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Author   Topic : "Smog oracle...or something..."
Gaxar
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Joined: 28 Jan 2000
Posts: 30
Location: Gothenburg, Sweden

PostPosted: Mon Jun 11, 2001 5:56 am     Reply with quote
Hey guys... guess nobody remembers my earlier posts, but from now on I don't have school taking up my time anymore so there will be more of my crap here...
Anyway, this is for an online RPG-magazine in Sweden. Feedback is greatly appreciated!



-Axel

The liver is evil. It must be punished.
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Kjetil Nystuen
member


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Joined: 19 Jun 2000
Posts: 197
Location: Norway

PostPosted: Mon Jun 11, 2001 6:11 am     Reply with quote
Hey Axel,

I like this one very much. The piece has a very clear style. The colors give a "toxic" feeling to it, nicely done!

My suggestions is to make something more out of the smoke in the background, I think you could have done more out of such a big part of the overall composition.

Great work!

-Kjetil
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Gaxar
junior member


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Joined: 28 Jan 2000
Posts: 30
Location: Gothenburg, Sweden

PostPosted: Mon Jun 11, 2001 6:50 am     Reply with quote
Thanks!

And yes, you have a definite point there.

I was considering doing some sort of architecture near the characters that would block out the left part of the sky, but I never got around doing it. Another thought I played with was to do some sort of flying ships (or maybe creatures) in the air... or perhaps working more on some distant background that looms beyond the smog... ah well.

Anyone else?

-Axel
The liver is evil. It must be punished.
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laslauk
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Joined: 30 May 2000
Posts: 107
Location: Finland

PostPosted: Mon Jun 11, 2001 10:32 am     Reply with quote
This pic has nice atmosphere, definitely worth posting to the magazine. One thing that was funny at first glance was that the looking-glass seemed to be sticking out of his head and crushing his eyeball, which left me wondering how did the little fellow lose his eyes After second look I realised that I had mistaken the rim in the end of looking-glass as his eyelids..
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Gaxar
junior member


Member #
Joined: 28 Jan 2000
Posts: 30
Location: Gothenburg, Sweden

PostPosted: Mon Jun 11, 2001 3:03 pm     Reply with quote
Thanks!

Hehe, I realize how you might have seen it that way

Guess I could have picked a more contrasting color for the looking glass, or perhaps lighted the rim more sharply with green...?

-Axel

The liver is evil. It must be punished.
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Pat
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Joined: 06 Feb 2001
Posts: 947
Location: San Antonio

PostPosted: Mon Jun 11, 2001 9:46 pm     Reply with quote
Hey, that's pretty cool.

-Pat
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Vividetail
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Joined: 12 Jun 2001
Posts: 21

PostPosted: Tue Jun 12, 2001 7:01 am     Reply with quote
very nice- kind of different. nice choice of colors.
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NeoFun
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Joined: 12 Oct 2000
Posts: 263
Location: California

PostPosted: Tue Jun 12, 2001 7:32 am     Reply with quote
I like this so very much! I cannot critique it though since it is all style based. Were I to, I would only say that it would look better if you added mor black in areas and white in others-- currently things fade into one another and it is hard to concentrate on things.. The buildings to the left of them seem meaningless and my eye doesn't care about them-- Great job with the right side, but the arm doesn't seem to mesh corretly with those buildings and seems almost to be slightly blurred in.
GREG!
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extension13
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Joined: 13 Mar 2001
Posts: 40

PostPosted: Tue Jun 12, 2001 5:05 pm     Reply with quote
I think the stroked area of the scarf, and that bigger guys face (the very clear strokes) is what should be carried out throughout the whole peice. The areas (like the big guys hands) seems to have blurrier, more "chaotic", less defined stokes. I think If you can carry the really nicely stroked areas throughout the image more it would be terrific.
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