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Author   Topic : "3D artist with a Character Concept (from my virgin wacom)"
doc rob
junior member


Member #
Joined: 23 Jan 2001
Posts: 31
Location: Boston, Mass

PostPosted: Tue Jan 23, 2001 1:05 pm     Reply with quote
From the just-launched Tribes 2 Mod, Mud

This is my first use of a tablet beyond one character skin, any comments on technique? style? composition?

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ReSistanZ
member


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Joined: 18 Dec 2000
Posts: 207
Location: Hoorn NH, The Netherlands

PostPosted: Tue Jan 23, 2001 2:13 pm     Reply with quote
Maybe you should give him a belt and a bigger or better gun.
The rest is OK. Keep it up!
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bell_maker
member


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Joined: 19 Sep 2000
Posts: 81

PostPosted: Tue Jan 23, 2001 7:35 pm     Reply with quote
for me i think the legs.. the bottom parts loko a bit too thing.. like near the thighs its realli fat and it gets thin .. that catches my eye.. apart from taht i like.. keep it up
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EviLToYLeT
member


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Joined: 09 Aug 2000
Posts: 1216
Location: CA, USA

PostPosted: Tue Jan 23, 2001 7:52 pm     Reply with quote
HRmm. The glass sphere around his face is a little flat. Mainly aroudn the top and the right side. Also, his right leg seems to be blending into the environment... There isn't much contrast with the guy and the background as well... they all seem to mesh in. To remedy that, just spend more time detalking and sharpening up the astronaut and perhaps use less colors in the background and it should do fine.
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