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Author   Topic : "robot i just started.... 3 updates"
roundeye
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Joined: 21 Mar 2001
Posts: 1059
Location: toronto

PostPosted: Mon May 27, 2002 3:53 pm     Reply with quote
im pretty happy with parts of it. just need to move some things around and stuff. any thoughts?


[ May 28, 2002: Message edited by: roundeye ]

[ May 28, 2002: Message edited by: roundeye ]

[ May 29, 2002: Message edited by: roundeye ]
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jr
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Joined: 17 Jun 2001
Posts: 1046
Location: nyc

PostPosted: Mon May 27, 2002 4:18 pm     Reply with quote
i enjoy the use of the the history box in the bottom right,,, FOR ME TO POOP ON!
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lavhoes
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Joined: 27 May 2002
Posts: 8
Location: Marietta, GA

PostPosted: Mon May 27, 2002 5:15 pm     Reply with quote
wow.

gimme a sec, gotta pick up my jaw.

...okay, there we go.

the only thing wrong with it that i can see is that it's not finished. so, uh...hurry up and finish it.

i dunno. maybe add some wires or cabling? entirely up to you, it's looking like it's gonna kick major ass as soon as you're done.
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Prometheus-ANJ
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Joined: 06 May 2001
Posts: 157
Location: Sweden

PostPosted: Mon May 27, 2002 5:18 pm     Reply with quote
What is this? Photoshop?

Very sharp and nice, I like the texture. Closeup please?

I really dig how you make colors appear saturated (brilliancy), and how you handle reflective lighting.

It's a bit too 'monotoned' I think, perhaps you should make some parts in another color? The balance is a little off as a leg is missing, and a sideview isn't particulary interesting.
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DeathJester
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Joined: 17 Dec 2001
Posts: 91
Location: Monterey, CA

PostPosted: Tue May 28, 2002 1:00 am     Reply with quote
It has that robotech/roundeye style.. looking sweet... I cant wait to see what the complete...

keep it up!
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roundeye
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Joined: 21 Mar 2001
Posts: 1059
Location: toronto

PostPosted: Tue May 28, 2002 5:42 am     Reply with quote
ANJ-77 yeah im gonna add some. and maybe some decals or something.

another 30mins



[ May 28, 2002: Message edited by: roundeye ]
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burn0ut
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Joined: 18 Apr 2000
Posts: 1645
Location: california

PostPosted: Tue May 28, 2002 7:06 pm     Reply with quote
you crazy sob....
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roundeye
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Joined: 21 Mar 2001
Posts: 1059
Location: toronto

PostPosted: Tue May 28, 2002 7:09 pm     Reply with quote
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Lunatique
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Joined: 27 Jan 2001
Posts: 3303
Location: Lincoln, California

PostPosted: Tue May 28, 2002 7:38 pm     Reply with quote
Hey, that's pretty cool. Organic mechs kickass.
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Mysen
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Joined: 03 Jun 2001
Posts: 62
Location: New Brunswick, Canada

PostPosted: Tue May 28, 2002 8:20 pm     Reply with quote
Hey Roundeye.

how do you shade like that. I dont suppose you can give me a quick tutorial on how you do that?

please and thanks
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Rhomb
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Joined: 30 Oct 2000
Posts: 286
Location: Finland

PostPosted: Wed May 29, 2002 1:50 am     Reply with quote
Wow! Looking great so far.

Ville
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roundeye
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Joined: 21 Mar 2001
Posts: 1059
Location: toronto

PostPosted: Wed May 29, 2002 10:11 am     Reply with quote
missles. yes/no??? i dunno. maybe its getting worse



Arkenoid, ill try and write a little on it when i have a couple minutes.
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gArGOyLe^
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Joined: 11 Jan 2002
Posts: 454
Location: USA

PostPosted: Wed May 29, 2002 10:31 am     Reply with quote
holy crap.. how do you color like that??

!@#!@%!$!@

/me jumps out of the window.
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Jeise
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Joined: 24 May 2002
Posts: 74
Location: Canada

PostPosted: Wed May 29, 2002 12:22 pm     Reply with quote
I rather think that the two incoming missiles sort of mess up the composition, but then again I haven't completed my art education yet. I can also see them adding interest and bringing the eye to the point of focus, but they do seem to run against the grain a little.
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-HoodZ-
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Joined: 28 Apr 2000
Posts: 905
Location: Jersey City, NJ, USA

PostPosted: Wed May 29, 2002 11:44 pm     Reply with quote
me follows gArGOyLe^

looking good Roundy
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Torstein Nordstrand
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Joined: 18 Jan 2002
Posts: 487
Location: Norway

PostPosted: Thu May 30, 2002 2:11 am     Reply with quote
I think you handle forms and especially textures well, Roundeye. But what I like the best about what I've seen so far is your colour handling. It usually stays visually balanced though the palette may seem highly unorthodox to me. Could you tell the struggling artist what your basic thoughts are about colours when you start a piece? How do you choose, and what is most important to keep in mind while you proceed?

Thanks,

[ May 30, 2002: Message edited by: Torstein Nordstrand ]
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landmaster
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Joined: 04 Mar 2002
Posts: 76
Location: ?

PostPosted: Thu May 30, 2002 4:13 am     Reply with quote
madha faharka!!
that rocks!!!
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pixelsoldier
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Joined: 18 Dec 1999
Posts: 728
Location: Ontario

PostPosted: Thu May 30, 2002 8:14 am     Reply with quote
You know I adore your stuff, but dude, paint a landscape for me, please!

The composition seems kinda empty to me. Just a big character floating around in the middle of the image. Your loafie pic was incredible because it had all the elements of a great piece. This one lacks that complexity, in my humble opinion.

But like I said, you completely own any other digital artist, so I'm not qualified to suggest anything to you. But at least think about it, wouldja?
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landmaster
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Joined: 04 Mar 2002
Posts: 76
Location: ?

PostPosted: Thu May 30, 2002 11:28 pm     Reply with quote
On a side note, I realize... those are mighty fine brush strokes you ahve there!..
could you post em up for us undeserving students to use....
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Jolyon Meldrum
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Joined: 30 Apr 2002
Posts: 22
Location: Spain

PostPosted: Sat Jun 01, 2002 6:01 am     Reply with quote
LOVE the image you have a very good eye for colour, I love the way this piece is coloured, looks very dusky desert. The mech looks wonderous, very organic yet mechanical, I really love it... but...one main problem, there's nothing happening in the pic. There's a missile that's sort of floating off in the direction of the guys invisible attacker. The missle looks too large to have come from the mech and is so clear and crisp it looks like it is travelling at 30 kph, with smoke puffing out the back instead of screeching out of the back end. I don't know what you can do to change this piece now as you can't exactly change the perspective on the mech or anything, you could've had a view from below and behind the mech with some rooftops in the bottom of the pic and maybe a mech further away in the distance, then have your two trails fading that have come towards you, so we go " ah must've missed " then paint a missile on it's way back to the enemy, or lots ala robotech, there's a nice little story, the composition would be balanced, make sense, and you can add in a bit of that landscape everyone's after But this picture is great and lovely, I just don't think the composition is thought through...
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saladbowl
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Joined: 15 Mar 2002
Posts: 249
Location: PA, USA

PostPosted: Tue Jun 04, 2002 6:00 pm     Reply with quote
Awsome to watch the process of this piece.
Well...you know you made a couple of people jump out of the window already so I don't have to tell you it's good...
Keep the missiles...they make it dynamic.
the 3rd time today I change my wallpaper...
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mythwarden
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Joined: 27 Feb 2002
Posts: 124

PostPosted: Wed Jun 05, 2002 7:51 am     Reply with quote
Nice work roundeye.

My buddy Jeff worked on a game called Slave Zero, which had a similar style to it.

Very cool.

-myth
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Cless
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Joined: 11 Mar 2002
Posts: 11
Location: Toronto, Ontario, Canada

PostPosted: Thu Jun 06, 2002 2:19 pm     Reply with quote
roundeye I love your textures, may I ask what programs you use?
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Monolith
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Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Fri Jun 07, 2002 3:02 pm     Reply with quote
Hmm... Me has a big smile on it's face thinking about an idea with the rockets...

Ever seen the anime Macros? Reminds me a little bit of it...
I just miss the spam of rockets ( lots of rockets!!! ) they used in the fighting scenes in space and I would be happy...
( but hey... That's just me )

Rofl... Didn't watched the name but i thought: "Dude! You know that style from somewhere..."
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Dr.Squirley
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Joined: 25 Apr 2001
Posts: 219
Location: Here

PostPosted: Mon Jun 10, 2002 5:47 pm     Reply with quote
the n00bism impressed upon our poor old roundeye is astounding. o yeah, nice job roundeye.
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