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Author   Topic : "Tech Faerie, help"
Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Sun Jan 13, 2002 12:47 am     Reply with quote
Just been lurking mostly. But I got a icky problem on this.

The left side of the face is all wrong, I been looking at this too much that I'm out of ideas.



Any help would be appreciated.
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Ogereye
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Joined: 12 Jan 2002
Posts: 43
Location: Ger

PostPosted: Sun Jan 13, 2002 1:10 am     Reply with quote
its look really silly

make a corner like hmm...

hm thats not so..right?
u most make the nose smaller, an than
IMG]http://www.artbyfeng.com/characters/char_24.jpg[/IMG]

look these eyes, make it so, only a bit rounder

if this not help i dont know how u can get it better... sorry for my bad english
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sacrelicious
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Joined: 27 Oct 2000
Posts: 1072
Location: Isla Vista, CA

PostPosted: Sun Jan 13, 2002 3:14 am     Reply with quote
That area of the face has always given me problems as well, but I think you've handled it well. I personally think you've done just fine with it.
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Gothic Gerbil
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Joined: 10 Jul 2000
Posts: 237
Location: Ooltewah, Tennessee, USA

PostPosted: Sun Jan 13, 2002 7:12 am     Reply with quote
Well she really needs an eye socket there. Take a look in the mirror, it doesn't just drop a straight line down. You've also chopped a portion of her cheek bone off and her eye looks to be pointing at like a 90 degree angle to her face. Pull her eye in more, it should be blocked a bit by her nose. Probably the best thing for you to do is take/find a reference photo so you can see exactly how all the anatomy over there fits in. I really like the texture you're working into her clothing, very nicely detailed. Her hand and arm look really nice as well.
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The Duke
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Joined: 27 Dec 2001
Posts: 30
Location: Canada

PostPosted: Sun Jan 13, 2002 9:42 am     Reply with quote
I just changed the face around with Liquify, maybe that might help you a bit? I dunno.

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Basement bound
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Joined: 11 Mar 2001
Posts: 874
Location: Calgary.ab.ca

PostPosted: Sun Jan 13, 2002 11:09 am     Reply with quote
I think you need to raise the eyebrow out and a touch for the cheak bone. They eye could also be pulled in closer to the nose.

JA

ps. I like the texture on the outfit. How did you get that?

[ January 13, 2002: Message edited by: Basement bound ]
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Tinusch
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Joined: 25 Dec 1999
Posts: 2757
Location: Rhode Island, USA

PostPosted: Sun Jan 13, 2002 3:59 pm     Reply with quote
I think the nose and mouth are throwing it off. The nose, I think, should be a little smaller, like in the repaint posted above. Also, I think both the nose and especially the mouth should be moved upwards a bit.
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Sun Jan 13, 2002 4:17 pm     Reply with quote
Ok, thanks for the input so far. I will try your guys' suggestions out.

As far as the shirt texture, thats a halftone filter with diffuse filter applied 2-3 times, then I used pinch filter to distort it out near the breasts.
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ValarianROOT
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Joined: 19 Oct 2001
Posts: 271
Location: Portland, OR

PostPosted: Sun Jan 13, 2002 7:17 pm     Reply with quote
Hope you don't mind i did a touch-up on it. I moved the left eye over and the right eye over and down a bit so it fit more with her head being in a profile view.

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Jucas
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Joined: 14 Jan 2001
Posts: 387
Location: Pasadena, CA

PostPosted: Sun Jan 13, 2002 8:08 pm     Reply with quote
Not quite valarian. You're giving us two perspectives.

I think this might be better, but you could just go with a straight profile.

The idea is to show that the eye keeps going to the nose, it goes all the way and doesn't stop mid cheek. The eye is a little off, the other eye that is... for presenting this type of view, but since the drawing is pretty neat you can get away with it without it looking too odd.

Cheer mate,
-jono



[ January 13, 2002: Message edited by: Jucas ]
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ValarianROOT
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Joined: 19 Oct 2001
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Location: Portland, OR

PostPosted: Sun Jan 13, 2002 10:32 pm     Reply with quote
Damn all that work and your right .That angle on a head is kind of a bear.
Still something about the neck bothers me. but not that bad. Check the arm though it has some issues about proportion. I can at least see that. Oh well its a cool pick and once its fleshed out I'm sure it will rock.

JN
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Mon Jan 14, 2002 1:11 am     Reply with quote
yah this angle is a bitch!

that helps mucho Jucas, thnx.
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exo
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Joined: 18 Oct 2000
Posts: 66
Location: Sweden

PostPosted: Mon Jan 14, 2002 6:25 am     Reply with quote
Its not only the one side of the head. The entire head is wrong. So if you want to get it right then u have to remake it.

Cool concept tho.
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Bizarde
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Joined: 22 Aug 2000
Posts: 410
Location: Romania

PostPosted: Mon Jan 14, 2002 10:24 am     Reply with quote
i give my try on this one. for more expression her eyes should point in a different direction.



hope this will help.
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Man With No Name
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Joined: 04 Mar 2001
Posts: 77
Location: Mi, USA

PostPosted: Mon Jan 14, 2002 7:00 pm     Reply with quote
Here's my tinkering.....

I actually don't know why I did this (paint over someone else's work, that is.) It's not that I'm against such actions, it's just that my connection is SO SLOW it boggles my mind that I would take the time to download an image, mess with it, and then upload it again to my oh so crappy webpage.....

On second thought, I know exactly why I did it. Any Shirow fan deserves the time! (My dog's name is Deunan... ).

Anyhow... please check out the link, hopefully it will help you in some way. Please note that I did this rather quickly, so the anatomy still isn't quite how I'd like it, but It should give you a few pointers or ideas...

www.angelfire.com/mi2/manwithnoname/tech.html

As you can see, I sketched in the head shape, reduced her left eye a little, moved in (and rotated) the ear and her hair. made her neck a little more slender (due to head shape.) and so on. Her right cheek still looks a little low to me, so don't take this stuff as fact. it's just meant to get the juices flowing...

By the way, your colors are beautiful. I tried to replicate them when I was messing around, but wound up throwing the towel in... Are you using Photoshop? What's your method (coloring?)
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Mon Jan 14, 2002 9:19 pm     Reply with quote
actually that does help quite a bit. I really do need to make the angle just like that, which means her head is gonna have to be chopped up and recycled or rebuilt from the start :P

As far as coloring there is no method to my madness... heh, which are you talking about, I color in the lines of my linework and add shades and tints, and then use the dodge and burn to further those, and also use the sponge to mute and saturate areas...:P um, I also have my own texture liberary i use, so i dab a bit of that in here and there... and some are made in ps, like the skin and cloth.

Deunan is a great name

Long Live Sensei Shirow!
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Tue Jan 15, 2002 12:08 am     Reply with quote
!!!

at least exo doesnt beat around the bush...

[ January 14, 2002: Message edited by: Briareos ]
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flipside
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Joined: 12 Dec 2001
Posts: 33
Location: Norway

PostPosted: Tue Jan 15, 2002 4:38 am     Reply with quote
Good picture you got going there! I like the colours very much.

As for the side of her face, I may be able to give you an advice... Tho I'm not to be counted as an expert by any means.. Hehe

I dunno if you already did this, but it really helps to visualize the skull before you start drawing/painting whatever. I did a little crappy 'paintover', to show you what I mean.. My head may not be right when it comes to that perspective, but that's cause I'm just learning this stuff myself (I got a book on anatomy yesterday, and did a *LOT* of skull-excersising.

ANyways, here's the pic:

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arkoh
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Joined: 10 Nov 2001
Posts: 134
Location: Copenhagen, Denmark

PostPosted: Tue Jan 15, 2002 11:20 am     Reply with quote
I like your pic man... very nice!!

I have read all the other threads, and have desided that I too should do a little quick paintover, just to show you what I think!!



I can see that you haven't thought of how the bones of the face are expressed in especially the eyesockets, and for that.. the post about emagining the skull underneath isn't that much off base. It allmost looks as if you haven't realized how big an impact the eyesockets have on the expression of the face... especially the bone just above the eyes. This very much sticks out over the eyes, makin the eyeballs feel alot further back in the head than you at a first thought would have emagined...

This was just a very quick paintover, just to show you how much difference it makes, even emphasize the bone above the eyes, that I was talkin about, even a little! It isn't all that succesfull, and especially some of the femininity was lost in the hurry, but it somehow does the trick!

I am very much lookin forward seing how this turns out!!!

Good luck!
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Qjackson
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Joined: 15 Jan 2002
Posts: 29
Location: U.S. - Washington (state)

PostPosted: Tue Jan 15, 2002 4:35 pm     Reply with quote
You don't really need to change the jaw line or do anything too dramatic. The only things I think you should change are the nose and left eye. Everything else more or less looks like style choices.
It's just if you make the nose slightly more curved in as it goes up, and the inside corner of the eye covered by the nose a little, it probably wouldn't bother you as much.
Thats all I see, lol.
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Wed Jan 16, 2002 12:22 am     Reply with quote
what, now I have to think when i draw?


hehe, thanks guys. Do you think I can get away with keeping the existing jaw line?

or should I redo it all.
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