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Author   Topic : "mecha"
Alexei Samokhin
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Joined: 27 Feb 2001
Posts: 88
Location: Russia

PostPosted: Thu Jan 24, 2002 1:02 am     Reply with quote
hi guys.
just wanna ask you about the light. Is it good ? I think that this is not enough...but don't know what to correct.
And about depth... 8-) no depth , why ?
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Ogereye
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Joined: 12 Jan 2002
Posts: 43
Location: Ger

PostPosted: Thu Jan 24, 2002 1:15 am     Reply with quote
hm, looks great, but the right leg must be darker...

and the back 2 than is it good
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arkoh
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Joined: 10 Nov 2001
Posts: 134
Location: Copenhagen, Denmark

PostPosted: Thu Jan 24, 2002 3:34 am     Reply with quote
Looks absolutely awesome man!!!

I'm thinkin Final Fantasy... and picturing this desolate moonscape in the background, with a couple of darkred setting suns. (hmmmm saw Final Fantasy for the first time here the other day, so it might have clouded my judgement a wee bit!!!)

Couple of sugestions... I would really want to see some colour in the light your casting... it would help with the flatness of the drawing that your are questioning yourself!! More contrast... agree with ogreeye, the back and this things "LEFT" leg, the one behind, should be darker... hmmm or should it? Theres something about it that says tension, if this is caused by fog or smoke!! I've seen this way of doing the back leg or arm with Feng Zhu, where it works extremely well, but I very much doubt the succes, if you are to add a background to the scene... But the back just showing under the left arm should definately be darker! Then I would pick out surden spots where you emagine the armour to have deeper openings, and make them darker as well. The lack of contrast seem to me to be your biggest problem (Its working in the shoulder region though!!!)

Otherwise, I am just dying to see where you'll take it from here... It looks stunning!!!
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Alexei Samokhin
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Joined: 27 Feb 2001
Posts: 88
Location: Russia

PostPosted: Thu Jan 24, 2002 6:45 am     Reply with quote
more contrast ?? i though that this is to dark right now.. Ok , i will try to add background, hope this helps.

thx guys.
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Marakaz Buzjuz
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Joined: 08 Jan 2002
Posts: 63
Location: Amsterdam

PostPosted: Thu Jan 24, 2002 8:02 am     Reply with quote
aaah cool drawin!!! I know shit about lightning, but the color scheme and the rest are freakin cool!!plz post more stages!
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Alexei Samokhin
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Joined: 27 Feb 2001
Posts: 88
Location: Russia

PostPosted: Thu Jan 24, 2002 9:10 am     Reply with quote
update version. (Look up)
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ZippZopp
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Joined: 09 Jan 2002
Posts: 229
Location: CT

PostPosted: Thu Jan 24, 2002 9:59 am     Reply with quote
thats fantastic!! i think it looks great
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Alexei Samokhin
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Joined: 27 Feb 2001
Posts: 88
Location: Russia

PostPosted: Thu Jan 24, 2002 10:10 am     Reply with quote
look guys what happend when i add light outline.
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Quasar
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Joined: 01 Oct 2001
Posts: 355

PostPosted: Thu Jan 24, 2002 10:13 am     Reply with quote
Hey that is awsome looking!! Do you have a portfolio online... you should post this in the mech thread in the finished gallery!!
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lalPOOO
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Joined: 12 Jan 2002
Posts: 399
Location: Canada

PostPosted: Thu Jan 24, 2002 1:24 pm     Reply with quote
I love the idea and the look, but I don't think you spent enough time on the leg and the gun bringing out the shadows and stuff, because they look somewhat flat (or you may have spent to much time-either way)
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Akukage
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Joined: 13 Oct 2001
Posts: 51
Location: SE Michigan

PostPosted: Thu Jan 24, 2002 5:43 pm     Reply with quote
I'd put more fog over the gun to draw it more towards the back wher the left leg is.
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Alexei Samokhin
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Joined: 27 Feb 2001
Posts: 88
Location: Russia

PostPosted: Fri Jan 25, 2002 1:03 am     Reply with quote
yeah , i know about low detail on the gun. But now problems not in it. :-)
problems is - how to draw background ?? :-))))) I did't created any layers.. shit :-)
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Xyster21
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Joined: 13 Apr 2001
Posts: 204
Location: California USA

PostPosted: Fri Jan 25, 2002 1:19 am     Reply with quote
I like it but the wires/tubes (?) connecting to the gun just seem really flat and more up front than the left leg. but damn skippy tho on the whole thing itself!
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Akukage
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Joined: 13 Oct 2001
Posts: 51
Location: SE Michigan

PostPosted: Sun Jan 27, 2002 2:51 am     Reply with quote
back ground, easy one, add a few plant like things to the forground & put some vaguqe branch like shadowy shapes in the fog of the background.....
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KenMasters
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Joined: 24 Jan 2002
Posts: 44
Location: Sydney

PostPosted: Mon Jan 28, 2002 3:45 pm     Reply with quote
nice one dude...
left leg looks odd with higlight..
try hiding it just to see what you think...
to me it makes from the pelvis to the knee
look like its lacking depth..
a bit of a blured left leg might go down well.

thgumbs up on the well designed mech
and composition.
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