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Topic : "Large Mech. Help choose the background" |
kohse member
Member # Joined: 12 Mar 2001 Posts: 103 Location: san diego, ca. usa
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Posted: Tue May 22, 2001 2:09 pm |
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I can't decide which background I like more. I did the first one then went back and blurred the other layers to bring the focus more on the mech. The mech is from the game Front Mission.
This is my first all digital piece (other than coloring in PS).
[ May 22, 2001: Message edited by: kohse ] |
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kos.mandis member
Member # Joined: 14 Nov 1999 Posts: 274 Location: in front of a pc
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Posted: Tue May 22, 2001 2:16 pm |
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Awesome work...
The second one |
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Fate member
Member # Joined: 16 Mar 2001 Posts: 168
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Posted: Tue May 22, 2001 2:21 pm |
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I don't see the difference between the two.
Really cool work though.( That is the first great mech pic I've seen in this forum ) It would be even better if you added more mechs in that one pic |
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roundeye member
Member # Joined: 21 Mar 2001 Posts: 1059 Location: toronto
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Posted: Tue May 22, 2001 2:26 pm |
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yea id say blur it even more. and/or lose some of the contrast. maybe lighten it as well? im not sure... i remember this from WIP, DAMN its comming along nicely! one thing i just noticed, his right hand gun seems too blue, like in the light, in the shadows. looks cut n paste sort of... 'specially around the end of the barrel... again, very nicely done... |
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sacrelicious member
Member # Joined: 27 Oct 2000 Posts: 1072 Location: Isla Vista, CA
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Posted: Tue May 22, 2001 2:49 pm |
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Very slick! But... um... they look the same. |
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SpiralEye member
Member # Joined: 08 May 2001 Posts: 234 Location: Savannah, GA
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Posted: Tue May 22, 2001 4:48 pm |
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Dang skippy, man!
The second one. |
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DiXter member
Member # Joined: 17 Mar 2001 Posts: 622 Location: sweden
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Posted: Wed May 23, 2001 3:22 am |
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quote: Originally posted by roundeye:
yea id say blur it even more. and/or lose some of the contrast. maybe lighten it as well? im not sure... i remember this from WIP, DAMN its comming along nicely! one thing i just noticed, his right hand gun seems too blue, like in the light, in the shadows. looks cut n paste sort of... 'specially around the end of the barrel... again, very nicely done...
Yes, a very nice one indeed!
But as Roundeye was saying... the gun in his right hand looks too blue..
and add some more redish fog over the burning buildings to the left in the background. That might amplify the impression of distance.. |
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kohse member
Member # Joined: 12 Mar 2001 Posts: 103 Location: san diego, ca. usa
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Posted: Wed May 23, 2001 9:21 am |
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I forgot to thank Magpie (James) for suggesting I blow up the city back when this was just a doodle of a mech. Now I guess its a rough sketch that went horribly wrong.
Roundeye - thanks for the tips. I took out a lot of the secondary lighting on the rifle and changes the colors to match the environment. I added some more blurs but I tried not to go too far.
I added more dust and smoke and I filled in the windows of the front left building. I also changed the clouds. They weren't looking right. I'm debating over whether or not I should add more debris in front of the mech.
All suggestions and comments are welcomed.
(edit)pour spelling
[ May 23, 2001: Message edited by: kohse ] |
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v1510nAry member
Member # Joined: 31 Dec 2000 Posts: 611 Location: London , England
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Posted: Wed May 23, 2001 9:31 am |
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Looks great how it is now .... puts some cracks around its feet (only seems right considering his weight)
[e] Mmm, just reliased that it seems to be sharp above the torso, then begins to get blur towards the bottom of the bot, mabye make that sharp as well so the mech sticks out more ! [/e]
[ May 23, 2001: Message edited by: v1510nAry ] |
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Sc00p- member
Member # Joined: 11 Nov 2000 Posts: 108 Location: Ottawa, ON, Canada
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Posted: Wed May 23, 2001 12:19 pm |
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Fantastic, this style blows my mind everytime.
Oh, you should've had the one-way sign point to the mech, not away from it. What you're doing is leading the eye "off the page" in terms of design.
Keep it up, this is amazing. |
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Merekat member
Member # Joined: 26 Dec 2000 Posts: 164 Location: Toledo, OH USA
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Posted: Wed May 23, 2001 12:50 pm |
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Oh, that's just fabulous! I love how the foreground and the background are blurred so that it's certain the mech is the focus. excellent job getting it in a sweet lighting, too! Sorry, not much for crits here, just praise this time. ;} |
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tripclaw junior member
Member # Joined: 10 Jan 2001 Posts: 38 Location: Miaim, FL, USA
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Posted: Wed May 23, 2001 6:27 pm |
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wow, amazing!!! i love the background, cant keep my eyes off it. new wallpaper for me - thanks! |
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SpiralEye member
Member # Joined: 08 May 2001 Posts: 234 Location: Savannah, GA
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Posted: Wed May 23, 2001 6:42 pm |
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Heck yeah, add some debris--it will add even more depth. |
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orionix junior member
Member # Joined: 08 Mar 2001 Posts: 35 Location: Seoul, Korea
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Posted: Wed May 23, 2001 6:56 pm |
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Depth of field of that isn't a big problem.
I think cloud color and shape is bad choice. And mech's material is so soft and clean. It is more good work that some cracks on edge, ruins and more fire flames is added on that. |
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Sec junior member
Member # Joined: 23 May 2001 Posts: 1
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Posted: Wed May 23, 2001 7:38 pm |
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Thats one mighty fine looking Zenislev.
I registered just to tell you that. |
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topeira member
Member # Joined: 07 Feb 2001 Posts: 553 Location: Holon, Israel
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Posted: Thu May 24, 2001 12:19 am |
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the changes u made to achieve the last ver (especially the color changes of the gun and building) made this piece almost perfect. no comments. just brellient!
p.s - i think that a wrecked car on the right side of the road to emphesys the size of the robot would make me happier
[ May 24, 2001: Message edited by: topeira ] |
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