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Author   Topic : "a new cg that i just finished"
wsl
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Joined: 01 Oct 2001
Posts: 15

PostPosted: Fri Oct 05, 2001 1:25 pm     Reply with quote
the lineart and everything is mine, i tried to go for a better light source than most of my cg's, and more dynamic. the jpg compression kinda got to it....



older and boring version

[ October 05, 2001: Message edited by: wsl ]
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Jezebel
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Joined: 02 Nov 2000
Posts: 1940
Location: Mesquite, TX, US

PostPosted: Fri Oct 05, 2001 1:31 pm     Reply with quote
That is sooooo cute. I really like it.
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ex
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Joined: 23 Mar 2000
Posts: 887
Location: USA

PostPosted: Fri Oct 05, 2001 2:29 pm     Reply with quote
Is that a raging case of hemroids poking out of his ass?
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wsl
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Joined: 01 Oct 2001
Posts: 15

PostPosted: Fri Oct 05, 2001 2:40 pm     Reply with quote
i can see why people say this place has a lot of jackasses...

now...what the hell do you think?! are you that stupid as to think i would make my character have hemmeroids? are you trying to be funny? here is a picture that i put a lot of hard work into, and you come and say something as idiotic as that.


any ways...thatnks for the commebt jezebel

[ October 05, 2001: Message edited by: wsl ]
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RoadMaster
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Joined: 19 Nov 2000
Posts: 163
Location: Ontario

PostPosted: Fri Oct 05, 2001 3:23 pm     Reply with quote
maybe it's wsl that has the hemeriods

I'm just kidding man, heh. The guy was just trying to be funny. Anyway my opinion is it's good, but his raised arm has some peculiar problems. The first thing I found odd was his armpit, where the cloth seems to fold or something. I suggest giving more of an angle to the fold lines and shortening them. As a second note remember where your light source is. Everything goes okay with the lightsource, but I don't understand the right side of his raised arm, which seems to be highlighted even though the light should (in my opinion) be going down the center of his arm. The hand itself has an odd thumb (odd being thin) and his other fingers seem to overlap oddly. I suggest putting your hand in that position and basing it off that

I hope I didn't sound too harsh, I'm just trying to help. It is a great picture, but I don't like responding without trying to post possible improvements for work.
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edible snowman
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Joined: 12 Sep 2000
Posts: 998

PostPosted: Fri Oct 05, 2001 3:51 pm     Reply with quote
he was trying to point at something by being funny. sometimes that doesnt work apparently. he does have a point though, what is that bump or whatever?
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wsl
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Joined: 01 Oct 2001
Posts: 15

PostPosted: Fri Oct 05, 2001 5:03 pm     Reply with quote
thanks road master, that was not too harsh, thats the kindve stuff i came here for. i usually draw a part like that where the pockets are on pants, i dunno why, its just something that i do
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Ian Jones
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Joined: 01 Oct 2001
Posts: 1114
Location: Brisbane, QLD, Australia.

PostPosted: Fri Oct 05, 2001 7:20 pm     Reply with quote
Hi wsl. I saw your last pic, and I can see this time you tried for a more dynamic light source.. good stuff.

That lump on the jeans, it is a nice stylistic touch, but it looks odd in this case. Maybe move it higher, to make it look like the pocket egde is sticking out.

Its good the way you made the shirt cast a shadow on the jeans. It looks good. The coloured light works well.

Do you understand line variation? the effect that the lightsource has on your lines? it looks like in a few areas, that you have thick lines that shouldn't be there because of the light.
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wsl
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Joined: 01 Oct 2001
Posts: 15

PostPosted: Sat Oct 06, 2001 5:09 am     Reply with quote
yeah, i do, but i didnt originally intend to cg it like this
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