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Author   Topic : "lady wings completed - SUGGESTIONS PLEASE"
traveller
junior member


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Joined: 18 Oct 2001
Posts: 39
Location: bc

PostPosted: Sat Feb 09, 2002 3:32 am     Reply with quote
okay...went back and re-attached wings. Having problems with lighting again. It's 4am so hey...i've got an excuse...i can barely see!

Some suggestions would be great!

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dttrip
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Joined: 26 Jan 2002
Posts: 34
Location: New York

PostPosted: Sat Feb 09, 2002 8:36 am     Reply with quote
her face looks a little lopsided
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traveller
junior member


Member #
Joined: 18 Oct 2001
Posts: 39
Location: bc

PostPosted: Sat Feb 09, 2002 3:10 pm     Reply with quote
About the face...yes I agree. Point well taken. It does look lopsided. Guess i was sitting funny in my chair again.

I also agree with your suggestion to either paint the entire in picture or do it in photoshop. I've discovered that I can't seem to match the look of the acrylics in photoshop. IT's almost impossible considering photoshop application uses gradients and soft translucent applications. Kind'ov like air brushing.

Has anybody out there been able to duplicate the way acrylic is painted or in this case 'looks' using photoshop techniques? I'd like to know.

thanks.
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Basement bound
member


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Joined: 11 Mar 2001
Posts: 874
Location: Calgary.ab.ca

PostPosted: Sun Feb 10, 2002 12:16 am     Reply with quote
Trav. Love the piece, you have some beautiful colours happen'. You have to fix the whole trad/digital thing you have going there. It just chops the pic up like puzzle. I think it has alot to do with the smudgy look the the digital work. Keep at her'

JA
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specialbrew
member


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Joined: 24 Dec 2000
Posts: 83
Location: UK

PostPosted: Sun Feb 10, 2002 2:55 am     Reply with quote
Trav, you'll hate me for saying this but I much preferred both the heavy texturing and 'ambiguity' of the original. While this version clarifies much, and is by it's nature far more realistic, I think ultimately I liked some of the more abstract elements the original had.

I don't know much about painting in PS. For a more textured effect, you could probably import some kind of brush profile, but I'd say that Painter is more suitable for that kind of thing, or certainly my own fave app FilmFX 64.

sb
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traveller
junior member


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Joined: 18 Oct 2001
Posts: 39
Location: bc

PostPosted: Sun Feb 10, 2002 11:36 am     Reply with quote
wwaaaaahhhhh! weep! weep! weep! (wiping back tears). sniff sniff!

Okay....gotta recollect again.

I concede Special Brew...this image in retrospect may look way too over-handed. Perhaps so 'realistic' it looks like a "dramatized cartoon!" uuuggg! okay...gotta look at some more William Blake and get back to my roots: fine arts. Gotta remember that the spirit is ALWAYS inherently indicated in the formation of the line and its particular nuances. yah.

...and THEN try to translate this digitally.

This is what happens when a traditional fine artists tries to cross the digital line! Back to the drawing boards...literally.

hmm...what kind'ov software did you say you use? I know of Fractal Painter but the other one? I never heard of that.

Thank for the feedback. This feels like a "big pint" day!
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specialbrew
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Joined: 24 Dec 2000
Posts: 83
Location: UK

PostPosted: Wed Feb 13, 2002 3:28 pm     Reply with quote
Sorry for the lateness of this reply - I've been away for a few days.

While there are billions of benefits of working digitally, I think it's all too easy to lose that abstract texture and detail you get from working traditionally. I'd say it is possible to get close with packages like Painter, but it takes much research with lighting, brush profiles and the like to get satisfactory results. To begin with, you need to work at pretty large resolutions to 'get in there' with the detail and depth, otherwise things just look simply smudged and textureless.

I've used the somewhat obscure but excellent Saroti FilmFX64 for 2 or 3 years now (www.satoripaint.com), and while it certainly lacks Painter's bells & whistles, Satori has incredible power under the hood (most particularly resolution independent 'natural media').

sb
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