View previous topic :: View next topic |
Author |
Topic : "First Post - Character Animation [3D]" |
FlushablPet junior member
Member # Joined: 20 Mar 2001 Posts: 16 Location: Middlesbrough
|
Posted: Tue May 22, 2001 10:20 am |
|
 |
Hiyas,
This is my first ever post with some work on these forums, after lurking for a year or so.
This is a short 3D animation I had to make, as part of my course at Uni. We were required to show a faceless character interacting with a simple object, and experiencing a change of emotion via body language from this interaction.
It was my first attempt at character animation, and I learned the package as I went along. It shows in points with drifting limbs, and jerky cameras, please forgive me
The animation was done in Softimage 3.9 over a period of 3 days, and rendered out with Mental Ray toon shader effects.
Divx version here
Comments / crits welcome, its something I really enjoyed doing, & would like to learn in more depth.
-- Flushy |
|
Back to top |
|
Lev junior member
Member # Joined: 25 Apr 2001 Posts: 48
|
Posted: Tue May 22, 2001 10:26 am |
|
 |
Looks really good! What program are you taking? It's real good for 3 days of work! |
|
Back to top |
|
FlushablPet junior member
Member # Joined: 20 Mar 2001 Posts: 16 Location: Middlesbrough
|
Posted: Tue May 22, 2001 1:14 pm |
|
 |
Thanks for the reply
I'm doing a BA in computer games design, which is very similar to the Visualisation course they do here, in that it focuses on animation mainly, but with game specific modules thrown in, such as games design (design document / portfolio for a game idea), and low poly modelling / animation / texturing in 3DSMax.
But basically, the course teaches you to be lazy, and leave everything to the last minute, hence the 3 days thing. Luckily, I'd modelled the scene a few weeks earlier.
--Flushy |
|
Back to top |
|
Dan member
Member # Joined: 24 Sep 2000 Posts: 224 Location: Kingston, Ontario, Canada
|
Posted: Tue May 22, 2001 6:14 pm |
|
 |
reminds me a lot of the iron giant. Pretty cool movie. The specific part if you've seen it is after the giant crashes and he thinks that the kid is dead and then he's all sad. But after that he goes all balistic and starts blowing up stuff and it gets really cool. Hes got this huge cannon in his chest that shoots out a mega nuke that misses a battleship and goes over the horizon and makes this mega explosion. But I'm getting off topic now |
|
Back to top |
|
Gavin Greaves member
Member # Joined: 04 May 2001 Posts: 96 Location: UK
|
Posted: Tue May 22, 2001 6:49 pm |
|
 |
Dum de dum......*fingers tapping on desk*
1 hour and counting.....
while I'm waiting, you may want to post this up at 3d artists http://www.raph.com that way you'll get specialist 3D feedback, posts die early here unforunatley.
......dum de dum.....hmm I'm amazed at the amount of Games Design courses out there, when I started 3 years ago there were no 3D art courses or Games Design courses, doh! the pain!....... |
|
Back to top |
|
Gavin Greaves member
Member # Joined: 04 May 2001 Posts: 96 Location: UK
|
Posted: Tue May 22, 2001 6:58 pm |
|
 |
Aha Got it!!
-nice work M8. Looks good, nice cartoony look, good start for animation, although the latest version of softimage is not the place I would've started to learn 3D . I can only really notice one thing: the camera movements, they don't look as proffessional as the rest of the piece. they tend to jerk a bit and/or move my eye in the wrong place by the speed of movement (zoom). The gravity looks fine though, maybe you should post some wireframes, dunno, anyway like I said on the whole it's a good piece of work, great for your first ever animation.
-Gav 'I hate plugins' Greaves |
|
Back to top |
|
Collosimo member
Member # Joined: 30 Dec 2000 Posts: 551 Location: Brisbane, QLD, Australia
|
Posted: Tue May 22, 2001 7:06 pm |
|
 |
Lurking for a year?! wow, you're the lurker alright.. always thought there was a sinister anonymous presence here...
hehe. Welcome finally. |
|
Back to top |
|
FlushablPet junior member
Member # Joined: 20 Mar 2001 Posts: 16 Location: Middlesbrough
|
Posted: Thu May 24, 2001 2:33 am |
|
 |
Thanks for the replies peeps,
And thanks for the welcome too
My camera movement is something I know I need a lot of work on, I always seem to think about how I want it positioned last, and as a result, its something I tend not to put the effort into improving.
Thanks for the site too, think I've seen it before, except there wasnt any tutorials in it last time
-- Flushy |
|
Back to top |
|
|