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Author   Topic : " more concept art"
Bizarde
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Joined: 22 Aug 2000
Posts: 410
Location: Romania

PostPosted: Fri Oct 19, 2001 12:54 pm     Reply with quote
looks like most of the projects that i love die prematurely =\

feel free to comment this images

scavengers



berserker



city guards



ferroces



goblin



elite guard



attack



~bizarde

[ October 20, 2001: Message edited by: Bizarde ]
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NextGen
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Joined: 24 Apr 2001
Posts: 149

PostPosted: Fri Oct 19, 2001 12:59 pm     Reply with quote
pictures no work
here is one of your links:
http://www.nexus.hu/bizarde/Forum_source/0.3%20copy.jpg

maybe you should take teh spaces out of the filenames?
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Bizarde
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Joined: 22 Aug 2000
Posts: 410
Location: Romania

PostPosted: Fri Oct 19, 2001 1:12 pm     Reply with quote
should work now, or ... not?!
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nil900
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Joined: 19 Sep 2000
Posts: 248
Location: Hamburg, Germany

PostPosted: Fri Oct 19, 2001 1:25 pm     Reply with quote
pics still don't work.
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nil900
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Joined: 19 Sep 2000
Posts: 248
Location: Hamburg, Germany

PostPosted: Fri Oct 19, 2001 1:26 pm     Reply with quote
sorry didn't want to post twice and I don't know how to delete this post.

[ October 19, 2001: Message edited by: nil900 ]
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Bizarde
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Joined: 22 Aug 2000
Posts: 410
Location: Romania

PostPosted: Fri Oct 19, 2001 1:39 pm     Reply with quote
sorry guys, i'll try to fix this problem but will take at least 24h, so see you tomorrow
need some sleep.
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Bizarde
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Joined: 22 Aug 2000
Posts: 410
Location: Romania

PostPosted: Sat Oct 20, 2001 8:05 am     Reply with quote
people, it should work by now.
at least i hope =\
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Brain
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Joined: 26 Oct 1999
Posts: 662
Location: Brisbane, Australia

PostPosted: Sat Oct 20, 2001 8:50 am     Reply with quote
Wheeee-hee-hee! That be goodly stuff dude! Sif you don't rawk my haus!

Hmm... 3am. Sleep time for me. @:-D

*thumbs up*
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docfunkalot
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Joined: 08 Aug 2001
Posts: 78

PostPosted: Sat Oct 20, 2001 9:01 am     Reply with quote
it's working. cool.
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Shaded
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Joined: 22 Oct 2000
Posts: 413
Location: Toronto

PostPosted: Sat Oct 20, 2001 9:47 am     Reply with quote
Superb stuff, sir. Even that texture in the background seems to add to the overall composition. Well done.
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CapnPyro
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Joined: 25 Mar 2000
Posts: 671
Location: Thousand Oaks, CA

PostPosted: Sat Oct 20, 2001 10:09 am     Reply with quote
great character designs, what project was this for?
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Sergenth
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Joined: 06 Apr 2000
Posts: 437
Location: Milford NJ USA

PostPosted: Sat Oct 20, 2001 4:49 pm     Reply with quote
great stuff!

Are you saying this was for a game you got to concept for? Those monsters sure would look nice as 5,000+ polygon models.
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Vesuvius
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Joined: 13 Jan 2001
Posts: 718
Location: Newton, Ma, USA

PostPosted: Sat Oct 20, 2001 5:02 pm     Reply with quote
thief 3?
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Dryfire
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Joined: 21 May 2000
Posts: 945
Location: Long Island, NY

PostPosted: Sat Oct 20, 2001 5:55 pm     Reply with quote
awesome, great job
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wus
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Joined: 15 Oct 2001
Posts: 51
Location: denver

PostPosted: Sat Oct 20, 2001 11:46 pm     Reply with quote
Monsters with small eyes and big mouths are really really scary.

Great characters!
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clemenz
junior member


Member #
Joined: 05 Oct 2001
Posts: 6
Location: hamburg / germany

PostPosted: Sun Oct 21, 2001 12:47 am     Reply with quote
you're one of my favourites, bizarde. very cool. but they can't beat your good ol' "driller".
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catnip
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Joined: 26 Mar 2001
Posts: 100
Location: boston, mass. usa

PostPosted: Sun Oct 21, 2001 1:18 am     Reply with quote
Beautiful line work and imagination!
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ReSistanZ
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Joined: 18 Dec 2000
Posts: 207
Location: Hoorn NH, The Netherlands

PostPosted: Sun Oct 21, 2001 5:24 am     Reply with quote
Cool! I like the clean lines and especially like the Elite Guard!
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goldnarmz
junior member


Member #
Joined: 20 Jul 2001
Posts: 44
Location: Sydney, Australia

PostPosted: Sun Oct 21, 2001 1:31 pm     Reply with quote
great concepts, mate!
your linework/inking is so clean and handled nicely and i especially like your berserker and elite guard concepts(reminds me of those british guards with those huge hats)!

btw what sort of paper did you use...you might wanna use just normal white paper, cause it is abit destracting.
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notic
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Joined: 09 Apr 2001
Posts: 441
Location: Sweden

PostPosted: Sun Oct 21, 2001 2:36 pm     Reply with quote
very nice linework Bizarde, i wish you would color some more of them
because the goblin has a nice "cartoonic" color-look
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tayete
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Member #
Joined: 03 Dec 2000
Posts: 656
Location: Madrid, Spain

PostPosted: Sun Oct 21, 2001 11:27 pm     Reply with quote
BIZARDE, I am down on my knees begging for you to put *ALL* your pics in a web!!!

*desperately begs for more pics*
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DiXter
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Member #
Joined: 17 Mar 2001
Posts: 622
Location: sweden

PostPosted: Sun Oct 21, 2001 11:51 pm     Reply with quote
wow!
I really like the Elite Guard.
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Bizarde
member


Member #
Joined: 22 Aug 2000
Posts: 410
Location: Romania

PostPosted: Mon Oct 22, 2001 10:41 am     Reply with quote
hi guyz.

Brain: thanks ...

Docfunkalot: thanks.

Shaded: thanks.

CapnPyro: it was an action-rpg, third person of course. thanks.

Wus: thanks.

Serghenth: yeah, almost. the main chars were more then 6,000 polys. but the outhers, somewere between 4,000-5,000 polys.
thanks.

Vesuvius: no!

Dryfire: thanks.

Clemenz: well, you can't compare with "the driller" mainly because is not the same amount of time involved.
thanks.

Catnip: thanks.

Resistanz: thanks.

Tayete, my bigest fun stay tooned for more!
thanks.

Dixter: thanks.

Goldnarmz: exactly there i was thinking
i still work on white paper, the brown "paper" being just a photo-shop texture but you really find it too distractive, maybe i should reduce a bit from opacity ?
thanks.

Notic: well, i forgot to mention that a mate color it, but obviously this wasn't the style of our game.
but thanks any way thanks
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