Sijun Forums Forum Index
Log in to check your private messages
My Profile Search Who's Online Member List FAQ Register Login Sijun Forums Forum Index

This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.
   Sijun Forums Forum Index >> Work in Progress
View previous topic :: View next topic  
Author   Topic : "3D Vulture ( Battlemech )"
Monolith
member


Member #
Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Wed Jul 31, 2002 10:17 am     Reply with quote
I love the Mechs from MechWarrior2-4 but i totally forgot to model at least one of them so i did it now ( well started on 27.07.2002 )

He's got 113'306polys but hes finished up to 90%
Back to top
View user's profile Send private message Visit poster's website
Drift Kid Runner
junior member


Member #
Joined: 31 May 2002
Posts: 48
Location: Charlotte NC

PostPosted: Wed Jul 31, 2002 3:56 pm     Reply with quote
That is totally fantastic. But shouldnt the torso be more at a steeper angle? I am thinking of the one from III and IV, if thats a different version my mistake Ecellent piece though.

Mike
Back to top
View user's profile Send private message Send e-mail AIM Address
A/R
junior member


Member #
Joined: 20 Jul 2002
Posts: 10
Location: S�o Paulo

PostPosted: Wed Jul 31, 2002 7:02 pm     Reply with quote
I love it tooo...

...what do u think if u do the front with glasses (black/green) to ?!

...the details on front.

Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address
Kalfor-
junior member


Member #
Joined: 31 Jul 2002
Posts: 7
Location: Brazil

PostPosted: Wed Jul 31, 2002 8:42 pm     Reply with quote
Its very cool, but actually its not that much like the Vulture
the Vulture actually has arms that end in those cannons, and dont have those little cannons on the front
Also, the cockpit in on the front, not the top
heres one from the battletech books

btw, whtats up with the "brazil" on the picture?
K

Back to top
View user's profile Send private message Send e-mail Visit poster's website
ReK0
member


Member #
Joined: 27 Dec 2001
Posts: 68
Location: BC canada

PostPosted: Wed Jul 31, 2002 11:28 pm     Reply with quote
whoa thats pretty sweet there d00d, i likes it. ( now goto my post and reply )
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address
Monolith
member


Member #
Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Thu Aug 01, 2002 12:05 am     Reply with quote
@ ReK0:
Thanks! ( searching for Post ;] )

@ Drift Kid Runner :
Hmm... Can't say if its steeper...
Just ha a small reference by hand...
Its the one from MW4:Vengeance

@ A/R:
Not possible because of the Cocpit itself...

The displays and control elements would totally block the view...

@ Kalfor-:
Yep... Your picture shows the "old" conzept FASA used for the Games MW1-3 but M$ changed it in MW4 ( which i choose )


"Brazil" is a render plugin for 3DS Max...
I got a version thats free so i think that's whe hes doing the "cinema bars" on top and at bottom of the pictures...
Back to top
View user's profile Send private message Visit poster's website
Kalfor-
junior member


Member #
Joined: 31 Jul 2002
Posts: 7
Location: Brazil

PostPosted: Thu Aug 01, 2002 8:11 am     Reply with quote
Oh now i remember why I didnt get mw4...
the tain of microsoft corrupted the good "old" mechs

the rendering is amazing, loved the details
the inside of the cockpit looks great
this POV doesnt help much to see the mechwarrior's line of sight, and kind of makes it look like the screens are on the way
give us a 'warrior's view from the cockpit when you got it finished for out pleasure

great work!

K
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Monolith
member


Member #
Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Fri Aug 02, 2002 12:49 am     Reply with quote
Here you go...

Placed the camera where the pilot would have his head with a FOV of 90� looking a little bit to the left ( for the sidewindow ) but not up or down...
Back to top
View user's profile Send private message Visit poster's website
Kalfor-
junior member


Member #
Joined: 31 Jul 2002
Posts: 7
Location: Brazil

PostPosted: Sat Aug 03, 2002 2:58 am     Reply with quote
veeeery cool
loved it
Back to top
View user's profile Send private message Send e-mail Visit poster's website
egerie
member


Member #
Joined: 30 Jul 2000
Posts: 693
Location: Montreal, Canada

PostPosted: Tue Aug 13, 2002 8:49 am     Reply with quote
(digging this up but hey I was on holidays)
Aaahh that cockpit view reminds me of Virtual World.... *sob*
Back to top
View user's profile Send private message Visit poster's website
Monolith
member


Member #
Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Tue Aug 13, 2002 8:18 pm     Reply with quote
@ Kalfor:
^-^

@ egerie:
1. What is "Virtual World"
2. What is *sob*?

@ zou:
Okay... I'll try this the next time... Thanks! �:]
Back to top
View user's profile Send private message Visit poster's website
zou
junior member


Member #
Joined: 18 Feb 2002
Posts: 22
Location: 11 reu des ballo

PostPosted: Tue Aug 13, 2002 11:14 pm     Reply with quote
to make gi working in brazil (be sure to have the latest brazil render at splutterfish.com)
under luma server check all the light (poitn light secondary light)
and try
you model is cool
Back to top
View user's profile Send private message Send e-mail Visit poster's website
egerie
member


Member #
Joined: 30 Jul 2000
Posts: 693
Location: Montreal, Canada

PostPosted: Wed Aug 14, 2002 5:31 am     Reply with quote
Monolith : Virtual World is (or at least WAS in my city) an entertainment complex where you could play Battlemechs or Red planet. The nifty thing about it is that it was an arena battle BUT you were playing in a pod. Sitting at the commands it would look/feel exactly like being at the commands of a mech minus the smoke smell and movement of the whole thing of course
All in all 3 big screens (one in depht), about 11 mini screens, throttle, industrial joystick, pedals (for torso twisting), and about 40 buttons for obscure functions only someone playing in PRO mode could know.
Locate your pod, close door, darkness.. wait for mech to come online.. time to KICK TIN CAN ASS !
and "sob" is.. well a sob. I was sobing.. i.e.: crying. Not calling anyone names mind you

Do you plan to have more models like this ?
Back to top
View user's profile Send private message Visit poster's website
Catfish
member


Member #
Joined: 23 Aug 2000
Posts: 127
Location: Reading, UK

PostPosted: Wed Aug 14, 2002 5:59 am     Reply with quote
quote
Quote:
this POV doesnt help much to see the mechwarrior's line of sight, and kind of makes it look like the screens are on the way

I was under the impression that most mech's didn't have usable windows. Instead, the screens show camera views of the outside world.
Back to top
View user's profile Send private message Visit poster's website
Godwin
member


Member #
Joined: 24 Apr 2002
Posts: 701
Location: Singapore

PostPosted: Wed Aug 14, 2002 6:57 am     Reply with quote
dont the pilots have HUDs?
Back to top
View user's profile Send private message Visit poster's website
Monolith
member


Member #
Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Wed Aug 14, 2002 9:09 am     Reply with quote
@ egerie:
Aaaah! ( enlightened )
In an OLD collectors boockseries i have a picture of that POD... ( well... i think i have )

@ Catfish:
90% of the pilots view are managed through the Windows... The other 10% from cameras mounted on the back and bottom of the mech...

@ Godwin:
The newer generations of mechs have neurohelmets ( huge pieces! ) allowing the pilot to control the mech by thinking the actions...
Older generations of mechs work like an airplane with joysticks, thrustcontrolls and things like this...
Both versions have a HUD but this is just for targeting and gaining some basic informations from the mech like damage, overheating, etc...
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    Sijun Forums Forum Index -> Work in Progress All times are GMT - 8 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Powered by phpBB © 2005 phpBB Group