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Author   Topic : "CG portrait!!!"
chip_artz
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Joined: 07 Mar 2001
Posts: 92
Location: LI, NY

PostPosted: Sun Apr 15, 2001 1:50 am     Reply with quote
A friend of mine.

[ April 22, 2001: Message edited by: chip_artz ]
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PandaX52
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Joined: 10 Feb 2001
Posts: 603
Location: WA, USA

PostPosted: Sun Apr 15, 2001 2:19 am     Reply with quote
nice job, the only thing that looks strange to me is the edge of the hair, it looks a little blurred...other than that, everything looks fine to me.


ah crap...it's 3:00AM.......uhng
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Collosimo
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Joined: 30 Dec 2000
Posts: 551
Location: Brisbane, QLD, Australia

PostPosted: Sun Apr 15, 2001 4:05 am     Reply with quote
This is pretty good. I like the voerall proportions and rendering except the ear. To me this is not an important part of the painting or a head. you don't really want to emphasise it hey? well I reckon it should be a little more diffuse in the lighting. not such bright highilights on it would make it look better. IMO

I think that the pic especially the skin is too saturated. At the moment it looks a little orange and a touch to colourful. work on that.

the hair definition is a bit blurry. I reckon you should use the same theory on the hair as you did for the eyebrows and eylashes. Little details and individual hairs around the outside and on the forehead, around the ears etc. Making it so that it looks like it grows out of the scalp rather than just a blurry edge. Oh yeah one other thing....beside the ear on the hairline it looks to red. The hairline and the ear seem to connect! aha just noticed... you need some separation there..

Hope that helps...



------------------
/COLLOSIMO
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chip_artz
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Joined: 07 Mar 2001
Posts: 92
Location: LI, NY

PostPosted: Sun Apr 22, 2001 6:46 pm     Reply with quote
I redid some aspests of it so it should look better now.
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chip_artz
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Joined: 07 Mar 2001
Posts: 92
Location: LI, NY

PostPosted: Sun Apr 22, 2001 7:07 pm     Reply with quote
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micke
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Joined: 19 Jan 2000
Posts: 1666
Location: Oslo/Norway

PostPosted: Sun Apr 22, 2001 9:37 pm     Reply with quote
I like both of them. You need to sharpen up the planes in the faces and look for the more subtle details in the referances. It's al ittle too soft at the moment, making it
apear more flat
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chip_artz
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Joined: 07 Mar 2001
Posts: 92
Location: LI, NY

PostPosted: Mon Apr 23, 2001 9:02 pm     Reply with quote
Thanx I'll post when I'm done making those changes.

Testing the ubb code

[ April 23, 2001: Message edited by: chip_artz ]
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