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Author   Topic : "We need time to adapt them to the cold commander!"
Skeezer
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Joined: 12 Oct 2000
Posts: 348
Location: Lake Stevens, Wa, USA

PostPosted: Wed Feb 07, 2001 8:18 pm     Reply with quote
Something I posted in the work in progress forum, now its pretty much finished, any comments or critiques? I'm trying to get good at doing quick concept paintings.



-Skeez
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Akolyte
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Joined: 12 Sep 2000
Posts: 722
Location: NY/RSAD

PostPosted: Wed Feb 07, 2001 8:24 pm     Reply with quote
Hey Skeezer, nice job. It's nice when you can look at a painting and feel like you're a part of it. The mech on the left looks unfinished, but the upright one looks great.
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dalickwid
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PostPosted: Wed Feb 07, 2001 8:26 pm     Reply with quote
damn dude...outSTANDING picture...i see what they meant about it floating though and it is definitely floating

-Brandon

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Joe Madureira.com: MagdalenaRules
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Jezebel
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Joined: 02 Nov 2000
Posts: 1940
Location: Mesquite, TX, US

PostPosted: Wed Feb 07, 2001 9:30 pm     Reply with quote
Cool stuff Skeezer, I like this image

Beth

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Take off your clothes. It's OK - I'm an artist.

http://div.dyndns.org/FOO
http://div.dyndns.org/beth/photography
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Bubonic
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Joined: 21 Sep 2000
Posts: 209
Location: Long Island, NY, US

PostPosted: Thu Feb 08, 2001 3:00 pm     Reply with quote
i really like your art. great job, only thing i notice is that, the mountains are too small compared to the mech.. it looks like its as big as the mountain even though the mountains are in the bg..
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Skeezer
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Joined: 12 Oct 2000
Posts: 348
Location: Lake Stevens, Wa, USA

PostPosted: Thu Feb 08, 2001 6:37 pm     Reply with quote
Bubonic, I'm not sure I understand, is it a problem with how far away the mountains are?

The mechs are already in the mountains, those are supposed to be distant peaks, but maybe I should find some way of pulling the foreground forward more, I think the fog is causing some confusion.

Akolyte, the left one was done slightly differently, I've been trying to match the two as much as possible. I'll work more on the thighs and the canopy.

dalickwid, thanks man, I'll try and sharpen up the shadows and try to ground them more.

Jezebel, thank you

-Skeez

btw, any comments on the concept, both vehicles are my own design.

[This message has been edited by Skeezer (edited February 08, 2001).]
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n8
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Joined: 12 Jan 2000
Posts: 791
Location: Sydney, NSW, Australia

PostPosted: Thu Feb 08, 2001 11:47 pm     Reply with quote
hmm...i think hes trying to say that the mountains look like thyere really far away..but the meks look as big as them??..am i makin sense??..never mind...great pic
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Skeezer
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Joined: 12 Oct 2000
Posts: 348
Location: Lake Stevens, Wa, USA

PostPosted: Fri Feb 09, 2001 12:28 am     Reply with quote
n8: lol, not really, but thanks for trying. hehe.

I guess I'll have to figure this out on my own.

oh, well

-Skeez
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BakaSan
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Joined: 03 Feb 2001
Posts: 115
Location: Japan (formerly NW USA)

PostPosted: Fri Feb 09, 2001 2:06 am     Reply with quote
I think what it is, is that the mountains look too close for their size. maby if they were less bright...
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Pat
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Joined: 06 Feb 2001
Posts: 947
Location: San Antonio

PostPosted: Fri Feb 09, 2001 2:52 am     Reply with quote
I think part of the problem is that the brush work details on the mountain carry as much weight was the details on the mech. This makes judgements of scale a little more tricky because we naturally use levels of detail to determine distance.

There are a number of techniques you can use to help push the mountains back, atmospheric perspective being the most common. Air haze tends to mute distant objects making them a lighter tint. Another technique is blurring.

I hope I'm not stepping on any toes, but I took the liberty of working up a few quick samples to show you what I was thinking of.



BTW, I love the mech pieces. Keep up the fantastic work!

-Pat
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Jezebel
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Joined: 02 Nov 2000
Posts: 1940
Location: Mesquite, TX, US

PostPosted: Fri Feb 09, 2001 9:06 am     Reply with quote
This image deserves more replies, it's really good!

I have to agree about the mountains though. Now that I look at it I can see what bubonic meant. I think the mountains on the right look far away, but the mountains on the left look up close and smaller for some reason... I think part of the reason being that there isn't much stuff between them and the mountains to give reference. It almost looks like the mountain is just up this one little snowy hill.

I dunno, I'm rambling

Image is still kickass!

Beth


------------------
Take off your clothes. It's OK - I'm an artist.

http://div.dyndns.org/FOO
http://div.dyndns.org/beth/photography
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Shaded
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Joined: 22 Oct 2000
Posts: 413
Location: Toronto

PostPosted: Fri Feb 09, 2001 9:37 am     Reply with quote
Baby, I love mechs. This picture aint no exception.

Mah only crit is that the overall look of the machines is too rubbery. Make it more metallic.
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Skeezer
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Joined: 12 Oct 2000
Posts: 348
Location: Lake Stevens, Wa, USA

PostPosted: Fri Feb 09, 2001 11:43 am     Reply with quote
Pat, thank you, I see what you mean. I think I'll have to incorporate some of that into my piece, but I think I'll work more also on putting more size references in the foreground to seperate the hills from the mountains.

Thank you Jezebel, that means a lot.

Shaded, thanks The mechs don't have much metal on them, most of it is carbon fiber molding with a layer of buckyball fabric. The surface is going to look more like painted rubber. Makes the mech lighter and easier for the techs to repair, or replace.

Thanks everyone

-Skeez

I'll keep working on it.

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Skeezer
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Joined: 12 Oct 2000
Posts: 348
Location: Lake Stevens, Wa, USA

PostPosted: Fri Feb 09, 2001 4:08 pm     Reply with quote
here's the edited version, I cleaned up some of the lines on the mech on the left, and added some knee joints. I sharpened up the shadows under the mechs, and added detail to the line where the snow meets the gravel. I also blurred the background slightly, not to much since its such a clear day, and finaly, I put some sharper hill lines in to distinguish the background from the foreground.

whew! well here it is



thanks everyone

-Skeez
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Blitz
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Joined: 04 Oct 2000
Posts: 752
Location: Sedro-Woolley, WA

PostPosted: Sat Feb 10, 2001 12:00 am     Reply with quote
Anyway, If it wasent light, then the Turbo Thrust generators would just hold it down. And forget about the Pulls Cannon Survice Modulater....Uhhh..Nevermind

This looks good, For a "Yaaawwwnnn" mech
I think you should change this to a early morning sceen, then put a layer of misty fog over the mountans with a yellow tint makeing the mountans alot less detailed and darker compaired to the sun and mist. You know what I mean.

Ill just tell you later, Your probably comeing to school here in a sec anyway. Seeyas Isaac er Skeezer

Blitz
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Dthind
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Joined: 12 Dec 2000
Posts: 436

PostPosted: Sat Feb 10, 2001 7:20 am     Reply with quote
I realy like this - I wonder what adapting to the cold actualy means for a mech ? Fascinating...
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Jaymo
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Joined: 14 Sep 2000
Posts: 498
Location: Saarbr�cken, Germany

PostPosted: Sat Feb 10, 2001 7:42 am     Reply with quote
All crits put to good use; nice results, skeezer! Cool pic.
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