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Author   Topic : "Pic inspired by Blade Runner"
TheNexx
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Joined: 22 Dec 2000
Posts: 128
Location: Lompoc,CA,US

PostPosted: Mon Feb 12, 2001 11:07 pm     Reply with quote

No coments.. Its just a 20min pic, but critique is very welcome.

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Dennis Sedov
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Bishop_Six
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Joined: 13 Dec 2000
Posts: 646
Location: Arizona, US

PostPosted: Mon Feb 12, 2001 11:26 pm     Reply with quote
Cool... Blade Runner is one of my favorite movies.
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topeira
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Joined: 07 Feb 2001
Posts: 553
Location: Holon, Israel

PostPosted: Mon Feb 12, 2001 11:45 pm     Reply with quote
very moody. good. just make the man taller. his pelvis should be above the table hight. table hight is around 3.4 feet high. 75 santimeters.

very good mood.
i was looking for a white peagon somewhere...

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ToPeirA
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Totuus
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Joined: 31 Jan 2001
Posts: 103
Location: Helsinki, Finland

PostPosted: Tue Feb 13, 2001 2:53 am     Reply with quote
Actually, i don't have anything to critique, what is new for me.. Thought i like the smoke and the reflection on the table..
I don't know why i'm even writing this, cause you expressly said.. No comments..
... Hey wait a sec.. i found something to critique..
The perspective point of the table goes to the canter of the picture, what is ok, but why does the left and the right side of the window have different angles..
You should add more sense of motion to the fan..
Anyway, it's good pic.

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Just when things turn to acceptable, you open your eyes..
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Gecko
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Joined: 07 Mar 2000
Posts: 876
Location: Finland

PostPosted: Tue Feb 13, 2001 7:20 am     Reply with quote
No! Don't touch the fan!

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Gecko
[email protected]
GeckoArt.Net
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Francis
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Joined: 18 Mar 2000
Posts: 1155
Location: San Diego, CA

PostPosted: Tue Feb 13, 2001 11:02 am     Reply with quote
Totuus, I think the window edges appear "incorrect" because the window is actually in a wall that is slanted towards the viewer - if I remember correctly this room is inside one of the giant pyramid buildings.

Nice image, too!

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Francis Tsai
TeamGT Studios

Conceptual Design Forum
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Jason
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Joined: 06 Feb 2001
Posts: 180
Location: Eugene Or

PostPosted: Tue Feb 13, 2001 11:05 am     Reply with quote
if you touch the fan jsut make sure its not on.
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Switch
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Joined: 13 Feb 2001
Posts: 68
Location: Australia

PostPosted: Wed Feb 14, 2001 5:05 pm     Reply with quote
The colours and composition are just as I remember them. The fan should be casting beams of light and shadow throughout the room though, thats one of the things that made the scene so good.

Should there be one of the voidkompf thingo machines on the desk though?, that thing which tested the R.E.M of the simulants.

good 'quicky'
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Lukias
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PostPosted: Wed Feb 14, 2001 6:01 pm     Reply with quote
The middle fan blade......shouldn't it be level with the other two, it seems to be bent downwards.
Oh yeah, I dig the pic, very cool
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Elijah
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Joined: 14 Feb 2001
Posts: 79
Location: Seattle, WA US

PostPosted: Wed Feb 14, 2001 6:10 pm     Reply with quote
I think the shadow in the smoke looks good, but I think it should be more aparent. It might look more dramitic.
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TheNexx
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Joined: 22 Dec 2000
Posts: 128
Location: Lompoc,CA,US

PostPosted: Fri Feb 16, 2001 12:41 am     Reply with quote
Thanks for your input, guys!!

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Dennis Sedov
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biggunn01
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Joined: 16 Feb 2001
Posts: 60
Location: ny, ny, usa

PostPosted: Fri Feb 16, 2001 10:51 am     Reply with quote
i like it. very emotional/moody. kinda mysterious. all the problems i see have been stated alredy so there is no need to repeat them. keep it up
wes

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WESLEY GUNN
www.mpstudios.net
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Light
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Joined: 01 Dec 2000
Posts: 528
Location: NC, USA

PostPosted: Fri Feb 16, 2001 1:39 pm     Reply with quote
I like the windows as they are. This could be due to the fact that there is a 3rd vanishing point or the walls arent straight or due to spherical distorotion.

It feels to me like looking out one of the robot eyes.

I like it as is.
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TheNexx
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Joined: 22 Dec 2000
Posts: 128
Location: Lompoc,CA,US

PostPosted: Fri Feb 16, 2001 2:32 pm     Reply with quote
I'l repeat once again ) This building is a pyramid.

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Dennis Sedov
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