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Topic : " more concept art" |
Bizarde member
Member # Joined: 22 Aug 2000 Posts: 410 Location: Romania
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Posted: Fri Oct 19, 2001 12:54 pm |
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looks like most of the projects that i love die prematurely =\
feel free to comment this images
scavengers
berserker
city guards
ferroces
goblin
elite guard
attack
~bizarde
[ October 20, 2001: Message edited by: Bizarde ] |
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NextGen member
Member # Joined: 24 Apr 2001 Posts: 149
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Bizarde member
Member # Joined: 22 Aug 2000 Posts: 410 Location: Romania
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Posted: Fri Oct 19, 2001 1:12 pm |
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should work now, or ... not?! |
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nil900 member
Member # Joined: 19 Sep 2000 Posts: 248 Location: Hamburg, Germany
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Posted: Fri Oct 19, 2001 1:25 pm |
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pics still don't work. |
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nil900 member
Member # Joined: 19 Sep 2000 Posts: 248 Location: Hamburg, Germany
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Posted: Fri Oct 19, 2001 1:26 pm |
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sorry didn't want to post twice and I don't know how to delete this post.
[ October 19, 2001: Message edited by: nil900 ] |
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Bizarde member
Member # Joined: 22 Aug 2000 Posts: 410 Location: Romania
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Posted: Fri Oct 19, 2001 1:39 pm |
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sorry guys, i'll try to fix this problem but will take at least 24h, so see you tomorrow
need some sleep. |
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Bizarde member
Member # Joined: 22 Aug 2000 Posts: 410 Location: Romania
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Posted: Sat Oct 20, 2001 8:05 am |
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people, it should work by now.
at least i hope =\ |
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Brain member
Member # Joined: 26 Oct 1999 Posts: 662 Location: Brisbane, Australia
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Posted: Sat Oct 20, 2001 8:50 am |
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Wheeee-hee-hee! That be goodly stuff dude! Sif you don't rawk my haus!
Hmm... 3am. Sleep time for me. @:-D
*thumbs up* |
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docfunkalot member
Member # Joined: 08 Aug 2001 Posts: 78
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Posted: Sat Oct 20, 2001 9:01 am |
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it's working. cool. |
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Shaded member
Member # Joined: 22 Oct 2000 Posts: 413 Location: Toronto
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Posted: Sat Oct 20, 2001 9:47 am |
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Superb stuff, sir. Even that texture in the background seems to add to the overall composition. Well done. |
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CapnPyro member
Member # Joined: 25 Mar 2000 Posts: 671 Location: Thousand Oaks, CA
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Posted: Sat Oct 20, 2001 10:09 am |
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great character designs, what project was this for? |
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Sergenth member
Member # Joined: 06 Apr 2000 Posts: 437 Location: Milford NJ USA
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Posted: Sat Oct 20, 2001 4:49 pm |
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great stuff!
Are you saying this was for a game you got to concept for? Those monsters sure would look nice as 5,000+ polygon models. |
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Vesuvius member
Member # Joined: 13 Jan 2001 Posts: 718 Location: Newton, Ma, USA
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Posted: Sat Oct 20, 2001 5:02 pm |
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thief 3? |
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Dryfire member
Member # Joined: 21 May 2000 Posts: 945 Location: Long Island, NY
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Posted: Sat Oct 20, 2001 5:55 pm |
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awesome, great job |
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wus member
Member # Joined: 15 Oct 2001 Posts: 51 Location: denver
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Posted: Sat Oct 20, 2001 11:46 pm |
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Monsters with small eyes and big mouths are really really scary.
Great characters! |
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clemenz junior member
Member # Joined: 05 Oct 2001 Posts: 6 Location: hamburg / germany
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Posted: Sun Oct 21, 2001 12:47 am |
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you're one of my favourites, bizarde. very cool. but they can't beat your good ol' "driller". |
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catnip member
Member # Joined: 26 Mar 2001 Posts: 100 Location: boston, mass. usa
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Posted: Sun Oct 21, 2001 1:18 am |
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Beautiful line work and imagination! |
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ReSistanZ member
Member # Joined: 18 Dec 2000 Posts: 207 Location: Hoorn NH, The Netherlands
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Posted: Sun Oct 21, 2001 5:24 am |
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Cool! I like the clean lines and especially like the Elite Guard! |
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goldnarmz junior member
Member # Joined: 20 Jul 2001 Posts: 44 Location: Sydney, Australia
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Posted: Sun Oct 21, 2001 1:31 pm |
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great concepts, mate!
your linework/inking is so clean and handled nicely and i especially like your berserker and elite guard concepts(reminds me of those british guards with those huge hats)!
btw what sort of paper did you use...you might wanna use just normal white paper, cause it is abit destracting. |
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notic member
Member # Joined: 09 Apr 2001 Posts: 441 Location: Sweden
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Posted: Sun Oct 21, 2001 2:36 pm |
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very nice linework Bizarde, i wish you would color some more of them
because the goblin has a nice "cartoonic" color-look |
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tayete member
Member # Joined: 03 Dec 2000 Posts: 656 Location: Madrid, Spain
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Posted: Sun Oct 21, 2001 11:27 pm |
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BIZARDE, I am down on my knees begging for you to put *ALL* your pics in a web!!!
*desperately begs for more pics* |
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DiXter member
Member # Joined: 17 Mar 2001 Posts: 622 Location: sweden
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Posted: Sun Oct 21, 2001 11:51 pm |
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wow!
I really like the Elite Guard. |
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Bizarde member
Member # Joined: 22 Aug 2000 Posts: 410 Location: Romania
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Posted: Mon Oct 22, 2001 10:41 am |
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hi guyz.
Brain: thanks ...
Docfunkalot: thanks.
Shaded: thanks.
CapnPyro: it was an action-rpg, third person of course. thanks.
Wus: thanks.
Serghenth: yeah, almost. the main chars were more then 6,000 polys. but the outhers, somewere between 4,000-5,000 polys.
thanks.
Vesuvius: no!
Dryfire: thanks.
Clemenz: well, you can't compare with "the driller" mainly because is not the same amount of time involved.
thanks.
Catnip: thanks.
Resistanz: thanks.
Tayete, my bigest fun stay tooned for more!
thanks.
Dixter: thanks.
Goldnarmz: exactly there i was thinking
i still work on white paper, the brown "paper" being just a photo-shop texture but you really find it too distractive, maybe i should reduce a bit from opacity ?
thanks.
Notic: well, i forgot to mention that a mate color it, but obviously this wasn't the style of our game.
but thanks any way thanks |
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