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Topic : "Ahh!! it's a bug!" |
KHOG junior member
Member # Joined: 21 Jan 2001 Posts: 29
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Posted: Thu Apr 05, 2001 8:56 am |
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Check this out guys, the latest render of one of my projects: Insectome
Enjoy!
Crits are welcome!
p.s. sorry if u didnt see a pic before, there was a problem with the server.
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KHOG
http://pyroflow.org/
[This message has been edited by KHOG (edited April 06, 2001).] |
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hipmix member
Member # Joined: 06 Mar 2001 Posts: 83 Location: montreal Canada
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Posted: Thu Apr 05, 2001 9:19 am |
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jUST ONE CRIT
No pic...cant see sh^t |
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KHOG junior member
Member # Joined: 21 Jan 2001 Posts: 29
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Posted: Thu Apr 05, 2001 11:11 pm |
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sorry bro, it's fixed
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KHOG
http://pyroflow.org/ |
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shardik member
Member # Joined: 09 Apr 2000 Posts: 494 Location: Buffalo, NY
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Posted: Thu Apr 05, 2001 11:33 pm |
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thats cool man, whatd you use to make it?
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-matt |
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-- Transcendent -- member
Member # Joined: 12 Nov 2000 Posts: 251 Location: Somewhere, Sometime, Somehow
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Posted: Fri Apr 06, 2001 1:04 am |
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![](templates/drizz/images/hrline.gif) |
You mean "Ahh!! it's another brazil render with skylight and reflective spheres !"
Nice picture, though - supurb modelling, nice lighting ... good work. |
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neebhore member
Member # Joined: 25 Jan 2001 Posts: 330 Location: UK
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Posted: Fri Apr 06, 2001 2:35 am |
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Personnaly i think that is pretty f*n cool |
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catnip member
Member # Joined: 26 Mar 2001 Posts: 100 Location: boston, mass. usa
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Posted: Fri Apr 06, 2001 2:50 am |
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Wow! this is so unique and cool! great job! |
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roundeye member
Member # Joined: 21 Mar 2001 Posts: 1059 Location: toronto
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Posted: Fri Apr 06, 2001 6:22 am |
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thats wikkid, reminds me of my old insecticons. have you tried adding some bump maps to it? |
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Matt Ryan member
Member # Joined: 26 Sep 2000 Posts: 194 Location: Fullerton CA USA
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Posted: Fri Apr 06, 2001 7:24 am |
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he used 3dstudio max, with a rendering plugin called brazil, maxforums is getting downpoured with brazil posts. anyways , great model, although it needs some textures. the raytracing isnt doing justice to the model, please put some solid textures on this thing, it will turn out great. |
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KHOG junior member
Member # Joined: 21 Jan 2001 Posts: 29
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Posted: Fri Apr 06, 2001 10:18 am |
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Here you go guys, it's another test render with some procedural textures. Those arent the finial textures though...
Crits are welcome!
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KHOG
http://pyroflow.org/ |
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v1510nAry member
Member # Joined: 31 Dec 2000 Posts: 611 Location: London , England
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Fri Apr 06, 2001 11:09 pm |
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where do i get information on this brazil rendering system?
blurbeta does not seem to have any info on that
[This message has been edited by Nex (edited April 06, 2001).] |
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KHOG junior member
Member # Joined: 21 Jan 2001 Posts: 29
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Posted: Fri Apr 06, 2001 11:18 pm |
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Nex: You can find info about it and download it on their website: http://www.splutterfish.com.
It is currently only an alpha release but it seems to be doing a good job so far.
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KHOG
http://pyroflow.org/ |
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Holly Jolly member
Member # Joined: 07 Apr 2001 Posts: 100 Location: San Diego, CA
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Posted: Sat Apr 07, 2001 12:03 pm |
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The second one is much better. I don't know anything about 3d art, but the bug creature was much to similair to the ball. The second one has a felling of being more threating, mean. Godd Work.
(Don't listen to me, I'm new.) |
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Sat Apr 07, 2001 11:40 pm |
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thanks! |
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ForgottenDavey member
Member # Joined: 12 Sep 2000 Posts: 71 Location: Seattle, WA, USA
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Posted: Sun Apr 08, 2001 11:33 pm |
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That is really startin' to look ugly. Good Job
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They call him the ForgottenDavey because; wait a minute, who are we talking about again? [email protected] |
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swampbug member
Member # Joined: 18 May 2000 Posts: 401 Location: il
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Posted: Mon Apr 09, 2001 5:17 am |
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This bug approves! |
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mantis member
Member # Joined: 03 Jun 2000 Posts: 359 Location: NJ/USA
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Posted: Mon Apr 09, 2001 5:42 am |
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looks good, I like the first better 'cause of the colours. |
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Weirdowe member
Member # Joined: 02 Mar 2001 Posts: 118
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Posted: Mon Apr 09, 2001 5:52 am |
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lemme guess - Rhino3d ? |
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trudel member
Member # Joined: 29 Mar 2001 Posts: 152 Location: KaNaDa
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Posted: Mon Apr 09, 2001 5:54 am |
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Cool render |
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CaptainCool member
Member # Joined: 24 Jan 2001 Posts: 97 Location: Nederland
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Posted: Mon Apr 09, 2001 8:42 am |
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Like it, like it alot, I like the colors of the first one more than the second, but the second does have a very cool texture, make that one green.. |
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hipmix member
Member # Joined: 06 Mar 2001 Posts: 83 Location: montreal Canada
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Posted: Mon Apr 09, 2001 9:05 am |
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Wow wich software???????
I tough it was Arnold renderer...
but your render is awesome!
Send more!
: )
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www.pascalbeaulieu.homestead.com |
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KHOG junior member
Member # Joined: 21 Jan 2001 Posts: 29
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Posted: Tue Apr 10, 2001 11:29 pm |
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Hey guys, thanks for all the comments, apreciate it
For those who want to know, i used 3ds max and i used box modeling (low polygon) to model it. And the rendered is indeed Brazil R/S
I'll post some new renderings soon, keep an eye open
Later... Kons
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KHOG
http://pyroflow.org/
[This message has been edited by KHOG (edited April 10, 2001).] |
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KHOG junior member
Member # Joined: 21 Jan 2001 Posts: 29
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Posted: Sun Apr 15, 2001 10:57 am |
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![](templates/drizz/images/hrline.gif) |
This is the latest, with some different textures...
Enjoy
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KHOG
http://pyroflow.org/ |
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Loki member
Member # Joined: 12 Jan 2000 Posts: 1321 Location: Wellington, New Zealand
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Posted: Sun Apr 15, 2001 2:00 pm |
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Nice one ... what renderer are you using? |
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fshock member
Member # Joined: 05 Apr 2001 Posts: 86 Location: Faust`s rectum
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Posted: Sun Apr 15, 2001 2:05 pm |
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Jesus, thats awsome.
Don`t know what else to say besides what everyone else is saying...Great job...
Maybe we could get a high quality animation of that little bug running around the ball.?
I`m gonna have to put more hours in...
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fotoshock |
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Anthony member
Member # Joined: 13 Apr 2000 Posts: 1577 Location: Winter Park, FLA
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Posted: Sun Apr 15, 2001 2:36 pm |
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![](templates/drizz/images/hrline.gif) |
How about making him not shiny or reflective? Nice modelling btw.
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-Anthony
Carpe Carpem |
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KHOG junior member
Member # Joined: 21 Jan 2001 Posts: 29
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Posted: Sun Apr 15, 2001 2:45 pm |
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![](templates/drizz/images/hrline.gif) |
Guys, thanks for all those nice comments! Apreciate it
And, ya, i will make an animation of it as soon as i get some time, and i'll post it here for you!
Later.. Kons
p.s. i dont know but.. uhh.. something in this image "bugs" me
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KHOG
http://pyroflow.org/ |
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zenonithus member
Member # Joined: 20 Feb 2001 Posts: 142 Location: UK
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Posted: Sun Apr 15, 2001 11:11 pm |
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![](templates/drizz/images/hrline.gif) |
Very nice! Last one is the best. How long did it take to render? What spec. is your machine? |
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CaptainCool member
Member # Joined: 24 Jan 2001 Posts: 97 Location: Nederland
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Posted: Sun Apr 15, 2001 11:23 pm |
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![](templates/drizz/images/hrline.gif) |
Aaaah a bug, get it of me, get it of me !!!!!!
Like the last one verry much, It's very good.. |
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