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Author   Topic : "Temptation (continue of "Some 3D fantasy")"
Anatoliy
junior member


Member #
Joined: 24 Jul 2001
Posts: 33
Location: Russia

PostPosted: Wed Jul 25, 2001 11:48 pm     Reply with quote
Hello!

This image (Models and textures - all my) I made in 3D max 4 with some postworks in Photoshop. http://www.gizba.com/x/world3d/Iskus.jpg

I'll wait the strict critics, because I only teach 3d (I start model the peopel only three month ago), and I teach all by myself (unfortunately I don't have the special aducation).


Best regards,
Anatoliy
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cybertoker2001
member


Member #
Joined: 13 Jun 2001
Posts: 276
Location: Arizona

PostPosted: Thu Jul 26, 2001 12:33 am     Reply with quote
I don't know much about 3d, I'm a 2d artist myself. But I have a couple things to point out anyway. One, her face seems wierd to me. Too long maybe? Two, her shin bows outward and it makes it look as though it has been broken in the past and didn't heal right. Or somethin' like that.
On the up side, I love all the background detail.

All around...Good work.

BTW..
Where are you from?

Take it easy,
CT2001
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Laemtao
member


Member #
Joined: 15 Jun 2001
Posts: 129
Location: KayEl, Malaysia

PostPosted: Thu Jul 26, 2001 1:27 am     Reply with quote
Hmm that girl looks like a poser model..if it isnt.. i humbly apologize.. and the rest of the flora and fauna.. is that painter? with custom brushes? .. i do like the serpent. the rest seems muddled.. mebbe u have to do abit more composition.. seems like the entire piece seems like thrown together very hap hazardly.. just my 2 cents..

----------
mo
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Anatoliy
junior member


Member #
Joined: 24 Jul 2001
Posts: 33
Location: Russia

PostPosted: Thu Jul 26, 2001 2:38 am     Reply with quote
To cybertoker2001:
You are right, I'll correct the leg an face.
Thanks. I'm from Russia. My homepage: http://world3d.narod.ru

To Laemtao:
I don't use Poser ore Poser's models any time. I ALWAYS made my own models and textures (sometime use textures from the libriry)
All in 3d. You can see original images and
screenshort from viewport on the my homepage: http://world3d.narod.ru/Hipoly.html
For texturing I use Deeppaint3d.

I still work about composition, but did't find best variant yet. Maybe you can say,
that exactely need change, in your opinion?
Thanks.
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CyberLink
member


Member #
Joined: 10 Oct 2000
Posts: 213
Location: Mainz, Germany

PostPosted: Fri Jul 27, 2001 7:38 am     Reply with quote
Although it seems to be 3d a number of objects look quite flat and like they are not in place, like they were rendered/painted/created and then just combined. May be it lucks depth of field?
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]Aratex[
member


Member #
Joined: 19 Oct 2000
Posts: 121
Location: Central IL

PostPosted: Fri Jul 27, 2001 8:40 am     Reply with quote
Anatoliy, first off, great job.. It's shaping up nicely and I really like the concept, but the image (as I see it) has 3 problem areas..

1) Her face. I don't think the shape is too far off, although someone before said it was too long and pointy, but I think that the nose is casting weird shadows on the part of her face that is visible, especially the area just above her lip.. It almost makes her look like she has a moustache, and a pretty girl like that shouldn't have facial hair.
2) Her hair. I think the hair texture needs some work to get a consistent long flowing hair look..
3) Her right knee. (The one that's underneath.) The curve of it, especially on the underside, looks a bit deformed.

Keep it up, though.. It looks great.
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Anatoliy
junior member


Member #
Joined: 24 Jul 2001
Posts: 33
Location: Russia

PostPosted: Sun Jul 29, 2001 8:55 pm     Reply with quote
Thanks to all!

Now I made some changes and uploaded old file. Your comments?

Best regards,
Anatoliy
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