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Topic : "3D artist with a Character Concept (from my virgin wacom)" |
doc rob junior member
Member # Joined: 23 Jan 2001 Posts: 31 Location: Boston, Mass
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Posted: Tue Jan 23, 2001 1:05 pm |
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From the just-launched Tribes 2 Mod, Mud
This is my first use of a tablet beyond one character skin, any comments on technique? style? composition?
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ReSistanZ member
Member # Joined: 18 Dec 2000 Posts: 207 Location: Hoorn NH, The Netherlands
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Posted: Tue Jan 23, 2001 2:13 pm |
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Maybe you should give him a belt and a bigger or better gun.
The rest is OK. Keep it up! |
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bell_maker member
Member # Joined: 19 Sep 2000 Posts: 81
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Posted: Tue Jan 23, 2001 7:35 pm |
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for me i think the legs.. the bottom parts loko a bit too thing.. like near the thighs its realli fat and it gets thin .. that catches my eye.. apart from taht i like.. keep it up |
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EviLToYLeT member
Member # Joined: 09 Aug 2000 Posts: 1216 Location: CA, USA
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Posted: Tue Jan 23, 2001 7:52 pm |
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HRmm. The glass sphere around his face is a little flat. Mainly aroudn the top and the right side. Also, his right leg seems to be blending into the environment... There isn't much contrast with the guy and the background as well... they all seem to mesh in. To remedy that, just spend more time detalking and sharpening up the astronaut and perhaps use less colors in the background and it should do fine. |
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