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Author   Topic : "Sci-Fi Pirate"
Howard E. Day II
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Joined: 27 Apr 2001
Posts: 16
Location: Eugene, OR

PostPosted: Tue Jan 29, 2002 8:31 pm     Reply with quote
Hey, Guys. Here's what I'm currently working on. It's a Alien Space Pirate. (ASP) This was originally developed for the Challange over at www.cgtalk.com. However, I'm not going to finish it in time to compete. Here he is:


Close-up on the Claw:


Comments are very welcome!
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Howard E. Day II
junior member


Member #
Joined: 27 Apr 2001
Posts: 16
Location: Eugene, OR

PostPosted: Wed Jan 30, 2002 12:09 am     Reply with quote
And even more. C'mon guys! I feel like I'm talking to myself here!
Added better hair, mustach (sp?), shoes (rough beta form) and made the transition between the torso and the claw a bit more varied.




Anyone have anything to say?
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dkimblad
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Joined: 13 Dec 2001
Posts: 73
Location: Sweden

PostPosted: Wed Jan 30, 2002 12:16 am     Reply with quote
I think you should let the hair go further down in the back. Just an opinion though.
I think his stomac/chest looks a bit weird. Even if he is an alien the muscles doesn't look organic enough. You should add more detail and maybe make the current muscles less protruding. Over and out.
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arkoh
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Joined: 10 Nov 2001
Posts: 134
Location: Copenhagen, Denmark

PostPosted: Wed Jan 30, 2002 12:27 am     Reply with quote
Damn... I can barely hold my balance, with a bag full of sportsgear in one hand!!! Where did he learn that trick?

Naah looks pretty good!!!

Only minor thinigs could be commented from here... dont like his stomach muscles... I mean that second paer of breasts hanging benaeth his first pair. First thing that cought my eyes! Second... It doesn't look to me, as if there's any weight in his backpack, or even the backpack is weighing anything! The straps crossing his chest doesn't seem to be pulled back, tight against the skin, seem to be hanging in mid air (especially the part crossing the stomach). The butt seems a bit flat to me! This is supposed to be the biggest muscle the body can produce, so show it!!!

All comments on Minor things! All in all it looks pretty stunning! Just notice my opening comment... theres more than just a joke hidden in that one!!!
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Howard E. Day II
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Joined: 27 Apr 2001
Posts: 16
Location: Eugene, OR

PostPosted: Wed Jan 30, 2002 5:02 am     Reply with quote
Thanks for the comments, guys! I've made quite a bit of progress in this next image.

Let me know what you think!
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Howard E. Day II
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Joined: 27 Apr 2001
Posts: 16
Location: Eugene, OR

PostPosted: Thu Jan 31, 2002 12:37 am     Reply with quote
New stuff:
Added funky pants, shoulder thing and minor modelling fixes all over the pirate. Shoes have been altered as well.


Front view for proportion purposes.


Any suggestions are welcome! If not followed to the letter...
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Howard E. Day II
junior member


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Joined: 27 Apr 2001
Posts: 16
Location: Eugene, OR

PostPosted: Thu Jan 31, 2002 7:25 am     Reply with quote
Allright - here's the new stuff. I got as far away from the "Snail" refrence as possible. He doesn't look all that much like JarJar anymore, either.


Not sure what happened with the shoes and lower legs here. Seems to be a lighting problem...


Please, folks - Comment!
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maceface
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Joined: 24 Jul 2001
Posts: 254
Location: denver

PostPosted: Thu Jan 31, 2002 9:04 am     Reply with quote
wow i have to say this is really an excellent model! it shows that you put alot of time and effort into it! great work...i really ont have any crits...i just love it wish there was a low poly version of Q3
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arkoh
member


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Joined: 10 Nov 2001
Posts: 134
Location: Copenhagen, Denmark

PostPosted: Thu Jan 31, 2002 9:12 am     Reply with quote
Agree!!!! It looks preeeeeetty nice!!!

Just one comment, and that will actually be repeeting myself... the shoulderstraps man!!! On a model this cool, you CANNOT just leave those things flying in the air!!! (most obvious in the 1.st pic, in your update January 31, 2002 12:37 AM!)

It annoys me, really only because everything else looks so perfect!!!

Verdict: Stunning!!!!

[ January 31, 2002: Message edited by: arkoh ]
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specialbrew
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Joined: 24 Dec 2000
Posts: 83
Location: UK

PostPosted: Fri Feb 01, 2002 12:02 am     Reply with quote
What did you model this with?

sb
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Howard E. Day II
junior member


Member #
Joined: 27 Apr 2001
Posts: 16
Location: Eugene, OR

PostPosted: Fri Feb 01, 2002 1:01 am     Reply with quote
Heck, yeah! a Q3A Model would rock. It'd be over 1500 polys, though...

Arkoh: Yes, I agree. I've snugged the straps up to the body. One reason this wasn't done before, is that I was still canging the base model, and didn't want to mess around with the straps every time I changed something.
Specialbrew: MAX 3. Strictly Sub-D modelling.

New stuff.




Enjoy, All!
Thanks!
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Howard E. Day II
junior member


Member #
Joined: 27 Apr 2001
Posts: 16
Location: Eugene, OR

PostPosted: Fri Feb 01, 2002 4:58 am     Reply with quote
Added Wings!






Boo-Yeah!

Comments welcomed and desired!
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arkoh
member


Member #
Joined: 10 Nov 2001
Posts: 134
Location: Copenhagen, Denmark

PostPosted: Fri Feb 01, 2002 6:43 am     Reply with quote
Yep... he needed the haircut!!!

To be honest... everytime I have commented on this thread, I have thought that this would have to be a finished model you were showing us (well now I think of it... I guess you wouldn't keep posting it in this forum, if it was finished now would you?)!!

You just keep suprising us... well at least me that is!!!

btw.. what kind of hardass'd guy is this? I mean with two rocketengines strapped to his back, bearing down on mister right ass and mister left ass!!
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Howard E. Day II
junior member


Member #
Joined: 27 Apr 2001
Posts: 16
Location: Eugene, OR

PostPosted: Fri Feb 01, 2002 5:31 pm     Reply with quote
Okee. Some updates :
Altered the jetpack:



And the decals I've been putting on:


This one is right over his butt, attached to the backpack...


Enjoy!
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