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   Sijun Forums Forum Index >> Gallery/Finished Work
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Author   Topic : "Animation finished"
Tendril
member


Member #
Joined: 12 Nov 2000
Posts: 75
Location: Brisbane, Australia

PostPosted: Thu Jul 12, 2001 10:11 pm     Reply with quote
Yay, the forums are back....

I posted this a while back in the work in progress forums if anybody remembers... Ive worked on some of the problems people noticed and i think i fixed most of them. He balances better now. Its still not perfect but ive decided to go on to something else.

Oh and I totally redid the sound and it actually sounds ok...

here it is

hope that works...
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Awetopsy
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Member #
Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Thu Jul 12, 2001 10:13 pm     Reply with quote
Id love to see it.. but It took forever to load..
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Tendril
member


Member #
Joined: 12 Nov 2000
Posts: 75
Location: Brisbane, Australia

PostPosted: Fri Jul 13, 2001 3:28 am     Reply with quote
Its only 3 megs, i just tested it then and it didnt seem too slow...

maybe the server was just getting some lag before... maybe...
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steone
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Joined: 28 Jan 2001
Posts: 45
Location: hungary

PostPosted: Fri Jul 13, 2001 5:23 am     Reply with quote
Fucking Good Man!
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egerie
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Member #
Joined: 30 Jul 2000
Posts: 693
Location: Montreal, Canada

PostPosted: Fri Jul 13, 2001 6:02 am     Reply with quote
Good lord !!! It's the fastest dnload I've *ever* had ! Cruising at 17k/s on a 56k modem !!! What are you talking about Awetopsy ?

What a nice love story lol.
The character moves realistically but the ball is animated in a cartoony way. When the ball squashes, it seems to have a more important volume than when idle. Hmmm on purpose ?
One sweet thing is the whole caracter reaction to the ball rocketing upward from it's hand. yumyum !
I know it's a finished work (and it should be in a reel !!!) but the only thing I could comment on is the balance of the character when he's on one leg. Remember the weight has to be compensated by the other leg.
Oh and make the sound louder !

-ege really sorry she missed this in work in progress
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Probotech
member


Member #
Joined: 25 May 2001
Posts: 149
Location: Sweden

PostPosted: Fri Jul 13, 2001 6:26 am     Reply with quote
Stunning!
Very cool.
More sounds maybe? music?
Exelent animation.
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Awetopsy
member


Member #
Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Fri Jul 13, 2001 10:21 am     Reply with quote
ok ok.. now I see it.. thats great man I love the character he has.. even the ball has character.. great motion and all..

good job!
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Tendril
member


Member #
Joined: 12 Nov 2000
Posts: 75
Location: Brisbane, Australia

PostPosted: Fri Jul 13, 2001 7:46 pm     Reply with quote
Damn the forums are moving fast...

Thanx for your c&c guys.

egerie: I think i get what your saying, the ball squishes a lot... hehe, naa i didnt do that on porpose, thats just the way it turned out
Yeh I couldnt quite get the balance right, I was told about those problems when I posted it in work in progress... I think its better now. Ill try and avoid these sort of things in my next animation...


Egarie & halogenic: K, I think I will make the sounds louder...

Awetopsy & steone: Thanx!
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FireWalker
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Member #
Joined: 18 Jan 2000
Posts: 78
Location: Bay Area, CA

PostPosted: Fri Jul 13, 2001 10:01 pm     Reply with quote
sweet tendril.

and i'll leave it at that.

I am curious though to what programs you use to render with, especially some of your highpoly work on your web page... anything special?

keep it up!
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Zoso
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Member #
Joined: 23 Dec 2000
Posts: 132
Location: Stuttgart, Germany

PostPosted: Fri Jul 13, 2001 10:11 pm     Reply with quote
I really like the motion in this animation. It seems very real to me. Great stuff!
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Brain
member


Member #
Joined: 26 Oct 1999
Posts: 662
Location: Brisbane, Australia

PostPosted: Fri Jul 13, 2001 10:44 pm     Reply with quote
Still goodly dude. I like the end final blow better. I have to admit with the balance still. I'll have to research into it myself, try and get a simple biped going.

Look forward to more anims, and keep it up!
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sCriBBler aka Jito
member


Member #
Joined: 13 Jul 2001
Posts: 74
Location: france

PostPosted: Sat Jul 14, 2001 10:02 am     Reply with quote
very good animation

could i or we have details of what u used

if it was character studio all made with hand keys etc... thanx
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Tendril
member


Member #
Joined: 12 Nov 2000
Posts: 75
Location: Brisbane, Australia

PostPosted: Sat Jul 14, 2001 9:18 pm     Reply with quote
Firewalker: I use 3dstudio max R3 for most of my stuff. Some of those charcters on my webpage were rendered with Brazil - www.splutterfish.com

Zozo: thanx!

Brain: Thanx, and yeh, still not perfect, but im so sick of it now...

Scribbler: I used 3dstudio with character studio. But yeh its totally hand keyed... I didnt use footsteps or anything...
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