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Author   Topic : "My 1st Space Marine. cool"
Arc]i[Pello
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Joined: 16 Jul 2001
Posts: 31
Location: UK

PostPosted: Thu Oct 25, 2001 1:29 pm     Reply with quote
here it is ppl, im very pleased with how this turned out, considering that i only started it as a mear painting excersize so that i could get used to my wacom tablet and PSP package. anyway i got a bit carried away and ended up spending about 3 nights on this one.
so please tell me what you think and all comments are welcome.

thanx
http://doctorfuchs.homestead.com/files/Skyward.jpg

[ October 25, 2001: Message edited by: Arc]i[Pello ]

[ October 26, 2001: Message edited by: Arc]i[Pello ]
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jayceeL
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Joined: 23 Oct 2001
Posts: 154
Location: UK

PostPosted: Thu Oct 25, 2001 2:05 pm     Reply with quote
I would change the fuzzy airbrush looking background it takes away rather than ad to the very nice character.

JayceeL
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Arc]i[Pello
junior member


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Joined: 16 Jul 2001
Posts: 31
Location: UK

PostPosted: Thu Oct 25, 2001 2:09 pm     Reply with quote
I really wanted to emphasize the character so i blurred the background in order to define him, im just messing around with techniques at the moment.
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shahar2k
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Joined: 01 Jun 2000
Posts: 867
Location: Oak Park CA USA

PostPosted: Thu Oct 25, 2001 8:45 pm     Reply with quote
that's a good goal, however there are much better ways to emphasize your charecter, infact that's the whole goal of graphic design - to understand how to make the viewer feel like, look at and look away from whatever you want them to,
here are some good sources
http://www.graphicdesignbasics.com/
or the examples on Ron Lemen's old site (freddy flickstone on the board if he ever comes back)
at - http://www.geocities.com/lemenayd/page2.html
it's a slow loader, but scroll down you'll see some great helpfull stuff
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Arc]i[Pello
junior member


Member #
Joined: 16 Jul 2001
Posts: 31
Location: UK

PostPosted: Fri Oct 26, 2001 2:12 pm     Reply with quote
Hmmm...awfuly quiet round here, thought these were busy forums.
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stanly
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Joined: 31 Jul 2001
Posts: 14
Location: South Korea

PostPosted: Fri Oct 26, 2001 5:18 pm     Reply with quote
You do great job!
My English is short.
But I want to talk about your pic.
I want my words helps you.

The perspective of sword is not correct,I think.It heads inward,but if you change that outward, it will be look more dynamic.

It's just my thought.
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Fri Oct 26, 2001 5:29 pm     Reply with quote
If hes in space why is there grass. No human pelvis area looks like that, is he alien?
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Arc]i[Pello
junior member


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Joined: 16 Jul 2001
Posts: 31
Location: UK

PostPosted: Sat Oct 27, 2001 4:18 am     Reply with quote
yes hes an alien thats why his skin is a blue/grey colour, i suppose hes actually rather skinny underneath all that armour, just coz i called him a space marine doesnt mean that he floats around in space all the time.
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Anthony J
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Joined: 22 Oct 1999
Posts: 412
Location: Oakville

PostPosted: Sat Oct 27, 2001 4:12 pm     Reply with quote
don't use so much highlight tool
your colours are nice, but it is too blurry
try to sharpen up your image.

but good concept!
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Shijima
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Joined: 23 Nov 2000
Posts: 53
Location: oregon-usa

PostPosted: Sun Oct 28, 2001 1:30 pm     Reply with quote
the "space marine" looks pretty good, but i was thinkin he would be in space.

mybe u could find a different atmosphere for him that would fit him better
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Arc]i[Pello
junior member


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Joined: 16 Jul 2001
Posts: 31
Location: UK

PostPosted: Sun Oct 28, 2001 2:31 pm     Reply with quote
Im leaving this piece for the meantime, im just trying to get as much experience in digital art as i can, so im trying my best at a whole range of styles and subjects, the space marine was my second attempt at digital art and i feel ive learned quite a lot from creating him.
can anyone sugest another topic that i could delve into?
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Highfive
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Joined: 08 Oct 2001
Posts: 640
Location: Brisbane, AU

PostPosted: Sun Oct 28, 2001 6:52 pm     Reply with quote
Your texturing of worn metal armours pretty good. Could try some wierd 20-foot tall alien bio-mechanical bipedal mech?
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Arc]i[Pello
junior member


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Joined: 16 Jul 2001
Posts: 31
Location: UK

PostPosted: Mon Oct 29, 2001 6:58 am     Reply with quote
the reason it looks so blury is because the image is twice the size it should be, your more or less zoomed in on the pixels.
the bio-mechanical thingy ma bob sound interesting but i was thinking about a hi-tech female assassin, probably ben done a few thousand times but what the hey.
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