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Topic : "3D Vulture ( Battlemech )" |
Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
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Posted: Wed Jul 31, 2002 10:17 am |
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I love the Mechs from MechWarrior2-4 but i totally forgot to model at least one of them so i did it now ( well started on 27.07.2002 )
He's got 113'306polys but hes finished up to 90% |
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Drift Kid Runner junior member
Member # Joined: 31 May 2002 Posts: 48 Location: Charlotte NC
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Posted: Wed Jul 31, 2002 3:56 pm |
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That is totally fantastic. But shouldnt the torso be more at a steeper angle? I am thinking of the one from III and IV, if thats a different version my mistake Ecellent piece though.
Mike |
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A/R junior member
Member # Joined: 20 Jul 2002 Posts: 10 Location: S�o Paulo
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Posted: Wed Jul 31, 2002 7:02 pm |
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I love it tooo...
...what do u think if u do the front with glasses (black/green) to ?!
...the details on front.
![](images/smiles/icon_eek.gif) |
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Kalfor- junior member
Member # Joined: 31 Jul 2002 Posts: 7 Location: Brazil
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Posted: Wed Jul 31, 2002 8:42 pm |
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Its very cool, but actually its not that much like the Vulture
the Vulture actually has arms that end in those cannons, and dont have those little cannons on the front
Also, the cockpit in on the front, not the top
heres one from the battletech books
btw, whtats up with the "brazil" on the picture?
K
![](http://www.sarna.net/btech/files/pictures/vulture.gif) |
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ReK0 member
Member # Joined: 27 Dec 2001 Posts: 68 Location: BC canada
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Posted: Wed Jul 31, 2002 11:28 pm |
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whoa thats pretty sweet there d00d, i likes it. ( now goto my post and reply ) |
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Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
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Posted: Thu Aug 01, 2002 12:05 am |
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@ ReK0:
Thanks! ( searching for Post ;] )
@ Drift Kid Runner :
Hmm... Can't say if its steeper...
Just ha a small reference by hand...
Its the one from MW4:Vengeance
@ A/R:
Not possible because of the Cocpit itself...
The displays and control elements would totally block the view...
@ Kalfor-:
Yep... Your picture shows the "old" conzept FASA used for the Games MW1-3 but M$ changed it in MW4 ( which i choose )
"Brazil" is a render plugin for 3DS Max...
I got a version thats free so i think that's whe hes doing the "cinema bars" on top and at bottom of the pictures... |
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Kalfor- junior member
Member # Joined: 31 Jul 2002 Posts: 7 Location: Brazil
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Posted: Thu Aug 01, 2002 8:11 am |
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Oh now i remember why I didnt get mw4...
the tain of microsoft corrupted the good "old" mechs
the rendering is amazing, loved the details
the inside of the cockpit looks great
this POV doesnt help much to see the mechwarrior's line of sight, and kind of makes it look like the screens are on the way
give us a 'warrior's view from the cockpit when you got it finished for out pleasure
great work!
K |
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Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
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Posted: Fri Aug 02, 2002 12:49 am |
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Here you go...
Placed the camera where the pilot would have his head with a FOV of 90� looking a little bit to the left ( for the sidewindow ) but not up or down... |
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Kalfor- junior member
Member # Joined: 31 Jul 2002 Posts: 7 Location: Brazil
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Posted: Sat Aug 03, 2002 2:58 am |
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veeeery cool
loved it ![](images/smiles/icon_smile.gif) |
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egerie member
Member # Joined: 30 Jul 2000 Posts: 693 Location: Montreal, Canada
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Posted: Tue Aug 13, 2002 8:49 am |
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(digging this up but hey I was on holidays)
Aaahh that cockpit view reminds me of Virtual World.... *sob* ![](images/smiles/icon_sad.gif) |
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Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
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Posted: Tue Aug 13, 2002 8:18 pm |
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@ Kalfor:
^-^
@ egerie:
1. What is "Virtual World"
2. What is *sob*?
@ zou:
Okay... I'll try this the next time... Thanks! �:] |
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zou junior member
Member # Joined: 18 Feb 2002 Posts: 22 Location: 11 reu des ballo
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Posted: Tue Aug 13, 2002 11:14 pm |
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to make gi working in brazil (be sure to have the latest brazil render at splutterfish.com)
under luma server check all the light (poitn light secondary light)
and try
you model is cool |
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egerie member
Member # Joined: 30 Jul 2000 Posts: 693 Location: Montreal, Canada
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Posted: Wed Aug 14, 2002 5:31 am |
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Monolith : Virtual World is (or at least WAS in my city) an entertainment complex where you could play Battlemechs or Red planet. The nifty thing about it is that it was an arena battle BUT you were playing in a pod. Sitting at the commands it would look/feel exactly like being at the commands of a mech minus the smoke smell and movement of the whole thing of course
All in all 3 big screens (one in depht), about 11 mini screens, throttle, industrial joystick, pedals (for torso twisting), and about 40 buttons for obscure functions only someone playing in PRO mode could know.
Locate your pod, close door, darkness.. wait for mech to come online.. time to KICK TIN CAN ASS !
and "sob" is.. well a sob. I was sobing.. i.e.: crying. Not calling anyone names mind you
Do you plan to have more models like this ? |
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Catfish member
Member # Joined: 23 Aug 2000 Posts: 127 Location: Reading, UK
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Posted: Wed Aug 14, 2002 5:59 am |
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quote
Quote: |
this POV doesnt help much to see the mechwarrior's line of sight, and kind of makes it look like the screens are on the way |
I was under the impression that most mech's didn't have usable windows. Instead, the screens show camera views of the outside world. |
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Godwin member
Member # Joined: 24 Apr 2002 Posts: 701 Location: Singapore
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Posted: Wed Aug 14, 2002 6:57 am |
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dont the pilots have HUDs? |
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Monolith member
Member # Joined: 04 Apr 2002 Posts: 65 Location: Switzerland
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Posted: Wed Aug 14, 2002 9:09 am |
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@ egerie:
Aaaah! ( enlightened )
In an OLD collectors boockseries i have a picture of that POD... ( well... i think i have )
@ Catfish:
90% of the pilots view are managed through the Windows... The other 10% from cameras mounted on the back and bottom of the mech...
@ Godwin:
The newer generations of mechs have neurohelmets ( huge pieces! ) allowing the pilot to control the mech by thinking the actions...
Older generations of mechs work like an airplane with joysticks, thrustcontrolls and things like this...
Both versions have a HUD but this is just for targeting and gaining some basic informations from the mech like damage, overheating, etc... |
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