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Author   Topic : "dune landscape"
Staff Sarge
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Joined: 04 Feb 2001
Posts: 177
Location: finland

PostPosted: Sat May 12, 2001 9:46 am     Reply with quote
Just a fast experiment with Paintbrush Tool which I'm not so familiar with (yet).



[edit: almost forgot, here's the highres version]

[ May 12, 2001: Message edited by: Staff Sarge ]
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Matt Ryan
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Joined: 26 Sep 2000
Posts: 194
Location: Fullerton CA USA

PostPosted: Sat May 12, 2001 12:14 pm     Reply with quote
ohh, very nice work. i did a piece with dunes in it (its somewhere here on sijun), but its not nearly as realistic as yours.
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Poprocksz
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Joined: 08 May 2001
Posts: 497
Location: Transylvania

PostPosted: Sat May 12, 2001 12:24 pm     Reply with quote
are you sure you're not familiar with that tool? love the foot prints and the blurry
vision of the person walking in the distance

Kinda makes me feel like I'm stuck out there with him.........very nice....

[ May 12, 2001: Message edited by: Poprocksz ]
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waylon
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Joined: 05 Jul 2000
Posts: 762
Location: Milwaukee, WI US

PostPosted: Sat May 12, 2001 1:17 pm     Reply with quote
Hey, that's really nice. Got a crit, though. The perspective on the footprints is kind of off, I think. It sort of looks like we're seeing them from straight above, when really, it would be more like a 45 degree angle. Or.. hmm. Maybe it's just that there's too much contrast in the footprints. (dry sand tends to smooth out the edges when you step in it. This looks more like he's leaving footprints in mud.) In any case, the overall effect is really good. Just that one little detail that I think could use a little work.
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Staff Sarge
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Joined: 04 Feb 2001
Posts: 177
Location: finland

PostPosted: Sat May 12, 2001 3:44 pm     Reply with quote
Popz, Matt, danke sch�n. hmm.. I might take a look at your dune-work if you still have it online.

Waylon, thanks, you're the Man; The perspective was definitely off, I wonder how come I didn't see it immidiately.. I did some additions, adjustments and corrections. Refresh the view if you can't see the new version.

I have to mention as an excuse that I have never seen a real desert in real life nor I did study any dune-photos or anything, that could be identified as a reference, before I started to paint this. I just sat down, grabbed my Wacom pen and happily doodled away (spent about 5hrs now).
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Alan
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Joined: 05 Apr 2000
Posts: 157
Location: California

PostPosted: Sun May 13, 2001 4:51 am     Reply with quote
I like this pic It has a nice mood and conveys that mood simply yet elegantly.

-Alan
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Eric Pommer
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Joined: 08 Feb 2001
Posts: 134
Location: Toronto, Canada

PostPosted: Sun May 13, 2001 5:12 am     Reply with quote
Hey Sarge, nice to see something new from you. I love the way, as always, you take a tiny little figure and place him realistically into a huge landscape!
The detail on the pillar looks great, but something about the shadow looks off to me. I thought it was the height of it, but I can't pin it down exactly.
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Staff Sarge
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Joined: 04 Feb 2001
Posts: 177
Location: finland

PostPosted: Tue May 15, 2001 12:38 pm     Reply with quote
Up! [from page 3, wow]

I'm now finished with this one, the ruins are new addition and I did some slight adjustments/fixes.

Alan, what is 'elegant'? j/k, thanks for the comment, heh.

Well, Eric, I tried to use the same character that ventured in my first landscape. He's so small though that he could be anybody. Right. I tried to fix the shadow, methinks it's.. at least different now. Hope you like it better this time.
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Jezebel
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Joined: 02 Nov 2000
Posts: 1940
Location: Mesquite, TX, US

PostPosted: Tue May 15, 2001 1:34 pm     Reply with quote
You know... this is very very nice. I like it a lot. I've tried drawing sand dunes before and I always have a really difficult time! Good work

Beth
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-Tepox-
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Joined: 25 Mar 2001
Posts: 352
Location: Finland

PostPosted: Tue May 15, 2001 2:45 pm     Reply with quote
Nice painting Staff Sarge. I think the values are pretty right and the ruins works fine also. Btw. Your using of paintbrush looks good to me!
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Collosimo
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Joined: 30 Dec 2000
Posts: 551
Location: Brisbane, QLD, Australia

PostPosted: Tue May 15, 2001 5:15 pm     Reply with quote
Those footprints rock! really great..
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::Dino::
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Joined: 09 Sep 2000
Posts: 250
Location: Toronto, ON, Canada

PostPosted: Tue May 15, 2001 5:18 pm     Reply with quote
I likes
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waylon
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Joined: 05 Jul 2000
Posts: 762
Location: Milwaukee, WI US

PostPosted: Tue May 15, 2001 5:22 pm     Reply with quote
Big improvement! Me gusta mucho!
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Dryfire
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Joined: 21 May 2000
Posts: 945
Location: Long Island, NY

PostPosted: Tue May 15, 2001 6:48 pm     Reply with quote
nifty
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shardik
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Joined: 09 Apr 2000
Posts: 494
Location: Buffalo, NY

PostPosted: Tue May 15, 2001 6:58 pm     Reply with quote
i agree with waylon.. cept maybe the sand of the footprints shifted.. and thats why they are off
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Staff Sarge
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Joined: 04 Feb 2001
Posts: 177
Location: finland

PostPosted: Wed May 16, 2001 3:03 am     Reply with quote
Wow, lot's of comments!

Thanks Jezebel, this is my first attempt playing with dunes. I don't think they're too difficult, it's just simple shapes and values you need to deal with. You could take mountains for comparison, those are quite tricky, not so easy as one might think.

Tepox, I tried to find the right values this time. Still, I think I need a lot of practice and study. Thanks anyway for noticing that.

Collosimo, Dino, waylon, Dryfire, Viele Danke!

shardik, this is the third version of the landscape, since the first I tried to fix the footprints. Do they still look wrong? Hmm.. well, next time I'll make sure they're alright right at the beginning. I don't think they'd shift in such a way/short time, but...
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