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Author   Topic : "Dwarf #2 anatomy help"
S4Sb
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Joined: 13 Jan 2001
Posts: 803
Location: near Hamburg (Germany) | Registered: Mar 2000

PostPosted: Thu Jun 14, 2001 10:34 am     Reply with quote
Hey, long time now picture post from me. But I've been active nonetheless. This didn't take long. But I like it. Please give me crits. Especially about anatomy and forms.
Thanks




[edit]: forgot the image tags... I guess it's been too long

[ June 14, 2001: Message edited by: S4Sb ]
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melted petal
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Joined: 11 Dec 2000
Posts: 82

PostPosted: Thu Jun 14, 2001 10:50 am     Reply with quote
I would ove to see this after it was cleaned up some more and detail added. I dont understand the beard though and the shape you have given it. Its like its a big block with hair laying on top
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Ragnarok
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Joined: 12 Nov 2000
Posts: 1085
Location: Navarra, Spain

PostPosted: Thu Jun 14, 2001 12:48 pm     Reply with quote
I like the drawing, the forms are accurate. I think anatomy is correct too, and the pose is appealing.

About colours, I think you've mixed tertiary colors (such as pale brown, colours next to grey) with some high saturated colors, as the red of his clothes and the brown on his boots, and they don't mix together very well imo.
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gLitterbug
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Joined: 13 Feb 2001
Posts: 1340
Location: Austria

PostPosted: Thu Jun 14, 2001 5:09 pm     Reply with quote
I like it, the sketch is very appealing. The coloring is also quite good I think.

No the most useful critique here from me, but we won�t let that slip on to page 2 so soon
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feebsaint
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Joined: 09 Jan 2001
Posts: 353
Location: West Valley City, Utah, USA

PostPosted: Thu Jun 14, 2001 6:37 pm     Reply with quote
I agree with the others about the sketch. It is very solid... line weight, etc.

There is a definite problem, though. His head is in a poor relationship with the rest of his body... particularly the shoulders. It's set too far back and towards us... so much that if you took off his clothes (don't), his head would be growing out of his left trap.

It appears that with his raised shoulders, you are trying for a bit of the stockiness, no-neck dwarf,' thing. If you were to have your shoulders that high up, your beard would be half way down your stomach. See where I'm going? If you don't get me, I'd be happy to illustrate my point. Just gimme the say-so.

Again... solid piece, overall. Hope I was helpful.
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dead
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Joined: 18 Feb 2001
Posts: 489

PostPosted: Thu Jun 14, 2001 8:54 pm     Reply with quote
First, I'd listen to Mike May cause he kicks ass.

As for me, the arms are a little to long compared to the legs. and his general body wieght looks a little to far foward.

Otherwise nice.
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S4Sb
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Joined: 13 Jan 2001
Posts: 803
Location: near Hamburg (Germany) | Registered: Mar 2000

PostPosted: Thu Jun 14, 2001 10:10 pm     Reply with quote
Thank you all for your time!

melted petal:Thanks. The beard is supposed to look cropped. I didn't want to hide too much of the body with it. Since it was the anatomy I was after. If you haven't got the slightest idea what I'm talking: the dwarf of Severance:Blade Of Darkness has a very cropped beard as well. He wears it in two tufts tho.

Ragnar: Thanks My first colouring job in Painter. But it seems likeI have a composition problem here, eh? I will try to change that next time.

gLitterbug: Thanks a lot

Feebsaint: Thanks a lot, Mike. I understand most parts of what you try to say. Not the beard thing tho and that his head is too far to his left shoulder. Although I agree with it looking too far back. I'd love to see you illustrate it. But for my defence. I equipped him with different sized shoulder plates that was too much for my skill I guess.

still wrong?

GreenPeach: Thanks for the comments. This is a very crippled dwarf, eh? I agree with your points. I'll try to make it better next time. Oh, and I know Mr.Mike Paintchat May.
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mk
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Joined: 10 Dec 2000
Posts: 106
Location: Langen, Germany

PostPosted: Fri Jun 15, 2001 9:56 am     Reply with quote
schon etwas alt, aber was solls

Die Vorzeichnung war ein Block. Aus diesem Block hab ich dann die grobe Form "ausgeschnitten".
Vielleicht kannst Du damit was anfangen



Sind noch n paar andere Sachen auf der WebSite, falls es dich intressieren sollte...

MK
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Bg
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Joined: 20 Jan 2000
Posts: 675
Location: Finland

PostPosted: Fri Jun 15, 2001 5:20 pm     Reply with quote
First, grey or white background is bad, mmkaaay.. use pure black, dark grey or throw in some moody colours. Second, the colours are _almost_ good, only small changes and it will look much better (I recommend searching some reference pics . Third, the head is too high and it makes him look (painy, fat and weak)old guy and not a strong dwarf. More shading to the head and take away that awful cube beard =)

I did an overpaint to show you what I mean:

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feebsaint
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Joined: 09 Jan 2001
Posts: 353
Location: West Valley City, Utah, USA

PostPosted: Fri Jun 15, 2001 7:34 pm     Reply with quote
Great job, Timo!

Ok, S4Sb.... here is my fix. Sory to desecrate your drawing like this, but here he is naked and after I've put a proper melon placement on him. I tried just moving your head around, scaling it, etc... but it just didn't fit comfortably with the body. I decided to draw a new one.

I also redid the hand and arm on the axe side, since it felt a bit awkward to me, also. Do you see what I meant about his head seeming to grow from his traps? All I did was erase the clothing, and bring the neck down in a natural descent from that angle of the body.

Hope this helps:




[ June 15, 2001: Message edited by: feebsaint ]
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S4Sb
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Joined: 13 Jan 2001
Posts: 803
Location: near Hamburg (Germany) | Registered: Mar 2000

PostPosted: Sat Jun 16, 2001 1:14 am     Reply with quote
mk: Great work on your site. You are actually the first german speaking guy that can draw!

But your webspace is even slower than mine.

Bg: Thanks a lot. Took notes in my mind. Veeery nice picture. Great colours as always.

Feebsaint: hehehe I almost shit my pants when I saw this. And I understand what you mean. Thank you VERY much for the advise.

And I will never ever again do such a beard. Promised!

Thank you all for your time
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Bg
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Joined: 20 Jan 2000
Posts: 675
Location: Finland

PostPosted: Sat Jun 16, 2001 4:15 am     Reply with quote
Thanks Mike. I like yours better 'cause it looks 100% dwarf, the beard is really cool and the angry expression is great.

Thanks Stephan.
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feebsaint
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Joined: 09 Jan 2001
Posts: 353
Location: West Valley City, Utah, USA

PostPosted: Sun Jun 17, 2001 12:56 am     Reply with quote
Hahah.. thanks, guys...

I had to poke my head back in here to see if my fix had been noticed, and I surprised myself, and laughed at it... I kinda did the drawing fast, and did the joke 'axes,' and somehow I had forgotten! I'm pleased that you dug it, S4Sb... and I agree with S4Sb... great colors! ...Also, thanks for the kudos on the beard.

I'm going to email myself this page, so I can keep coming back... we should do some dwarf theme on a thread, or something else... I have an idea for a PaintChat theme, too... but I'm not gonna reveal it until I can get back in there!

Ok... I'll catch you guys later.
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Blitz
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Joined: 04 Oct 2000
Posts: 752
Location: Sedro-Woolley, WA

PostPosted: Sun Jun 17, 2001 1:20 am     Reply with quote
Well Most anything that has to do with a crit has been said. Hows about I just give ya some EGO boosting for fun.
I like it. I actualy do. You have a neet style there. With the practice and the studing of these crits that have been said I think your gana go a long way. Listn to these guys. They know what there talking about. Except that Mike May fellow, I think he has taken a few to many shots to the head with the toothbrush if ya know what I mean..=P
KIDDING MIKE hehe

MIKE....WHAAHAHAHAHA
For some reason the dwarf with the toothbrush made me laugh so hard. That was just so damn random. I dont know why I laughed so hard hehe...I mean...A TOOTHBRUSH.
COOLNESS..haha..ohh..*catching breth*

OK..well...It is now past 2 in the morning...TIME FOR BED...mmmmmm
Then I draw pics and post them tomarow.

I wana start a dwarf thread...that would be fun. I mean, we have already had an Orc thread.

BYE
Blitz

[ June 17, 2001: Message edited by: Blitz ]
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