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Author   Topic : "Surrealizm (I like to spell it with a Z)"
MrPumpernickel
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Joined: 17 Mar 2001
Posts: 291
Location: Boden, Sweden

PostPosted: Mon Apr 09, 2001 3:20 pm     Reply with quote
I've done some surreal stuff in the past and this is my latest "work":



One thing is for sure though, I'm no Dali
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canistr
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Joined: 22 Aug 2000
Posts: 140
Location: nebraska

PostPosted: Mon Apr 09, 2001 3:45 pm     Reply with quote
what 3d program did you use? if you did that by hand i'm impressed, but think you could have gotten the same effects with a simple program. just a thought
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MrPumpernickel
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Joined: 17 Mar 2001
Posts: 291
Location: Boden, Sweden

PostPosted: Mon Apr 09, 2001 3:49 pm     Reply with quote
It's 3dsmax 3.1, rendered with brazil (i.e. superior raytracer and GI)...the textures are not scanned, I redid them from the original (i.e. pain in the ass)
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Crossbow
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Joined: 29 Jan 2001
Posts: 9
Location: Greenbelt, Maryland USA

PostPosted: Mon Apr 09, 2001 5:17 pm     Reply with quote
Hey Buddy,
I noticed you were using brazil with a very large ground plane. The current release of brazil has a problem dealing with large ground planes. If you make the ground plane as small as possible and turn off Adaptive AA (instead of AA settings at 1 min 3 max, try 3 min 0 max) You can reduce render times from 20 hours to 10 minutes. Hope that helps.

Image looks good though I'd like to see some additional rounding of the objects, maybe some fill light?

Crossbow



------------------
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MrPumpernickel
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Joined: 17 Mar 2001
Posts: 291
Location: Boden, Sweden

PostPosted: Mon Apr 09, 2001 10:58 pm     Reply with quote
It's not like I have anything else to do while I'm sleeping but rendering so that is not a problem.

And I won't round anything, cause in my book this is finsihed...I won't add, modify or remove anything...
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Guy
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Joined: 29 Feb 2000
Posts: 602
Location: British Columbia, Canada

PostPosted: Mon Apr 09, 2001 11:03 pm     Reply with quote
cool.. ive been messing around with the brazil renderer in max 4. its pretty cool

your pic looks good, but how is it surreal?
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MrPumpernickel
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Joined: 17 Mar 2001
Posts: 291
Location: Boden, Sweden

PostPosted: Tue Apr 10, 2001 3:45 am     Reply with quote
Well, anything could be surreal...better to ask "What is REAL in this image?"
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hipmix
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Joined: 06 Mar 2001
Posts: 83
Location: montreal Canada

PostPosted: Tue Apr 10, 2001 4:51 am     Reply with quote
cool!
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trudel
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Joined: 29 Mar 2001
Posts: 152
Location: KaNaDa

PostPosted: Tue Apr 10, 2001 6:05 am     Reply with quote
Why the old 486s ?
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BooMSticK
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Joined: 13 Jan 2000
Posts: 927
Location: Copenhagen, Denmark

PostPosted: Tue Apr 10, 2001 6:22 am     Reply with quote
neat. I have also done some renderings with brazil and I'm very impressed. Since Brazil doen't support native raytraced areaspots at this time, you should experiment with using selfillum objects as the only lightsource. You can get very some very nice shadows with this method...
,Boom
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andskj
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PostPosted: Tue Apr 10, 2001 12:03 pm     Reply with quote
ahhhh........my computer has a 486..... it's a good one. I realy dig old fashion computers. That new shit can never replace the good old!
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zachar2000
junior member


Member #
Joined: 10 Apr 2001
Posts: 41
Location: Enschede, Overijssel, Netherlands

PostPosted: Tue Apr 10, 2001 12:10 pm     Reply with quote
Nice render mrP, i wonder why you didn't post it up for crit at maxforums.org.

------------------



If you ask me for the greatest artist....i'll
point towards the sky...and just be silent.���
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Sir Limps-A-Lot
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Joined: 10 Apr 2001
Posts: 3
Location: Holland

PostPosted: Tue Apr 10, 2001 12:55 pm     Reply with quote
Yeah Mr P, why haven't we seen this? Very nice render BTW
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PlantMan
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Joined: 22 Feb 2001
Posts: 176
Location: Brighton, England

PostPosted: Tue Apr 10, 2001 1:12 pm     Reply with quote
I remember an old Amiga demo where the viewer zooms into an 'Intel Outside' logo. The stuff on those demos was great, anyone know if they still going?
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Snake Grunger
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Joined: 24 Mar 2000
Posts: 584
Location: Montreal, Canada

PostPosted: Tue Apr 10, 2001 1:55 pm     Reply with quote
Hehehe, worst thing is, the SX series were super slow because they didn't include much cache (or none at all?)

It's like Celeron VS Pentium, 486SX VS 486DX.
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MrPumpernickel
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Member #
Joined: 17 Mar 2001
Posts: 291
Location: Boden, Sweden

PostPosted: Tue Apr 10, 2001 11:39 pm     Reply with quote
Why not 486 processors? Why not a big cigar laying and filling the grand canyon? Why not nothing?
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