Member # Joined: 01 Oct 2001 Posts: 355
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Posted: Sun Dec 09, 2001 8:09 pm |
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Awsome work DUCK!!! The models look great and so do the textures...you do great low poly work man!! Love the textures!! Is there anyway you can show us the textures???
Ohh and here is a good place to show of your work. This place is all about 3d and 3d modeling !! I am sure you will like it.
poly count message board
let me translat for you cornpops
lpn= i think he means low poly models..
npc......that means none player character
p600-700 that is the polycount of the characters
m256-256 these are the textures sizes
g128-128 this is probebly the size of the head texture
[ December 09, 2001: Message edited by: Quasar ] |
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Briareos member
Member # Joined: 24 May 2001 Posts: 392 Location: CA
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Posted: Sun Dec 09, 2001 10:30 pm |
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i dont think duck speaks english |
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Dr. Bang member
Member # Joined: 04 Dec 2001 Posts: 1425 Location: DENHAAG, HOLLAND
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Posted: Sun Dec 09, 2001 10:46 pm |
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i remmebered duck mentioned that Duck can't find a job at where he lives, Korea.
Tell you what duck, MOVE TO AMERICA RIGHT NOW, THEY NEED HARDWORKING PPL LIKE YOU.
And tell you what American, MOVE STNEIL TO KOREA. |
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duck member
Member # Joined: 15 Mar 2001 Posts: 137 Location: Seoul,Korea
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Posted: Sun Dec 09, 2001 11:14 pm |
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(corn pops)iam sorry
i can not write in english well
i can Reply when my co-workers help me
g128-128:it is texture size in our game engine
i will be back sijun forum when i can speak
in english |
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Quasar member
Member # Joined: 01 Oct 2001 Posts: 355
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Posted: Sun Dec 09, 2001 11:25 pm |
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Hey duck don't go man I enjoy you work and so do other people. There are a lot of people who like your work that might not comment on it!!! Just post the images a picture is worth and thousand words as they say |
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PixHortHiT member
Member # Joined: 22 Oct 1999 Posts: 268 Location: The part of sweden closer to hell
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Posted: Mon Dec 10, 2001 1:16 am |
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Thats good shit, Duck! |
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Gandalf- member
Member # Joined: 07 Nov 2001 Posts: 237 Location: ONT
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Posted: Mon Dec 10, 2001 5:14 am |
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No man, don't leave! I wasn't making fun of your English, I was making fun of myself for not being able to understand what all of that stuff meant.
Your work is incredible, I didn't mean to offend you at all, I was just confused as to what all those numbers meant. I'm very sorry if I gave you the wrong impression, that wasn't my intent. |
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Highfive member
Member # Joined: 08 Oct 2001 Posts: 640 Location: Brisbane, AU
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Posted: Mon Dec 10, 2001 8:58 am |
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More excellent 3D models, duck! The details on their costumes look great.
Sounds like you've finally found some work if you're doing these characters for a game engine. If not, your folio must be really fat with awesome examples of your work, and it's time to go abroad to look for a job.
I've only one crit to point out. You've been very careful with your texture usage and have mirrored the texture co-ordinates from one half of the character's body to the other, so that both halves of the body share the same areas on the 256 by 256 texture. This is wise, but in my opinion, the symmetry in the bodies is kind of obvious, especially in the pieces of clothing covering the knees in these characters. If the left half of the chest had a different texture to the right half, the characters might look more assymetrical and natural.
I could be talking out my butt here but that's my two cents. |
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NextGen member
Member # Joined: 24 Apr 2001 Posts: 149
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Posted: Mon Dec 10, 2001 10:38 am |
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HAHAHA... duck is a evil funny guy. we've all seen him speak perfect english before. He know's he is very loved around sijun and it wouldn't be the same without him :*( |
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