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Author   Topic : "some face"
Svanur
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Joined: 14 Aug 2000
Posts: 541
Location: Reykjavik, Iceland

PostPosted: Mon May 06, 2002 5:47 am     Reply with quote
I've been trying to get somewhere with flesh tones but I don't know what I am missing(have been reading the posts and articles here and on the net for info)
so I will just ask you what I can do to get better flesh tones. More blue in the shadows? too saturated? Too much red?



I did experiment with adding a little blue at the darker sides not much though.

http://www.simnet.is/hangar/guy001b.jpg

thanks in advance.
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henrik
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Joined: 26 Oct 1999
Posts: 393
Location: London UK

PostPosted: Mon May 06, 2002 5:55 am     Reply with quote
Svanur> The first thing that really strikes me as "not 100% accurate" is the saturated red. A quickie as an example:
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Svanur
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Joined: 14 Aug 2000
Posts: 541
Location: Reykjavik, Iceland

PostPosted: Mon May 06, 2002 6:06 am     Reply with quote
yup, you are 100% right. Now that I think of it, most of my tries have been too red if anything(saturated even).

But I think my screen I am using(at work) is kinda fubar, most things are overly saturated after I view the image in a different monitor.

edit:
Tried chaning hue and saturation, already I feel it's better.


[ May 06, 2002: Message edited by: Svanur ]
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