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Author   Topic : "battle ships"
Anthony J
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Joined: 22 Oct 1999
Posts: 412
Location: Oakville

PostPosted: Fri Mar 02, 2001 5:42 am     Reply with quote
Man it's been a while since I'VE posted!
I dunno if anyone knows who i am :P or remembers me...but anyways

Joachim, how large in Pixel Size do you draw something like these boats? In order to get a good amount of detail, and i see there's plenty of good stuff in your image.

If I draw something like this, what size should i start with, and what Resolution -
i think 100 is good, and 200 is good for prints or something?

Fill me in man

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Digital Painting Gallery
http://anthonys.8m.com

"you must feel the force in order to use it Obi-Wan..."
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Sedone
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Joined: 11 May 2000
Posts: 455
Location: United States

PostPosted: Fri Mar 02, 2001 6:22 am     Reply with quote
Yow! That's fantastic. Really gets my competitive and inspirational juices flowing, y'know. I was wondering, at what stage of the painting did it take you the longest? How much pre-planning did you do, with perspective, etc.? I know some people have a knack for technical drawings, so their early stages go much quicker. I'm more hesitant because I'm thinking I'll make more errors. I think you did a pretty good job of making the boats themselves into interesting characters.

Hey, I wanna do this exercise, too!

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sedone's artfolio
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Joachim
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Joined: 18 Jan 2000
Posts: 1332
Location: Norway

PostPosted: Fri Mar 02, 2001 6:26 am     Reply with quote
Anthony,
I always like to work in a high resolution, so I know that it will always be large enough for any kind of print..that's the only way I can exscuse myself of doing things digitally instead of traditionally. And, I don't like when I must tweak by the pixels..what's the point of that, someday it will not be an issue anyway.
And, I've discovered that the more I draw I find it just as easy to make things clean in a high resolution as in a low (though this one is pretty rough -lack of patience I guess), it all depends on how you think and lo res will never be easier to get clean, it's just more limitation in amount of details so it will look cleaner. on this I painted with around 3500 pixels width. But, spooge mentioned some time ago that it can also be good to start small to get the overall areas done quickly and then scale it up, which is a good idea because of lag I guess.
I guess what I'm trying to say is that just draw it as big as it can before your machine starts to get problems and phshop is lagging. (that's why I can't use painter, I get frustrated. The day the computer will manage it, I will probably turn to the other side )

I'm rambling, sorry

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Joachim
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Joined: 18 Jan 2000
Posts: 1332
Location: Norway

PostPosted: Fri Mar 02, 2001 7:20 am     Reply with quote
sedone, thx..I though I could try answering your question too.
What stage, well, hard to say. I guess the stage of refining, which can be kept on forever..-to confine but still make sure that the energy and life of all the loose lines and spontaneity will be kept...that's a difficult part, I think .
I didn't do much planning, I did a couple of ideas of colors and setiing, before I knew what I wanted to go for....when you haven't done something similar before it's even harder I think to get a claer visual idea in your head. But, the technical aspect, detailing...-well I usually don't worry about getting the technical details in, it can look like a huge amount of job when you see it from others, but I think that just when you are working on it, it's just important to not think of the detail and get hung up that technical part, but just think of the picture as a whole, what can make it interessting.
When I don't do any outlines to begin with, I just try to experiment a lot and usually I start out with something that is hardly even recognisable... here you can see thumbs of the three ideas I started out with
1.

(-dull comesition, I would say)
2.

(too much focusing on the background I would say)
3.

(and last this one. ..which I did so rough that I didn't even plan the colors, but it felt more right when I did it)

Oh, and Rinaldo, here's a bigger version, if you really care to have one of my pics as a desktop picture, thx !

Sorry that I'm writing so much, I guess I just needed a break from work

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[This message has been edited by Joachim (edited March 02, 2001).]
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Jason
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Joined: 06 Feb 2001
Posts: 180
Location: Eugene Or

PostPosted: Fri Mar 02, 2001 7:52 am     Reply with quote
Dont appolojies for your self Joachim. Its your string, do what you whant. Besides the 3 little example you just gave are great. Do you have any of the inbetween stages to show us and coment on? THat wood be good to.
Thanks
jason
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Ed Lee
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Joined: 22 Aug 2000
Posts: 214
Location: Los Angeles, CA USA

PostPosted: Fri Mar 02, 2001 8:37 am     Reply with quote
Ha...well done my friend. Reminds me of those classic illustraions in National Geographic by Tom Lovell and others. I found them in my grandfathers garage - the older ones I mean. Ed--

[This message has been edited by Ed Lee (edited March 02, 2001).]
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Zorglub
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Joined: 20 Dec 2000
Posts: 268
Location: Ontario Canada

PostPosted: Fri Mar 02, 2001 8:53 am     Reply with quote
Amazing!
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Jaymo
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Joined: 14 Sep 2000
Posts: 498
Location: Saarbr�cken, Germany

PostPosted: Fri Mar 02, 2001 1:16 pm     Reply with quote
Brilliant! Very inspiring and a good idea for selfeducation. The perspective you gave these boats refering only to planar sideviews of them is truly amazing. Beautiful colors, lighting and depth, too. Looks like Micke has to try harder finding any weak spots in your skills... Thanks for posting the additional info on the creation of that, it's very helpful. Hope you do it again.
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oscar
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Joined: 22 Feb 2001
Posts: 103
Location: Amersfoort � the Netherlands

PostPosted: Fri Mar 02, 2001 1:17 pm     Reply with quote
Nice! Love the composition!

BTW, I recently paid attention to the element "water" and noticed how water ALWAYS has (reflects) the colour of the sky above it. Could be a nice pointer for all you people having trouble drawing water
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Steve Goad
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PostPosted: Fri Mar 02, 2001 2:12 pm     Reply with quote
That's just insane! Very inspiring work Joachim.
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Lomi
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Joined: 05 Feb 2001
Posts: 261
Location: Sechelt, BC, Canada

PostPosted: Fri Mar 02, 2001 3:46 pm     Reply with quote
very good job, my only critique is maybe try adding a little more detail to the mountains in the background
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Freddio
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Joined: 29 Dec 1999
Posts: 2078
Location: Australia

PostPosted: Fri Mar 02, 2001 4:58 pm     Reply with quote
thats amazing Joachim welldone
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bellie
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Joined: 09 Feb 2001
Posts: 63
Location: Sydney, NsW, Australia

PostPosted: Fri Mar 02, 2001 5:42 pm     Reply with quote
well tahts some nice stuff u rock
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RobT
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Joined: 15 Oct 2000
Posts: 276
Location: Boston

PostPosted: Fri Mar 02, 2001 8:03 pm     Reply with quote
Man! Amazing as usual Joachim!
Thanks for the wallpaper.


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RobT

www.gameart.com/mindstorm
All work and no play makes Jack a dull boy.
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