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Author   Topic : "Finished (probably) concept boards...."
Strawberrysauce
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Member #
Joined: 04 Feb 2001
Posts: 356

PostPosted: Wed Apr 25, 2001 3:10 am     Reply with quote
a couple of final boards ive just finished
for a uni project where ive been trying to
get into games/character design for the first
time.. let me know what you thinks! (anything
i can rearrange/tweak? etc)

oh and thanks to all who helped me as these
boards have progressed in my other thread


3d studio max attempt at castle in background

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Awetopsy
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Member #
Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Wed Apr 25, 2001 9:02 am     Reply with quote
htey're looking really good so far dude.. but I must admit I dont really understand what the symbol is... or what its for.... It doesnt seem to tie anything together.. or to be tied to anything..

your drawings are decent enough tho.. keep working on it.
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edible snowman
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Joined: 12 Sep 2000
Posts: 998

PostPosted: Wed Apr 25, 2001 10:12 am     Reply with quote
the coloring is really cool. its different than most things i see. some of the figures look kinda off for some reason though. especially that first guys hand.
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Adam Soulraider
junior member


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Joined: 05 Aug 2000
Posts: 30
Location: Edmonton, Alberta, Canada

PostPosted: Wed Apr 25, 2001 3:50 pm     Reply with quote
nice pics keep up the good work!
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Strawberrysauce
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Member #
Joined: 04 Feb 2001
Posts: 356

PostPosted: Wed Apr 25, 2001 6:37 pm     Reply with quote
YO, thanks fo the comments

yeah the logo has not really been connected
well with any other elements in the images
, something i may have to look at

[ April 27, 2001: Message edited by: shamhead ]
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visual myriad
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Member #
Joined: 28 Mar 2001
Posts: 150
Location: Sydney, Australia

PostPosted: Fri Apr 27, 2001 5:37 am     Reply with quote
I had to really study these images to tell what was going on shamhead (especially the second image). Upon closer inspection, you've actually got some nice stuff happening in there, but the images have become very muddy .

Concept boards are really great for representing the mood of the piece and to tease viewer so they want to see more of the characters, setting and story.

I reworked the second image below (hope you don't mind), using a limited palette of cool blues to push back the shadows and contrast against the warm tones. I also pulled out some highlights (the flying things helmet, the trolls eye etc.) to allow the eye to move around the image and have something to 'latch' on to.

I'd suggest checking out Dave McKean's work, as he's a master at this style.

Good work, and good luck @ Uni!

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Strawberrysauce
member


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Joined: 04 Feb 2001
Posts: 356

PostPosted: Fri Apr 27, 2001 10:39 am     Reply with quote
thanks visual myriad your reworking
definitely seems to be easier on the eye in
terms of allowing the eye to move more
smoothly about the page, so ill give it a
shot myself!

yea, ive think ive read a few comics
illustrated by Dave McKean like Violent Cases
so ill go have another look for inspiration
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wayfinder
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Joined: 03 Jan 2001
Posts: 486
Location: Berlin, Germany

PostPosted: Fri Apr 27, 2001 10:47 am     Reply with quote
reminds me of paul kirby
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