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Topic : "New landscape finished" |
balistic member
Member # Joined: 01 Jun 2000 Posts: 2599 Location: Reno, NV, USA
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Posted: Tue Apr 03, 2001 9:37 am |
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Small version:
Big version:
http://www.bprince.com/Alkali.jpg
Modeled/rendered/textured in A:M 8.5, post work in Photo-Paint 8. Lighting was done without the aid of GI or radiosity.
Comments and questions welcome.
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"What we're hearing, techno, is the process of trying to create something of the future." - J.M.
Brian "balistic" Prince
3D Artist
Eggington Productions
www.bprince.com |
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stneil777 member
Member # Joined: 02 Apr 2001 Posts: 418 Location: san jose california usa
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Posted: Tue Apr 03, 2001 9:43 am |
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dam good is that all by hand or did you paint over |
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edible snowman member
Member # Joined: 12 Sep 2000 Posts: 998
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Posted: Tue Apr 03, 2001 9:45 am |
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didnt you or someone else do something like this a while ago? |
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balistic member
Member # Joined: 01 Jun 2000 Posts: 2599 Location: Reno, NV, USA
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Posted: Tue Apr 03, 2001 9:53 am |
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stneil: the only thing that's really painted is the group of birds on the line. Otherwise, I just used Corel for film grain and level tweaks.
Snowman: Yeah, I posted an in-progress shot of it a while back. I'm planning on making an animated GIF showing my work steps . . . I hope to have that up sometime this week. |
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Guy member
Member # Joined: 29 Feb 2000 Posts: 602 Location: British Columbia, Canada
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Posted: Tue Apr 03, 2001 10:01 am |
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that looks really good. no crits from me though |
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wayfinder member
Member # Joined: 03 Jan 2001 Posts: 486 Location: Berlin, Germany
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Posted: Tue Apr 03, 2001 12:10 pm |
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and now you go and do that in impulse tracker ![](http://www.sijun.com/dhabih/ubb/biggrin.gif) |
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Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Tue Apr 03, 2001 12:23 pm |
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"Its just a kick I'm on . . . I'll probably get over it" -- I haven't gotten over it, and it's been years... =) |
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balistic member
Member # Joined: 01 Jun 2000 Posts: 2599 Location: Reno, NV, USA
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Posted: Tue Apr 03, 2001 12:40 pm |
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wayfinder: ah, you're "wf" on UT. Got it.
IT 2.14 + stereo WAV writer = l33tness
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GreenPeach Guest
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Posted: Tue Apr 03, 2001 2:21 pm |
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balistic, I can understand how the ability to portray truth=photo would be reason enough to do it, it's fansinating. I guess, I just wonder why you wouldn't create something that was less likely to be found in reality. The "wierd" things in your images are usually very subtle.
this picture remainds me of Alaska. |
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Dthind member
Member # Joined: 12 Dec 2000 Posts: 436
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Posted: Tue Apr 03, 2001 2:46 pm |
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I flew over Salt Lake City last year, this looks cool, and how I would imagine SLC in the winter...
Very Nice !
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Blah...Blah...Blah 'Ginger' |
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kombosagi member
Member # Joined: 24 Jan 2001 Posts: 141 Location: in Atl/from Zimbabwe
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Posted: Tue Apr 03, 2001 11:14 pm |
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great work, like it alot. |
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trudel member
Member # Joined: 29 Mar 2001 Posts: 152 Location: KaNaDa
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Posted: Tue Apr 03, 2001 11:23 pm |
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Great piece ! |
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GreenPeach Guest
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Posted: Tue Apr 03, 2001 11:32 pm |
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It's very impressive. But, what intrigues you about making a realistic illusion out of nothing? Do you do it solely for carrer interests? Just wondering. (I'm thinking maybe this is a dunb question because I like the image, like I might a photo. Although, I would never do this, so...) |
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Nex member
Member # Joined: 25 Mar 2000 Posts: 2086 Location: Austria
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Posted: Tue Apr 03, 2001 11:47 pm |
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damn.. i have been over to the Animation Master site a few days ago and its really amazing what you are able to squeeze out of that software package.
could you give a rough idea how you set up the lights for a scene like this and how many lights you used in this one for example?
also: does the grass down there really consist of single polygon strands or is this a bigger object with a transparency map?
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- Nex
Mary, sweet lady of pain, always alone
Blind you search for the truth
I see myself in you, parallel lives
Winding at light-speed through time
http://on.to/nex
[This message has been edited by Nex (edited April 03, 2001).] |
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balistic member
Member # Joined: 01 Jun 2000 Posts: 2599 Location: Reno, NV, USA
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Posted: Tue Apr 03, 2001 11:53 pm |
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Greenpeach: Photorealism to me isn't any kind of pinnacle of artistic accomplishment . . . a photo isn't really any more realistic than a good Sargent painting . . . but what intrigues me about it is that there is a public perception that photo = truth. I'd like to exploit that perception . . . to have someone look at an image of a place that exists only in my head and accept that place as "real" because it appears to be a photograph. Its just a kick I'm on . . . I'll probably get over it
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"What we're hearing, techno, is the process of trying to create something of the future." - J.M.
Brian "balistic" Prince
3D Artist
Eggington Productions
www.bprince.com |
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Pat member
Member # Joined: 06 Feb 2001 Posts: 947 Location: San Antonio
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Posted: Wed Apr 04, 2001 10:44 am |
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Brian,
Looks awesome! Wasn't it turned the other way before? I do know my objections to the size of the cinderblock no longer apply, it looks fantastic now! I'm glad there's less photograin now as well. Odd that you used Corel for that, I thought you'd be all over AM for that. Any particular reason for using Corel?
GreenPeach is right, this does look like Alaska. Maybe someplace along the coast between Anchorage and Homer.
-Pat |
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balistic member
Member # Joined: 01 Jun 2000 Posts: 2599 Location: Reno, NV, USA
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Posted: Wed Apr 04, 2001 8:55 pm |
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thanks for the feedback guys, much appreciated.
Pat: I use Photo-Paint for general level tweaking and noise because its more interactive than doing it through a camera in A:M. Lately I've been rendering to a fairly under-exposed value set, and then pushing the levels around in Corel to get something that looks photographic. I've noticed that certain films seem to compress different value ranges, so that's something I try and mimic with a tone curve.
Nex: the lighting consists of five wide sky lights arrayed north-south-east-west-top to give diffuse lighting, a volumetric spot with a material on it (to break up the cone), and a warm fill to one side that rounds out the nearest pole.
The grass is all modeled. See wireframe below:
Thanks again!
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"What we're hearing, techno, is the process of trying to create something of the future." - J.M.
Brian "balistic" Prince
3D Artist
Eggington Productions
www.bprince.com |
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Joachim member
Member # Joined: 18 Jan 2000 Posts: 1332 Location: Norway
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Collosimo member
Member # Joined: 30 Dec 2000 Posts: 551 Location: Brisbane, QLD, Australia
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Posted: Fri Apr 06, 2001 5:37 am |
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nice image, I dont have any problems with the subject matter as others have queried...
the one thing that bugs me is that the power poles are all too straight, for example if the were wood they would be not quite so perfect,maybe a little bent. dont angle them differently in the ground, thats not what I mean, I mean make the poles themselves look more like a dead tree! with little twists and mabe a tiny bend halfway up the pole. ...
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/COLLOSIMO |
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Starscream junior member
Member # Joined: 14 Mar 2001 Posts: 20 Location: Canada
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Posted: Fri Apr 06, 2001 1:18 pm |
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Outstanding work. Very well done. I love the atmosphere that this scene portrays. Very good detail like the block, grass, etc. |
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mantis member
Member # Joined: 03 Jun 2000 Posts: 359 Location: NJ/USA
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Posted: Sun Apr 08, 2001 1:37 am |
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you melded 3-d, 2-d and a regular photograph so well, it fools pracitcally everyone. Superb job, the thing that holds this pic together, is the way you kept the same hue and atmosphere with the whole pic. Really well done, hope to see more from you soon. |
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mantis member
Member # Joined: 03 Jun 2000 Posts: 359 Location: NJ/USA
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Posted: Sun Apr 08, 2001 1:39 am |
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btw, the "concept art" section on your site isn't working(taking me to a no site error). |
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balistic member
Member # Joined: 01 Jun 2000 Posts: 2599 Location: Reno, NV, USA
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Posted: Sun Apr 08, 2001 9:38 am |
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Thanks for the feedback Mantis. I'm not certain you were implying such, but there's actually no photographic source material used in this piece. There aren't even any texture maps, aside from a grayscale displacement on the mountains.
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"What we're hearing, techno, is the process of trying to create something of the future." - J.M.
Brian "balistic" Prince
3D Artist
Eggington Productions
www.bprince.com |
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catnip member
Member # Joined: 26 Mar 2001 Posts: 100 Location: boston, mass. usa
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Posted: Sun Apr 08, 2001 9:54 am |
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Nice Job!!!! |
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