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Topic : "Ironman by Joe Quesada [Redone]" |
Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Thu Jan 11, 2001 10:03 pm |
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Alright I went back and redid this pic pretty much from scratch. I think this one looks a little more clearer and better than my first attempt. I had some help from Laura DePuy on this. Really nice gal.
the first attempt is here: http://www.geocities.com/chapel_t9/colors/ironman.jpg
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Chapel
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SporQ member
Member # Joined: 22 Sep 2000 Posts: 639 Location: Columbus, Ohio
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Posted: Thu Jan 11, 2001 10:19 pm |
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much better chapel, i was gonna suggest you reflect the fireworks off the metal, but sijun went down and i forgot too. it definatly adds an additional touch of realism.
SporQ |
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A.Buttle member
Member # Joined: 20 Mar 2000 Posts: 1724
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Posted: Thu Jan 11, 2001 10:23 pm |
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Ill. But, for your next one, I prescribe 300% more evil!
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[This message has been edited by your mutha (edited April 15, 197-deuce).]
Joe Dillingham
[email protected]
Three Times A Day |
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Flinthawk member
Member # Joined: 14 Oct 2000 Posts: 415 Location: Los Angeles
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Posted: Thu Jan 11, 2001 10:42 pm |
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Good stuff, Chapel. I actually had the same thing in mind as SporQ about the colors of the fireworks reflecting off the armor when you mentioned you were redoing this piece. This one did come out a bit clearer and the reflected lighting enhances the piece more.
What're you gunna work on next?
-Flinthawk |
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TurboYVR member
Member # Joined: 24 Oct 1999 Posts: 189 Location: Vancouver BC Canada
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Posted: Thu Jan 11, 2001 11:55 pm |
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I noticed you toned down the halos around the foreworks.. very nice! I thought those werea bit too much b4. Much better. |
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sacrelicious member
Member # Joined: 27 Oct 2000 Posts: 1072 Location: Isla Vista, CA
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Posted: Fri Jan 12, 2001 12:22 am |
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Hmmmm... although my opinion is probably meaningless to you Chapel, I think I liked the original better. The colors seem washed out and the fireworks (esp. the green explosion) resemble... well, I don't know what. Sea anemones? I do like the increased reflected light on the armor, though. Really, you've done a great job; I just feel that the original was more vibrant. Please don't hurt me.
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mmm... sacrelicious |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Fri Jan 12, 2001 6:34 am |
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Thanks for the comments folks.
sacrelicious: My first attempt just seemed too vibrant. Everything was overdone and it took longer to focus in on what was actually going on. |
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Cuddly member
Member # Joined: 02 Jan 2001 Posts: 161 Location: Kuala Lumpur, Malaysia
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Posted: Fri Jan 12, 2001 7:22 am |
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Chapel, much as I hate to say it, I have to agree with Sacrelicious on this one.
I enjoyed your original picture better. Again, more because the colors were more pronounced. Also, the lightened mask in the new version doesn't work as well as the mask in the original.
However, I like portions of the redone version also, mainly the reflections of the various lights off the armor.
A couple of questions if you don't mind:
1) Where'd you get the line art for this project?
2) How do you make the glowing effects for the glowing parts on his glove?
Thanks for taking the time to read this. As always, a great piece. I just happen to like elements of the original version better. |
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Metz member
Member # Joined: 03 Jan 2001 Posts: 117 Location: norway
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Posted: Fri Jan 12, 2001 7:50 am |
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Really like it.
Dammit thats clean man :)
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life sucks, then you die |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Fri Jan 12, 2001 7:54 am |
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I didn't notice how bad the masked looked till I got in to work this morning. I'll fix it tonight. I hate the way I rendered everything in the first attempt.
cuddly: 1. Someone offered it to me to color. Not really mine to distribute. 2. Airbrush tool set to screen and low opacity.. used above the lineart layer. |
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Akolyte member
Member # Joined: 12 Sep 2000 Posts: 722 Location: NY/RSAD
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Posted: Fri Jan 12, 2001 1:29 pm |
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It looks good, but seems too busy with the color scheme. If it's dark out, the lighting scheme would be more sculptural and intense, instead of flooded light wouldn't it?(And the radiant color that of the fireworks) It looks as if there is a main light source beyond the viewer by his feet and one behind his head. Also, since he's metal, IMO, there should definitely be more variation in the color tone. The result would be a darker, more dynamic appearance. Just some suggestions. I'm just a dumb kid anyways, so take it or leave it.
[This message has been edited by Akolyte (edited January 12, 2001).] |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Sat Jan 13, 2001 5:45 pm |
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I corrected a few things on the pic. |
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Enayla member
Member # Joined: 26 Nov 2000 Posts: 1217 Location: Sweden
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Posted: Sat Jan 13, 2001 6:01 pm |
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And I liked the first attempt! Wow!
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��Even a stopped clock is right twice a day�� |
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Justin Kramer member
Member # Joined: 03 Nov 2000 Posts: 143 Location: Ithaca, NY
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Posted: Sat Jan 13, 2001 7:11 pm |
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Great work, Chapel. I wouldn't think twice about the quality if I saw it in a published comic. Couple things, though: 1) The glow on all the objects doesn't quite do it for me; I think of "fuzz" instead of "glow"--maybe if they had subtle color dodge-ish effect or something it would help. 2) I'd suggest adding just a wee bit of darker coloring in the yellow parts of his armor--not too much, but enough to give it some more contrast.
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shardik member
Member # Joined: 09 Apr 2000 Posts: 494 Location: Buffalo, NY
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Posted: Sun Jan 14, 2001 9:30 am |
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i really like it.. only thing i would question would be the actual drawing and thats not yours... his left arm seems off.. like the hand seems bent the wrong way
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-matt |
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Chapel member
Member # Joined: 18 Mar 2000 Posts: 1930
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Posted: Fri Jan 19, 2001 5:49 am |
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Jason: I added some darker tones and more highlights to the metal. The linework is really bad on the metal parts for this pic. Surprises me cause Joe Q usually does some awesome metal rendering. But this is about it for this pic. |
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