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Author   Topic : "Ahh!! it's a bug!"
KHOG
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Joined: 21 Jan 2001
Posts: 29

PostPosted: Thu Apr 05, 2001 8:56 am     Reply with quote
Check this out guys, the latest render of one of my projects: Insectome



Enjoy!

Crits are welcome!

p.s. sorry if u didnt see a pic before, there was a problem with the server.

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KHOG
http://pyroflow.org/

[This message has been edited by KHOG (edited April 06, 2001).]
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hipmix
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Joined: 06 Mar 2001
Posts: 83
Location: montreal Canada

PostPosted: Thu Apr 05, 2001 9:19 am     Reply with quote
jUST ONE CRIT
No pic...cant see sh^t
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KHOG
junior member


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Joined: 21 Jan 2001
Posts: 29

PostPosted: Thu Apr 05, 2001 11:11 pm     Reply with quote
sorry bro, it's fixed

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KHOG
http://pyroflow.org/
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shardik
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Joined: 09 Apr 2000
Posts: 494
Location: Buffalo, NY

PostPosted: Thu Apr 05, 2001 11:33 pm     Reply with quote
thats cool man, whatd you use to make it?

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-matt
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-- Transcendent --
member


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Joined: 12 Nov 2000
Posts: 251
Location: Somewhere, Sometime, Somehow

PostPosted: Fri Apr 06, 2001 1:04 am     Reply with quote
You mean "Ahh!! it's another brazil render with skylight and reflective spheres !"

Nice picture, though - supurb modelling, nice lighting ... good work.
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neebhore
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Joined: 25 Jan 2001
Posts: 330
Location: UK

PostPosted: Fri Apr 06, 2001 2:35 am     Reply with quote
Personnaly i think that is pretty f*n cool
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catnip
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Joined: 26 Mar 2001
Posts: 100
Location: boston, mass. usa

PostPosted: Fri Apr 06, 2001 2:50 am     Reply with quote
Wow! this is so unique and cool! great job!
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roundeye
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Joined: 21 Mar 2001
Posts: 1059
Location: toronto

PostPosted: Fri Apr 06, 2001 6:22 am     Reply with quote
thats wikkid, reminds me of my old insecticons. have you tried adding some bump maps to it?
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Matt Ryan
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Joined: 26 Sep 2000
Posts: 194
Location: Fullerton CA USA

PostPosted: Fri Apr 06, 2001 7:24 am     Reply with quote
he used 3dstudio max, with a rendering plugin called brazil, maxforums is getting downpoured with brazil posts. anyways , great model, although it needs some textures. the raytracing isnt doing justice to the model, please put some solid textures on this thing, it will turn out great.
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KHOG
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Joined: 21 Jan 2001
Posts: 29

PostPosted: Fri Apr 06, 2001 10:18 am     Reply with quote
Here you go guys, it's another test render with some procedural textures. Those arent the finial textures though...



Crits are welcome!

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KHOG
http://pyroflow.org/
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v1510nAry
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Joined: 31 Dec 2000
Posts: 611
Location: London , England

PostPosted: Fri Apr 06, 2001 10:35 am     Reply with quote
damn a "wicked" render

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- Inspiration never ends ..... - Like my Comment Counts
- [email protected] - Dreams Could Come True
- ICQ# 47507088 - Pfft..
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Nex
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Joined: 25 Mar 2000
Posts: 2086
Location: Austria

PostPosted: Fri Apr 06, 2001 11:09 pm     Reply with quote
where do i get information on this brazil rendering system?

blurbeta does not seem to have any info on that

[This message has been edited by Nex (edited April 06, 2001).]
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KHOG
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Joined: 21 Jan 2001
Posts: 29

PostPosted: Fri Apr 06, 2001 11:18 pm     Reply with quote
Nex: You can find info about it and download it on their website: http://www.splutterfish.com.

It is currently only an alpha release but it seems to be doing a good job so far.

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KHOG
http://pyroflow.org/
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Holly Jolly
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Joined: 07 Apr 2001
Posts: 100
Location: San Diego, CA

PostPosted: Sat Apr 07, 2001 12:03 pm     Reply with quote
The second one is much better. I don't know anything about 3d art, but the bug creature was much to similair to the ball. The second one has a felling of being more threating, mean. Godd Work.

(Don't listen to me, I'm new.)
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Nex
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Joined: 25 Mar 2000
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Location: Austria

PostPosted: Sat Apr 07, 2001 11:40 pm     Reply with quote
thanks!
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ForgottenDavey
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Joined: 12 Sep 2000
Posts: 71
Location: Seattle, WA, USA

PostPosted: Sun Apr 08, 2001 11:33 pm     Reply with quote
That is really startin' to look ugly. Good Job

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They call him the ForgottenDavey because; wait a minute, who are we talking about again? [email protected]
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swampbug
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Joined: 18 May 2000
Posts: 401
Location: il

PostPosted: Mon Apr 09, 2001 5:17 am     Reply with quote
This bug approves!
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mantis
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Joined: 03 Jun 2000
Posts: 359
Location: NJ/USA

PostPosted: Mon Apr 09, 2001 5:42 am     Reply with quote
looks good, I like the first better 'cause of the colours.
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Weirdowe
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Joined: 02 Mar 2001
Posts: 118

PostPosted: Mon Apr 09, 2001 5:52 am     Reply with quote
lemme guess - Rhino3d ?
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trudel
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Joined: 29 Mar 2001
Posts: 152
Location: KaNaDa

PostPosted: Mon Apr 09, 2001 5:54 am     Reply with quote
Cool render
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CaptainCool
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Joined: 24 Jan 2001
Posts: 97
Location: Nederland

PostPosted: Mon Apr 09, 2001 8:42 am     Reply with quote
Like it, like it alot, I like the colors of the first one more than the second, but the second does have a very cool texture, make that one green..
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hipmix
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Joined: 06 Mar 2001
Posts: 83
Location: montreal Canada

PostPosted: Mon Apr 09, 2001 9:05 am     Reply with quote
Wow wich software???????
I tough it was Arnold renderer...
but your render is awesome!
Send more!
: )

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www.pascalbeaulieu.homestead.com
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KHOG
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Joined: 21 Jan 2001
Posts: 29

PostPosted: Tue Apr 10, 2001 11:29 pm     Reply with quote
Hey guys, thanks for all the comments, apreciate it

For those who want to know, i used 3ds max and i used box modeling (low polygon) to model it. And the rendered is indeed Brazil R/S

I'll post some new renderings soon, keep an eye open

Later... Kons

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KHOG
http://pyroflow.org/

[This message has been edited by KHOG (edited April 10, 2001).]
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KHOG
junior member


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Joined: 21 Jan 2001
Posts: 29

PostPosted: Sun Apr 15, 2001 10:57 am     Reply with quote
This is the latest, with some different textures...



Enjoy


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KHOG
http://pyroflow.org/
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Loki
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Joined: 12 Jan 2000
Posts: 1321
Location: Wellington, New Zealand

PostPosted: Sun Apr 15, 2001 2:00 pm     Reply with quote
Nice one ... what renderer are you using?
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fshock
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Joined: 05 Apr 2001
Posts: 86
Location: Faust`s rectum

PostPosted: Sun Apr 15, 2001 2:05 pm     Reply with quote
Jesus, thats awsome.
Don`t know what else to say besides what everyone else is saying...Great job...
Maybe we could get a high quality animation of that little bug running around the ball.?

I`m gonna have to put more hours in...

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fotoshock
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Anthony
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Joined: 13 Apr 2000
Posts: 1577
Location: Winter Park, FLA

PostPosted: Sun Apr 15, 2001 2:36 pm     Reply with quote
How about making him not shiny or reflective? Nice modelling btw.

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-Anthony
Carpe Carpem
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KHOG
junior member


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Joined: 21 Jan 2001
Posts: 29

PostPosted: Sun Apr 15, 2001 2:45 pm     Reply with quote
Guys, thanks for all those nice comments! Apreciate it

And, ya, i will make an animation of it as soon as i get some time, and i'll post it here for you!

Later.. Kons


p.s. i dont know but.. uhh.. something in this image "bugs" me


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KHOG
http://pyroflow.org/
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zenonithus
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Joined: 20 Feb 2001
Posts: 142
Location: UK

PostPosted: Sun Apr 15, 2001 11:11 pm     Reply with quote
Very nice! Last one is the best. How long did it take to render? What spec. is your machine?
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CaptainCool
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Joined: 24 Jan 2001
Posts: 97
Location: Nederland

PostPosted: Sun Apr 15, 2001 11:23 pm     Reply with quote
Aaaah a bug, get it of me, get it of me !!!!!!
Like the last one verry much, It's very good..
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